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Re: Parachutes [message #183301 is a reply to message #183295] |
Fri, 23 December 2005 09:53 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
runewood
Messages: 138 Registered: October 2005 Location: SE Michigan
Karma: 0
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Recruit |
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My computer went crazy when I clicked that. Said to protect the computer it wouldnt load it.
"Don't try to be a great man, just be a man. Let history make it's own judgments."
"Maybe its not the destination that matters, but the journey."
"How many people does it take before its wrong? A thousand? Fifty thousand? A million?"
"Im not here to tell you how it is going to end, Im here to tell you how it is going to begin."
"Its not the end or even the beggining of the end, mearly the end of the beggining."
"Logic is the beginning of wisdom; not the end."
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Re: Parachutes [message #183381 is a reply to message #183293] |
Fri, 23 December 2005 14:34 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
Kanezor
Messages: 855 Registered: February 2005 Location: Sugar Land, TX, USA
Karma: 0
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Colonel |
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Scythar wrote on Fri, 23 December 2005 11:23 | Nice! It doesn't look as bad as I thought it would. Very nice.
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That's DivX for you, although I prefer the XviD codec: it's pretty much the same thing, but free and without as many bugs during the encoding process.
---
![http://www.eve-online.com/download/banners/files/468x60_02.jpg](http://www.eve-online.com/download/banners/files/468x60_02.jpg)
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Re: Parachutes [message #183434 is a reply to message #183288] |
Fri, 23 December 2005 19:27 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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rm5248
Messages: 1156 Registered: November 2003 Location: USA
Karma: 0
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General (1 Star) |
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How does this work? Do you press a key or does it automatically deploy?
w00t?
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Re: Parachutes [message #183464 is a reply to message #183288] |
Fri, 23 December 2005 23:51 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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Whitedragon
Messages: 832 Registered: February 2003 Location: California
Karma: 1
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Colonel |
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You press Q and you eject from the vehicle with a parachute.
Black-Cell.net
Network Administrator (2003 - )
DragonServ, Renegade's first IRC interface bot
Creator and lead coder (2002 - )
Dragonade, Renegade's first server side modification
Lead coder (2005 - )
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Re: Parachutes [message #183498 is a reply to message #183288] |
Sat, 24 December 2005 05:57 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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Goztow
Messages: 9734 Registered: March 2005 Location: Belgium
Karma: 13
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General (5 Stars) Goztoe |
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Very nice work but it would only be fare if nod gets something like an AA gun then (I know: RA). Too easy to get in/on buildings otherwise.
You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
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Re: Parachutes [message #183514 is a reply to message #183288] |
Sat, 24 December 2005 07:21 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to previous message](/theme/Renegade_Forums/images/down.png) |
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Ma1kel
Messages: 956 Registered: July 2005 Location: Kingdom of the Netherland...
Karma: 0
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Colonel |
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You can unless there's a shield ''run'' over it with flying vehicles, and ofcourse it slows down you falling so that's also a negative thing.
Dutch to English
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