known bugs in the scripts.dll/bhs.dll [message #182959] |
Wed, 21 December 2005 03:47 |
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So far, I have the following possible bugs to investigate:
1.A known bug with the JFW_Console_Input_On_Custom script (I already know whats wrong)
2.A possible crash with the ID command (anyone got a crashdump.txt for this?)
and 3.An issue with the nickname fixes not working correctly
Anyone know of any other bugs?
I am very busy right now but I will do my best to fix these bugs. (now that I have enough to fix to justify a 2.2.3 point release)
If I can find the time, I might do a 2.3 full release and add a few small things but with the way work is, its unlikely I will be able to do that.
Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
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Re: known bugs in the scripts.dll/bhs.dll [message #182967 is a reply to message #182959] |
Wed, 21 December 2005 07:00 |
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Cat998
Messages: 1081 Registered: January 2004 Location: Austria, Vienna
Karma: 0
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General (1 Star) Moderator/Captain |
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I need a join/leave hook, because its very hard to do that trough
Grantpowerup and I think its easy to make. I have many more ideas,
but I dont think you will have the time for it
Stupid work
When people ask me "Plz" just because it's shorter than "Please" I feel perfectly justified to answer "No" because it's shorter then "Yes"
Programming is like sex: one mistake and you have to support it for the rest of your life
Want the best answers? Ask the best questions!
"So long, and thanks for all the fish."
[Updated on: Wed, 21 December 2005 07:01] Report message to a moderator
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Re: known bugs in the scripts.dll/bhs.dll [message #183030 is a reply to message #182959] |
Wed, 21 December 2005 15:43 |
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player join and player leave might be possible if I can find the right place to hook.
I just dont know where that is though.
Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
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Re: known bugs in the scripts.dll/bhs.dll [message #183042 is a reply to message #182959] |
Wed, 21 December 2005 16:23 |
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Whitedragon
Messages: 832 Registered: February 2003 Location: California
Karma: 1
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Colonel |
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I can confirm the problems with the id command, however it doesnt crash the FDS, instead it freezes it. Since it wasnt a real crash it didnt make a crashdump.
Black-Cell.net
Network Administrator (2003 - )
DragonServ, Renegade's first IRC interface bot
Creator and lead coder (2002 - )
Dragonade, Renegade's first server side modification
Lead coder (2005 - )
[Updated on: Wed, 21 December 2005 16:23] Report message to a moderator
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Re: known bugs in the scripts.dll/bhs.dll [message #184057 is a reply to message #184055] |
Thu, 29 December 2005 16:08 |
=HT=T-Bird
Messages: 712 Registered: June 2005
Karma: 0
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Colonel |
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andysh wrote on Thu, 29 December 2005 17:03 | If its possible I would like to see this is a future version:
hooked join and leave messages
hooked pages
That would be awesome
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I've been looking for that too...I'm beginning to think that the join/leave hooks would have to go in BHS.dll, however it might be possible to the pagehooking in the Scripts themselves...
HTT-Bird (IRC)
HTTBird (WOL)
Proud HazTeam Lieutenant.
BlackIntel Coder & Moderator.
If you have trouble running BIATCH on your FDS, have some questions about a BIATCH message or log entry, or think that BIATCH spit out a false positive, PLEASE contact the BlackIntel coding team and avoid wasting the time of others.
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Re: known bugs in the scripts.dll/bhs.dll [message #184094 is a reply to message #182959] |
Thu, 29 December 2005 21:03 |
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Whitedragon
Messages: 832 Registered: February 2003 Location: California
Karma: 1
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Colonel |
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It would be done in scripts.dll the same way it would be done in bhs.dll.
Black-Cell.net
Network Administrator (2003 - )
DragonServ, Renegade's first IRC interface bot
Creator and lead coder (2002 - )
Dragonade, Renegade's first server side modification
Lead coder (2005 - )
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