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Home » Tiberian Technologies / Blackhand Studios » Other Products » do the nickname fixes in scripts.dll 2.2.x/SSAOW 1.4 still work?
do the nickname fixes in scripts.dll 2.2.x/SSAOW 1.4 still work? [message #182848] Tue, 20 December 2005 04:39 Go to next message
jonwil is currently offline  jonwil
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I have one bug report of someone with a WOL server and SSAOW 1.4 (i.e. bhs.dll 2.2.2) where the nickname fix prints out the "Player with invalid nickname blocked" message but doesnt actually kick them from the server.

Can anyone else provide any evidence on this? (Does it work? Does it fail?)


Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
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Creator and Lead Coder of TT.DLL
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Re: do the nickname fixes in scripts.dll 2.2.x/SSAOW 1.4 still work? [message #182888 is a reply to message #182848] Tue, 20 December 2005 14:02 Go to previous messageGo to next message
andysh is currently offline  andysh
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We have had a situation (Xphaze)

(20:56:35) (&Xbot3) Player ????????? joined the game
(20:56:56) (&Xbot3) l0n3st4r killed ????????? (GDI Medium Tank vs Nod Minigunner)
(20:57:13) (&Xbot3) ????????? killed captgenu (Nod Minigunner vs GDI Havoc)
(20:57:32) (&Xbot3) Connection broken to client. 10
(20:57:33) (&Xbot3) Player ????????? left the game

----------------------------

(20:03:29) (@Xbot3) Player Bizmalt is lame joined the game

----------------------------

(20:06:37) (@Xbot3) Player A Good Name joined the game


They did not get kicked and we were running 1.4 with the latest bhs.dll.

EDIT: I relised we didn't have the bandtest.dll with the nickname fix in it Huh

[Updated on: Wed, 21 December 2005 00:27]

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Re: do the nickname fixes in scripts.dll 2.2.x/SSAOW 1.4 still work? [message #182958 is a reply to message #182848] Wed, 21 December 2005 03:40 Go to previous messageGo to next message
jonwil is currently offline  jonwil
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You dont need the bandtest.dll with the nickname fixes if you are using SSAOW 1.4 (which includes scripts.dll 2.2.2).
When I have some time, I will see just whats going on with the nickname fixes. Is this server running WOL or GSA? Windows or Linux?



Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies

[Updated on: Wed, 21 December 2005 03:43]

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Re: do the nickname fixes in scripts.dll 2.2.x/SSAOW 1.4 still work? [message #182996 is a reply to message #182848] Wed, 21 December 2005 13:00 Go to previous messageGo to next message
andysh is currently offline  andysh
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Windows with WOLSPY but I think the first occasion was when we were only on WOL (XWIS)
Re: do the nickname fixes in scripts.dll 2.2.x/SSAOW 1.4 still work? [message #183025 is a reply to message #182848] Wed, 21 December 2005 15:36 Go to previous messageGo to next message
Cat998
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Huge report: http://www.renegadeforums.com/index.php?t=msg&th=18155&a mp;start=0&rid=1976

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Re: do the nickname fixes in scripts.dll 2.2.x/SSAOW 1.4 still work? [message #183183 is a reply to message #182848] Thu, 22 December 2005 17:20 Go to previous message
TD is currently offline  TD
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I've tried this with both SK's fix and new SSAOW 1.4 and without SK's fix.

Basically you can still take over nicks that are already in the server.

It goes like this on IRC:
Player ImGood joined the game
(hacker) Player ImGood joined the game
Player Imgood left the game

You see the hacker JOIN, so you see the same nick join twice, and if the hacker leaves, the other guy is still in the server but invisible.

Other bugs/info here: http://www.renegadeforums.com/index.php/m/183180/19522/#msg_ 183180


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