Home » Renegade Discussions » Mod Forum » CNC Reborn :: GDI and Nod Electronic Binoculars
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Re: CNC Reborn :: GDI and Nod Electronic Binoculars [message #181665 is a reply to message #181448] |
Thu, 08 December 2005 07:30 |
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Since it's electronic/digital, you can add an on/off switch, and a zoom in and a zoom out button, and maybe a manual focus button on top in a little panel.
For the body, the larger part, you could give the edges between it's sides and the front and back an extra edge, so it doesn't look as blocky. I did a quick example of what I mean in the image with the red.
A quick way to do this would be to delete the polygons all the way around the sides (crossed with the blue line), then with no other polygons selected, create a polygon out of the vertices that make up the edge of the polygons highlighted in green, making sure the new polygon is facing towards the back. Extrude the entire polygon back slightly, scale it up, then extrude back again to form the body, then back again and scale down slightly to make the new edge, and weld the vertices together to the coresponding ones on the back, and delete the now hidden polygon.
You can also do the same thing to the part behind it that's connecting the eye pieces.
Also, you can take the extra end segment out of the lenses on the front since that won't be seen in game at all, and the roundness of it won't be noticeable in renders/screenshots of it without the lines, or with a texture on.
.:Red Alert: A Path Beyond Modeler:.
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[Updated on: Thu, 08 December 2005 07:32] Report message to a moderator
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CNC Reborn :: GDI and Nod Electronic Binoculars
By: Spice on Mon, 05 December 2005 12:39
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Re: CNC Reborn :: GDI and Nod Electronic Binoculars
By: htmlgod on Mon, 05 December 2005 13:28
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Re: CNC Reborn :: GDI and Nod Electronic Binoculars
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Re: CNC Reborn :: GDI and Nod Electronic Binoculars
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Re: CNC Reborn :: GDI and Nod Electronic Binoculars
By: JeepRubi on Mon, 05 December 2005 17:41
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Re: CNC Reborn :: GDI and Nod Electronic Binoculars
By: rm5248 on Mon, 05 December 2005 18:08
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Re: CNC Reborn :: GDI and Nod Electronic Binoculars
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Re: CNC Reborn :: GDI and Nod Electronic Binoculars
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Re: CNC Reborn :: GDI and Nod Electronic Binoculars
By: Jecht on Mon, 05 December 2005 22:16
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Re: CNC Reborn :: GDI and Nod Electronic Binoculars
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Re: CNC Reborn :: GDI and Nod Electronic Binoculars
By: Spice on Mon, 05 December 2005 23:42
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Re: CNC Reborn :: GDI and Nod Electronic Binoculars
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Re: CNC Reborn :: GDI and Nod Electronic Binoculars
By: Spice on Tue, 06 December 2005 00:43
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Re: CNC Reborn :: GDI and Nod Electronic Binoculars
By: JeepRubi on Tue, 06 December 2005 06:05
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Re: CNC Reborn :: GDI and Nod Electronic Binoculars
By: Jecht on Tue, 06 December 2005 06:46
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Re: CNC Reborn :: GDI and Nod Electronic Binoculars
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Re: CNC Reborn :: GDI and Nod Electronic Binoculars
By: Jecht on Tue, 06 December 2005 08:34
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Re: CNC Reborn :: GDI and Nod Electronic Binoculars
By: Goztow on Tue, 06 December 2005 08:41
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Re: CNC Reborn :: GDI and Nod Electronic Binoculars
By: Coolrock on Tue, 06 December 2005 12:10
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Re: CNC Reborn :: GDI and Nod Electronic Binoculars
By: Spice on Tue, 06 December 2005 12:42
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Re: CNC Reborn :: GDI and Nod Electronic Binoculars
By: rm5248 on Tue, 06 December 2005 16:19
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Re: CNC Reborn :: GDI and Nod Electronic Binoculars
By: Renx on Wed, 07 December 2005 19:45
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Re: CNC Reborn :: GDI and Nod Electronic Binoculars
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Re: CNC Reborn :: GDI and Nod Electronic Binoculars
By: Coolrock on Tue, 06 December 2005 20:54
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Re: CNC Reborn :: GDI and Nod Electronic Binoculars
By: Spice on Thu, 08 December 2005 00:15
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Re: CNC Reborn :: GDI and Nod Electronic Binoculars
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Re: CNC Reborn :: GDI and Nod Electronic Binoculars
By: Spice on Thu, 08 December 2005 15:32
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Re: CNC Reborn :: GDI and Nod Electronic Binoculars
By: Coolrock on Thu, 08 December 2005 15:53
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Re: CNC Reborn :: GDI and Nod Electronic Binoculars
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Re: CNC Reborn :: GDI and Nod Electronic Binoculars
By: Lijitsu on Sat, 10 December 2005 10:42
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Re: CNC Reborn :: GDI and Nod Electronic Binoculars
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