Hosting a dedicated server on XWIS? [message #180771] |
Tue, 29 November 2005 13:19 |
Apache
Messages: 185 Registered: February 2003 Location: Fort McMurray, AB, Ca
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Hey all,
A couple buddies and myself are planning on playing some renegade later on today. I wanna set my other PC up as an FDS for us to play on, since it would be local, and I have a pretty considerable bandwith to play with (2.5 mbps download, 1024 kbps upload) so I could make a pretty reasonably sized game.
Is it any different than before when we ran on WOL? What about keycodes, is there any way to get one for an FDS anymore?
Thanks!
Russ
- Russell
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Re: Hosting a dedicated server on XWIS? [message #180776 is a reply to message #180774] |
Tue, 29 November 2005 14:13 |
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Scythar
Messages: 580 Registered: February 2003 Location: Finland
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Colonel |
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Homey wrote on Tue, 29 November 2005 15:36 | I remember your server back from a long time ago, 1024kbps should be enough for a nice 16 or a little warpy 20 lol
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Errrr I would disagree. Maybe 4-8...
There's a hole in the sky through which things can fly.
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Re: Hosting a dedicated server on XWIS? [message #180839 is a reply to message #180776] |
Wed, 30 November 2005 00:07 |
Apache
Messages: 185 Registered: February 2003 Location: Fort McMurray, AB, Ca
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I used to run a 16 player non-dedicated server all the time I had a regular client base, and no one ever complained about lag unless they had some rediculously high ping, lol
Dedicated I found I was good to 20 - 22 players depending on if there was someone else on the network doing something, any more than that and things started to get a bit laggy, lol
Unfortunately, things kinda fell apart today, half of us either couldn't find our CDs, or they were damaged in some way Took a run to town, and apparantly no one holds our beloved game in stock anymore
- Russell
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Re: Hosting a dedicated server on XWIS? [message #180872 is a reply to message #180776] |
Wed, 30 November 2005 11:06 |
Homey
Messages: 1084 Registered: February 2003 Location: Canada
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General (1 Star) |
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Scythar wrote on Tue, 29 November 2005 16:13 |
Homey wrote on Tue, 29 November 2005 15:36 | I remember your server back from a long time ago, 1024kbps should be enough for a nice 16 or a little warpy 20 lol
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Errrr I would disagree. Maybe 4-8...
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Well at most it would be 60-70kbps per client because it's such a small game so no. I used to host a perfect 8 on 350kbps upload
Homey
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Re: Hosting a dedicated server on XWIS? [message #180873 is a reply to message #180772] |
Wed, 30 November 2005 11:12 |
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luv2pb
Messages: 1488 Registered: February 2004
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General (1 Star) Not everything is as it appears Untouchable |
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Crimson wrote on Tue, 29 November 2005 15:21 | Also, the serials no longer matter, so use whatever you want.
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You know every time I read that I can't help but laugh at adad
N00bstories Director Of Operations
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Re: Hosting a dedicated server on XWIS? [message #180882 is a reply to message #180872] |
Wed, 30 November 2005 12:01 |
JPNOD
Messages: 807 Registered: April 2004 Location: Area 51
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Homey wrote on Wed, 30 November 2005 13:06 |
Scythar wrote on Tue, 29 November 2005 16:13 |
Homey wrote on Tue, 29 November 2005 15:36 | I remember your server back from a long time ago, 1024kbps should be enough for a nice 16 or a little warpy 20 lol
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Errrr I would disagree. Maybe 4-8...
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Well at most it would be 60-70kbps per client because it's such a small game so no. I used to host a perfect 8 on 350kbps upload
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yep that's correct...cable or dsl would matter though since cable sometimes reaches higher speeds and sometimes it's slower at least that's the way what cables here. DSL = like always the same + the 15 overhead you get.
WOL nick: JPNOD
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Re: Hosting a dedicated server on XWIS? [message #180887 is a reply to message #180858] |
Wed, 30 November 2005 12:15 |
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Crimson
Messages: 7429 Registered: February 2003 Location: Phoenix, AZ
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General (5 Stars) ADMINISTRATOR |
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trooprm02 wrote on Wed, 30 November 2005 09:21 |
Crimson wrote on Tue, 29 November 2005 14:21 | You don't have to do anything different to host your server on XWIS. Also, the serials no longer matter, so use whatever you want.
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So we use the same fds installer as for WOL, make up a serial because it doesn't matter, and then can add BR or NR?
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I think you need a valid serial to get through the installer, but you could just select to configure as "Gamespy" and change the server.ini when you're done.
I'm the bawss.
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Re: Hosting a dedicated server on XWIS? [message #180896 is a reply to message #180887] |
Wed, 30 November 2005 13:15 |
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trooprm02
Messages: 3266 Registered: August 2005 Location: Canada
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General (3 Stars) |
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Crimson wrote on Wed, 30 November 2005 13:15 |
trooprm02 wrote on Wed, 30 November 2005 09:21 |
Crimson wrote on Tue, 29 November 2005 14:21 | You don't have to do anything different to host your server on XWIS. Also, the serials no longer matter, so use whatever you want.
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So we use the same fds installer as for WOL, make up a serial because it doesn't matter, and then can add BR or NR?
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I think you need a valid serial to get through the installer, but you could just select to configure as "Gamespy" and change the server.ini when you're done.
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So change server.ini to WOL or XWIS?
And by valid serial, that means the fds not game?
My: Videos/Website/Forums
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Re: Hosting a dedicated server on XWIS? [message #181491 is a reply to message #180771] |
Tue, 06 December 2005 00:27 |
Apache
Messages: 185 Registered: February 2003 Location: Fort McMurray, AB, Ca
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Thank you Sir!
Got Ren re-installed, renguard in place and back in business!
Much fun! It wasn't much fun when all I did all the time was test scripts and not just play anymore
Question though, where does a guy find renguard approved reticles, sounds etc?
I wanna change my reticle to the hunter's reticle, change the silenced pistol to the sound of the Halo 1 pistol, and change the miniguns to the sound of the minigun on the warthog in Halo....
- Russell
[Updated on: Tue, 06 December 2005 00:28] Report message to a moderator
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Re: Hosting a dedicated server on XWIS? [message #181494 is a reply to message #180771] |
Tue, 06 December 2005 01:25 |
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TD
Messages: 966 Registered: May 2005
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Sounds, reticles and all other skins that do not have an extension of .w3d are allowed by RenGuard. The w3e skins need an approval, therefore only the approved ones work. Feel free to change your reticle and sounds, I've changed my reticle several times.
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