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Re: C&C_Tiberium_Wasteland ( LOOK ITS BETTER) [message #180597 is a reply to message #180416] |
Sun, 27 November 2005 12:27 |
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htmlgod
Messages: 360 Registered: July 2003
Karma:
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Commander |
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Well, I took some time to try this map out, and I can definitely say that it is a great improvement over your previous projects. It's almost playable to the point of being worth distributing to large public servers that run fanmaps. However, you definitely have some room for improvement. For example, a lot of your textures are mapped poorly. Specifically, they tile far too little. If you take a look in the tunnels underneath the mountain, the ground is diamond plating, which is a kind of metal tread, but on your map, the individual treads are about 2 feet long, when in reality they should be about an inch long. You have similar scaling problems in modeling; the tunnels, which should be appealing to both infantry and vehicles, would, in large games, just turn into a sniping hell, because there's nowhere to hide and the hallway is so wide and straight that you might as well be on a shooting range; nothing other than a good sniper would stand a chance of getting anywhere worth being in the tunnels. In general, congratulations on your improvement, and I hope you keep it up. Also, as you continue to fine tune your mapping skills, try playing around with some other things, such as balancing or presets. For example, many mappers improve the appeal of the recon bike by altering its physics - giving it a negative lateral movement arm causes it to lean into turns. Smaller tweaks like this will make your maps much more enjoyable, once you perfect the general modeling and texturing to making a good map.
Check out http://newhope.conquergaming.com to see the progress of the STARWARS mod for Renegade.
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C&C_Tiberium_Wasteland
By: JeepRubi on Fri, 25 November 2005 18:17
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Re: C&C_Tiberium_Wasteland ( LOOK ITS BETTER)
By: Jecht on Fri, 25 November 2005 20:31
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Re: C&C_Tiberium_Wasteland ( LOOK ITS BETTER)
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Re: C&C_Tiberium_Wasteland ( LOOK ITS BETTER)
By: Naamloos on Sat, 26 November 2005 04:12
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Re: C&C_Tiberium_Wasteland ( LOOK ITS BETTER)
By: JeepRubi on Sat, 26 November 2005 06:27
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Re: C&C_Tiberium_Wasteland ( LOOK ITS BETTER)
By: JeepRubi on Sat, 26 November 2005 16:17
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Re: C&C_Tiberium_Wasteland ( LOOK ITS BETTER)
By: Spice on Sun, 27 November 2005 01:21
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Re: C&C_Tiberium_Wasteland ( LOOK ITS BETTER)
By: JeepRubi on Sun, 27 November 2005 11:43
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Re: C&C_Tiberium_Wasteland ( LOOK ITS BETTER)
By: Alkaline on Tue, 06 December 2005 17:16
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Re: C&C_Tiberium_Wasteland ( LOOK ITS BETTER)
By: Coolair on Tue, 06 December 2005 17:26
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Re: C&C_Tiberium_Wasteland ( LOOK ITS BETTER)
By: Ma1kel on Sun, 27 November 2005 12:08
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Re: C&C_Tiberium_Wasteland ( LOOK ITS BETTER)
By: htmlgod on Sun, 27 November 2005 12:27
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Re: C&C_Tiberium_Wasteland ( LOOK ITS BETTER)
By: JeepRubi on Sun, 27 November 2005 16:33
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Re: C&C_Tiberium_Wasteland ( LOOK ITS BETTER)
By: Alkaline on Sun, 04 December 2005 00:07
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Re: C&C_Tiberium_Wasteland ( LOOK ITS BETTER)
By: JeepRubi on Sun, 04 December 2005 18:52
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Re: C&C_Tiberium_Wasteland
By: JeepRubi on Mon, 05 December 2005 17:35
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Re: C&C_Tiberium_Wasteland
By: Alkaline on Tue, 06 December 2005 17:15
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Re: C&C_Tiberium_Wasteland
By: Coolair on Tue, 06 December 2005 17:32
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Re: C&C_Tiberium_Wasteland
By: Alkaline on Tue, 06 December 2005 17:38
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Re: C&C_Tiberium_Wasteland
By: JeepRubi on Wed, 07 December 2005 05:28
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Re: C&C_Tiberium_Wasteland
By: JeepRubi on Wed, 07 December 2005 06:02
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Re: C&C_Tiberium_Wasteland
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Re: C&C_Tiberium_Wasteland
By: Alkaline on Wed, 14 December 2005 20:23
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