Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Archived Forums » Core Patches » :O CP2 Idea!
:O CP2 Idea! [message #177116] Mon, 31 October 2005 10:47 Go to next message
SuperMidget is currently offline  SuperMidget
Messages: 465
Registered: November 2004
Location: Barrie, ON
Karma: 0
Commander
'Parachutes'



When your air vehicle is destroyed, you don't die when you hit the ground, you can parachute down? Like press 'P' or something and a little white parachute will pop open.

This will sometimes save you, and sometimes not. You can take damage from other people while parachuting down and also fire your weapon.


Commets? Can it be done?


http://img222.imageshack.us/img222/3971/knockknockboo4iy.gif
Wanna fight? www.hobowars.com
Bring it on...
Re: :O CP2 Idea! [message #177125 is a reply to message #177116] Mon, 31 October 2005 11:52 Go to previous messageGo to next message
Parad0x is currently offline  Parad0x
Messages: 232
Registered: March 2005
Location: UK
Karma: 0
Recruit
It cant be done.

BF2 sucks.


http://img374.imageshack.us/img374/3716/eterrorist25yy5hn.jpg
Forum E-Terrorist ~ Hijacking Threads Is What It's About!
Re: :O CP2 Idea! [message #177195 is a reply to message #177116] Tue, 01 November 2005 06:54 Go to previous messageGo to next message
SuperMidget is currently offline  SuperMidget
Messages: 465
Registered: November 2004
Location: Barrie, ON
Karma: 0
Commander
BF2?

I was talking about renegade... Thumbs Up


http://img222.imageshack.us/img222/3971/knockknockboo4iy.gif
Wanna fight? www.hobowars.com
Bring it on...
Re: :O CP2 Idea! [message #177219 is a reply to message #177116] Tue, 01 November 2005 09:20 Go to previous messageGo to next message
Parad0x is currently offline  Parad0x
Messages: 232
Registered: March 2005
Location: UK
Karma: 0
Recruit
Yes but you've taken your idea from BF2.

http://img374.imageshack.us/img374/3716/eterrorist25yy5hn.jpg
Forum E-Terrorist ~ Hijacking Threads Is What It's About!
Re: :O CP2 Idea! [message #177237 is a reply to message #177116] Tue, 01 November 2005 11:38 Go to previous messageGo to next message
Ma1kel is currently offline  Ma1kel
Messages: 956
Registered: July 2005
Location: Kingdom of the Netherland...
Karma: 0
Colonel
Or from the scene before level 4, where Havocs ejects with a parachute.

Re: :O CP2 Idea! [message #177342 is a reply to message #177237] Tue, 01 November 2005 22:46 Go to previous messageGo to next message
Cybie1111 is currently offline  Cybie1111
Messages: 44
Registered: August 2005
Location: USA
Karma: 0
Recruit
I dont think that can be done.

Ma1kel, that was a cut-scene, not the gameplay itself. Listen
Re: :O CP2 Idea! [message #177366 is a reply to message #177116] Wed, 02 November 2005 00:47 Go to previous messageGo to next message
Goztow is currently offline  Goztow
Messages: 9738
Registered: March 2005
Location: Belgium
Karma: 13
General (5 Stars)
Goztoe
would completely change the game and that's not something many people want. And what about people not having cp2? Oh well, nice to see some people still have ideas though Wink.

You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
Re: :O CP2 Idea! [message #177430 is a reply to message #177116] Wed, 02 November 2005 09:31 Go to previous messageGo to next message
RTsa is currently offline  RTsa
Messages: 484
Registered: January 2005
Location: Finland
Karma: 0
Commander
I'm guessing this would be a SSAOW thing...but I wouldn't want this either.

Re: :O CP2 Idea! [message #177555 is a reply to message #177116] Wed, 02 November 2005 18:32 Go to previous messageGo to next message
Whitedragon is currently offline  Whitedragon
Messages: 832
Registered: February 2003
Location: California
Karma: 1
Colonel
This can probably be done server side, but dont expect it to happen.

Black-Cell.net
Network Administrator (2003 - )

DragonServ, Renegade's first IRC interface bot
Creator and lead coder (2002 - )

Dragonade, Renegade's first server side modification
Lead coder (2005 - )
Re: :O CP2 Idea! [message #177600 is a reply to message #177555] Wed, 02 November 2005 23:52 Go to previous messageGo to next message
ghostSWT
Messages: 262
Registered: December 2003
Karma: 0
Recruit
I think that it can easily be done. The problem is players without the newer scripts and proper key-hooks settings won't be able to use it. Other then that it could be fun.
Re: :O CP2 Idea! [message #177668 is a reply to message #177116] Thu, 03 November 2005 11:26 Go to previous messageGo to next message
luv2pb is currently offline  luv2pb
Messages: 1488
Registered: February 2004
Karma: 0
General (1 Star)
Not everything is as it appears
Untouchable
Parad0x you wrong it could be done, it would be a bitch but it could be done. Good luck finding someone willing to do it. You wouldn't be able to press a letter to open it though. It would just pop open as soon as your flying craft died. Plus I'm not sure their is a parachute or parachute animation in the game so it might look a little funny.

N00bstories Director Of Operations
Re: :O CP2 Idea! [message #177823 is a reply to message #177219] Fri, 04 November 2005 07:13 Go to previous messageGo to next message
SuperMidget is currently offline  SuperMidget
Messages: 465
Registered: November 2004
Location: Barrie, ON
Karma: 0
Commander
Parad0x wrote on Tue, 01 November 2005 11:20

Yes but you've taken your idea from BF2.

No I haven't.


http://img222.imageshack.us/img222/3971/knockknockboo4iy.gif
Wanna fight? www.hobowars.com
Bring it on...
Re: :O CP2 Idea! [message #177973 is a reply to message #177116] Sat, 05 November 2005 07:01 Go to previous message
Scythar is currently offline  Scythar
Messages: 580
Registered: February 2003
Location: Finland
Karma: 0
Colonel
Might make transport choppers a bit more useful. I like the idea of 4 Hotwires jumping into your base. But as stated, if the animation is bad/doesn't exist, it's not a good idea.

There's a hole in the sky through which things can fly.
Previous Topic: [Renguard] Problem...
Next Topic: Error!!
Goto Forum:
  


Current Time: Mon Nov 25 07:12:22 MST 2024

Total time taken to generate the page: 0.00887 seconds