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Always.dat Model Question [message #176837] Sat, 29 October 2005 13:53 Go to next message
Kamuix is currently offline  Kamuix
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I was looking through all the models for the buildings in Always.dat, I found many parts to a building however i cant find the Exterior models. Just PTs, Msts, Lights, Smoke, ect.

Is there no Exterior models in always.dat?

Thanks!
Re: Always.dat Model Question [message #176841 is a reply to message #176837] Sat, 29 October 2005 14:08 Go to previous messageGo to next message
JeepRubi is currently offline  JeepRubi
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I think that all the building parts are in the levels. Thats all i know.

HORQWER wrote on Tue, 18 September 2007 20:47

this is not a real renegade forums ,some one made it up

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Re: Always.dat Model Question [message #176849 is a reply to message #176837] Sat, 29 October 2005 14:55 Go to previous messageGo to next message
htmlgod is currently offline  htmlgod
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Building exterior models are placed into the W3D for the map via gMax or whatever program is used to make the map. In-game, The interior models are referenced into the map from the always.dat. This is done so that, when the game determines that you are outside of the building, it can selectively not render the interior of the building, in order to save processing and rendering power. Then, when you enter the building, the interior models and textures are loaded from always.dat. This way, the interior models/textures of the building are rendered only when necessary. You can find the building exterior meshes online in gMax format if you're looking to make a map. The buildings.zip file is still available on the old Westwood FTP server.
ftp://ftp.westwood.com/pub/renegade/tools/


Check out http://newhope.conquergaming.com to see the progress of the STARWARS mod for Renegade.

http://newhope.conquergaming.com/OtherStuff/NIKE.jpg

[Updated on: Sat, 29 October 2005 14:56]

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Re: Always.dat Model Question [message #176861 is a reply to message #176837] Sat, 29 October 2005 15:54 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
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No, it did that because the interiors had a special kind of lightmap that triggered upon base destruction.
Re: Always.dat Model Question [message #176900 is a reply to message #176837] Sat, 29 October 2005 21:09 Go to previous messageGo to next message
Oblivion165 is currently offline  Oblivion165
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Buckery wrote on Sat, 29 October 2005 16:53

I was looking through all the models for the buildings in Always.dat, I found many parts to a building however i cant find the Exterior models. Just PTs, Msts, Lights, Smoke, ect.

Is there no Exterior models in always.dat?

Thanks!


Working versions, no. The building exteriors use Proxis to load all the inards like stated above. Proxis only work when exported as Renegade Terrain. Therefore they will have to be exported on the map because the terrain is a bitch to move manually in LE. (90 building piece that would all have to line-up etc)

More on Proxies here: http://renhelp.co.uk/?tut=61


WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165
Re: Always.dat Model Question [message #176910 is a reply to message #176837] Sat, 29 October 2005 21:40 Go to previous message
Kamuix is currently offline  Kamuix
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