help... [message #17441] |
Sun, 27 April 2003 16:56 |
Aronjames
Messages: 20 Registered: April 2003
Karma: 0
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Ive been working on a c&r mod for the last 2 hours and have finished the terrain in gamx but when i make the terrain in commando the graphics are seriously messed up. You can see through walls some are invisible, and theres even a couple nonexistent walls showing up. can anyone help?
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help... [message #17480] |
Sun, 27 April 2003 19:56 |
Aronjames
Messages: 20 Registered: April 2003
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well i might as well explain the map first
it is a C&R/DM map based in a prison complex with 2 blocks one at the top end of the map and another black at the bottom with an exercise yard in the middle of the courtyard
theres more but thats just a basic desc.
well i used simple boxes for walls and thats pretty much it. I made the entire map first then textured all the walls and ground that was to be concrete all in one big group using the same uvw map modifier
The codemonkey has spoken
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help... [message #17526] |
Mon, 28 April 2003 10:55 |
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Captkurt
Messages: 488 Registered: February 2003
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Commander |
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When you do your texturing, I would recommend that you do separate UVW mapping for each piece, and also be sure to let the UVW mapping know it's a box by clicking on the appropriate box in the list. And for what you’ve described here/above it’s really all I can surmise that you may of missed. Hope this helps you. If not, then maybe you can explain in other detail of what exactly the problem is. Good luck
[Updated on: Sun, 04 May 2003 23:07] Report message to a moderator
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help... [message #17599] |
Mon, 28 April 2003 17:30 |
Aronjames
Messages: 20 Registered: April 2003
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C&R=Cops and Robbers
pretty much try to steal other teams vehicles and take prisoners
i have made a little prison area in teh back for that purpose (also good for hiding 8D )
The codemonkey has spoken
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