Halo mod [message #17122] |
Fri, 25 April 2003 16:04 |
mike9292
Messages: 275 Registered: February 2003 Location: USA
Karma: 0
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after entering a Halo tournament (and came in 3rd place) i was thinking about making some halo models and putting in game. My first model will be the shield that the marines have in the ship so anyone want to bone them?
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Halo mod [message #17134] |
Fri, 25 April 2003 16:11 |
mike9292
Messages: 275 Registered: February 2003 Location: USA
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marines bunker thing is finished
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Halo mod [message #17378] |
Sun, 27 April 2003 09:38 |
mike9292
Messages: 275 Registered: February 2003 Location: USA
Karma: 0
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i wouldnt think there are copy right issues if we make the model and stuff ourselves
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Halo mod [message #17389] |
Sun, 27 April 2003 11:53 |
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mike9292 | i wouldnt think there are copy right issues if we make the model and stuff ourselves
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There are copy right issues here even if you make all of the HALO models and stuff yourself. You'll still be using their name ('HALO') logos, characters/vehicles/weapons(names, appearences, etc.), etc. All of which are their properties. If they find this mod, and you didn't get permission they would most likely send a cease-and-decist letter (e-mail) to you/webmaster/etc., if you don't comply with it within the time limit they have set, they could take you to court.
.:Red Alert: A Path Beyond Modeler:.
E-mail: sirphoenixx@gmail.com
AIM: Sir Phoenixx
ICQ: 339325768
MSN: sirphoenixx@hotmail.com
Yahoo: sirphoenix86
If anyone needs any help with using 3dsmax, or gmax feel free to contact me.
My Gallery: sir-phoenixx.deviantart.com/gallery
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Halo mod [message #17686] |
Tue, 29 April 2003 11:41 |
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Cpo64
Messages: 1246 Registered: February 2003 Location: Powell River, B.C. Canada
Karma: 0
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General (1 Star) |
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Its not like you are selling it, or making any profit, but then again, they could say you are causing them to lose profit, because people might just play the mod instead of purchasing the game, so, in reality, I have know idea...
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Halo mod [message #17694] |
Tue, 29 April 2003 13:15 |
PiMuRho
Messages: 494 Registered: February 2003
Karma: 0
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Commander |
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A company has to be seen to be defending their copyright even if it's for a free mod, or they may lose out if it ever came to a commercial case.
Dev Diary
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Halo mod [message #17710] |
Tue, 29 April 2003 15:08 |
PiMuRho
Messages: 494 Registered: February 2003
Karma: 0
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NEOXMATRIX | I think that that is bull but you could always just rename the stuff the is a halo mod for BF
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Ok then, I'll bow down to your superior knowledge of the subject. You're obviously far more experienced in game development and intellectual property than I ever will be. :rolleyes:
Dev Diary
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Halo mod [message #17737] |
Tue, 29 April 2003 18:09 |
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Cpo64 | Its not like you are selling it, or making any profit, but then again, they could say you are causing them to lose profit, because people might just play the mod instead of purchasing the game, so, in reality, I have know idea...
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Is it just me, or are there VERY few people on this board that actually know anything about copyrights?
Money has nothing at all to do with this. It is still illegal, and you are still infringing on their copyrights if you sell it or not.
PiMuRho | A company has to be seen to be defending their copyright even if it's for a free mod, or they may lose out if it ever came to a commercial case.
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Yeah... That is if you can prove that they havn't done anything about some other infringement of their copyrights.
NEWXMATRIX | I think that that is bull but you could always just rename the stuff the is a halo mod for BF
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Oh yeah, this is "bull". Why? Because you're too fucking stupid to comprehend anything.
.:Red Alert: A Path Beyond Modeler:.
E-mail: sirphoenixx@gmail.com
AIM: Sir Phoenixx
ICQ: 339325768
MSN: sirphoenixx@hotmail.com
Yahoo: sirphoenix86
If anyone needs any help with using 3dsmax, or gmax feel free to contact me.
My Gallery: sir-phoenixx.deviantart.com/gallery
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Halo mod [message #17740] |
Tue, 29 April 2003 18:23 |
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England
Messages: 618 Registered: February 2003 Location: High Wycombe, England
Karma: 0
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In all honesty Who cares about fukin copyright.
Dude, post some images of that model you skinned
In the end it doesn't matter if you are who you say you are. You will still mean nothing to me.
When i have kids, everytime i drive past a fast food restaurant, im gonna punch my kid in the face, then they'll never wanna come..
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Halo mod [message #17744] |
Tue, 29 April 2003 18:38 |
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England | In all honesty Who cares about fukin copyright.
Dude, post some images of that model you skinned
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Oh yeah, who cares that after there has been alot of work done on a mod, many many hours spent, hyping it up, that one day you could get an e-mail stating that you have to stop producing the mod and take down the site or they will sue. Many hours wasted, people's respect for the team lowered, but hey, you don't care.
.:Red Alert: A Path Beyond Modeler:.
E-mail: sirphoenixx@gmail.com
AIM: Sir Phoenixx
ICQ: 339325768
MSN: sirphoenixx@hotmail.com
Yahoo: sirphoenix86
If anyone needs any help with using 3dsmax, or gmax feel free to contact me.
My Gallery: sir-phoenixx.deviantart.com/gallery
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Halo mod [message #17803] |
Wed, 30 April 2003 05:27 |
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NEOXMATRIX | lol sry i wasnt talking to you i ment to say that the copywright is bull about the companys cuz there is already a holo mod thats what i was saying sorry but the have been many mods ic Ren Alert is that not copywirhgt then??? im asking cuz i truly do not no the anser sorry for looking like an ass.
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There's another halo mod? What game? Show them the site of this other halo mod and see what they do.
Red Alert is copyrighted. But EA has chosen to let us use the stuff from their Command and Conquer games, but this in no way means that they will let us use the stuff from other EA games, or that other companies will do the same.
.:Red Alert: A Path Beyond Modeler:.
E-mail: sirphoenixx@gmail.com
AIM: Sir Phoenixx
ICQ: 339325768
MSN: sirphoenixx@hotmail.com
Yahoo: sirphoenix86
If anyone needs any help with using 3dsmax, or gmax feel free to contact me.
My Gallery: sir-phoenixx.deviantart.com/gallery
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Halo mod [message #17805] |
Wed, 30 April 2003 05:30 |
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England
Messages: 618 Registered: February 2003 Location: High Wycombe, England
Karma: 0
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Colonel |
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As long as he doesnt use the HALO Name in the Mod title, then he is fine.
Its the same with the UT2K3 conversion of Star Wars, Lucas Arts didnt say nothing cos the Modding Team a) werent selling it b) didnt use Star Wars in the Title
In the end it doesn't matter if you are who you say you are. You will still mean nothing to me.
When i have kids, everytime i drive past a fast food restaurant, im gonna punch my kid in the face, then they'll never wanna come..
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Halo mod [message #17813] |
Wed, 30 April 2003 05:58 |
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England | As long as he doesnt use the HALO Name in the Mod title, then he is fine.
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Actually, no... But nice try. Just changing the mod's name wouldn't make it alright. The mod would still contain stuff from the HALO game, like their weapons, vehicles, logos, character names, etc. It would still be infringing on their copyrights.
England | Its the same with the UT2K3 conversion of Star Wars, Lucas Arts didnt say nothing cos the Modding Team a) werent selling it b) didnt use Star Wars in the Title
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-> a) Rather or not they're selling it has nothing to do with rather or not they're infringing on their copyrights.
How about...
c) They could be allowing them to use their stuff? Just like how EA is letting us use the material from other CnC games. Does this mean other companies will allow you to use their material? Not even close.
d) Or they just have never noticed this mod? Maybe it has never been brought to their attention.
.:Red Alert: A Path Beyond Modeler:.
E-mail: sirphoenixx@gmail.com
AIM: Sir Phoenixx
ICQ: 339325768
MSN: sirphoenixx@hotmail.com
Yahoo: sirphoenix86
If anyone needs any help with using 3dsmax, or gmax feel free to contact me.
My Gallery: sir-phoenixx.deviantart.com/gallery
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Halo mod [message #17820] |
Wed, 30 April 2003 07:25 |
PiMuRho
Messages: 494 Registered: February 2003
Karma: 0
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Commander |
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Lucasarts, Fox and Disney have a long and well-documented history of shutting down mods using their property. Changing names won't make any difference.
Dev Diary
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