Buggy can kill mammy [message #172292] |
Wed, 21 September 2005 12:17 |
|
cabalbeta
Messages: 16 Registered: September 2005
Karma: 0
|
Recruit |
|
|
I tried it, If you drive close on the mammy (front side) it cant hit you. So i killed a mammy with a nod buggy ^^. But if there are other units around you, you cant use this srtategie. lol i think it was so, or a n00b has driven the mammy.
Fight for Nod; kill the GDI
Peace through power
|
|
|
|
Re: Buggy can kill mammy [message #172302 is a reply to message #172292] |
Wed, 21 September 2005 14:38 |
|
Dr. Lithius
Messages: 609 Registered: March 2005
Karma: 0
|
Colonel |
|
|
cabalbeta wrote on Wed, 21 September 2005 12:17 | I tried it, If you drive close on the mammy (front side) it cant hit you. So i killed a mammy with a nod buggy ^^. But if there are other units around you, you cant use this srtategie. lol i think it was so, or a n00b has driven the mammy.
|
Need more info? What you should say is. . ."If you drive close to the front of a Mammoth Tank, it can't hit you with its Tusk Missiles." Only if the driver is completely and utterly retarded will they not realize that they can simply turn the tank's turret, place the retical on the Buggy, and still blast it directly with tank slugs. Either way, you can splash him to death long before he can take your Mammoth Tank out unless you're under fire from more than just him. . . >_>
[Updated on: Wed, 21 September 2005 14:48] Report message to a moderator
|
|
|
|
|
Re: Buggy can kill mammy [message #172537 is a reply to message #172292] |
Fri, 23 September 2005 06:07 |
|
Dr. Lithius
Messages: 609 Registered: March 2005
Karma: 0
|
Colonel |
|
|
Again, only if they're smart. That's an annoying "glitch," might I add. I don't like the fact that tanks and certain other vehicles can wheel on-the-spot and end up running you over just by turning.
|
|
|
|
|
|
|
|
Re: Buggy can kill mammy [message #173288 is a reply to message #172292] |
Fri, 30 September 2005 02:04 |
Spoony_old
Messages: 1105 Registered: December 2004
Karma: 0
|
General (1 Star) |
|
|
A buggy CAN kill a mammy if the mammy sucks, but then you can say that about anything... a tib sydney can kill an artillery if the artillery sucks, but it isn't likely against someone who doesn't
|
|
|
|
Re: Buggy can kill mammy [message #173346 is a reply to message #173226] |
Fri, 30 September 2005 13:50 |
|
Dr. Lithius
Messages: 609 Registered: March 2005
Karma: 0
|
Colonel |
|
|
danpaul88 wrote on Thu, 29 September 2005 08:34 |
Joseph Collins wrote on Fri, 23 September 2005 14:07 | Again, only if they're smart. That's an annoying "glitch," might I add. I don't like the fact that tanks and certain other vehicles can wheel on-the-spot and end up running you over just by turning.
| Unfortunatly EA games thought this might be a nice glitch to copy over to BF2 as well, since tanks can turn (almost) on the spot.
|
Actually, I just meant that a tank moving even slightly just has to nudge Infantry to kill them if the Infantry is close enough. It doesn't even matter what side of the tank they're on. Just turn and they're squished. It's perfectly realistic that a tank can turn on-the-spot considering in most tanks and treaded vehicles, either tread is manually controlled.(Kind of like the dual-engine system in that Star Wars Racer arcade game. =P)
Spoony wrote on Fri, 30 September 2005 02:04 | a tib sydney can kill an artillery if the artillery sucks, but it isn't likely against someone who doesn't
|
I must play against a lot of stupid people then, considering I can take out Artillery, Stealth Tanks, Apache Helicopters, and pretty much anything other than Light Tanks with my little Tiberium Auto-Rifle. On some servers, I actually play double-roles by blowing myself up as Sydney then collecting the spawned Tiberium Auto-Rifle as a Hotwire. Cheap, I know, but hey... It's an effective way to keep our base alive if I'm the only one intelligent enough to mine and have to keep doing so...
[Updated on: Fri, 30 September 2005 13:51] Report message to a moderator
|
|
|
|
|
Re: Buggy can kill mammy [message #173364 is a reply to message #172292] |
Fri, 30 September 2005 17:12 |
|
Sniper_De7
Messages: 866 Registered: April 2004 Location: Wisconsin
Karma: 0
|
Colonel |
|
|
How the hell do you kill a stealth tank with a tib sydney without refilling? I think you must be taking credit for other people's work. And yes, anyone with a brain would never lose a vehicle to a tib sydney if they knew what they were doing. (ie engee can repair faster than tib sydney does damage)
Oderint, dum metuant.
It is not the critic who counts; not the man who points out how the strong man stumbles, or where the doer of deeds could have done them better. The credit belongs to the man who is actually in the arena, whose face is marred by dust and sweat and blood; who strives valiantly; who errs, who comes short again and again, because there is no effort without error and shortcoming; but who does actually strive to do the deeds; who knows great enthusiasms, the great devotions; who spends himself in a worthy cause; who at the best knows in the end the triumph of high achievement, and who at the worst, if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat. - Theodore "Teddy" Roosevelt
|
|
|
Re: Buggy can kill mammy [message #173367 is a reply to message #173346] |
Fri, 30 September 2005 18:08 |
Spoony_old
Messages: 1105 Registered: December 2004
Karma: 0
|
General (1 Star) |
|
|
Joseph Collins wrote on Fri, 30 September 2005 16:50 |
I must play against a lot of stupid people then, considering I can take out Artillery, Stealth Tanks, Apache Helicopters, and pretty much anything other than Light Tanks with my little Tiberium Auto-Rifle.
|
Yeah, no shit you play against stupid people. Really, really stupid (and probably blind) people.
That's a big negative. Even if they get close, one arty shell in the chest pwns the shotgunner, or if you can't do that, two or three splash shots gets the job done.
|
|
|
Re: Buggy can kill mammy [message #173387 is a reply to message #173367] |
Sat, 01 October 2005 04:29 |
=HT=T-Bird
Messages: 712 Registered: June 2005
Karma: 0
|
Colonel |
|
|
Spoony wrote on Fri, 30 September 2005 20:08 |
Joseph Collins wrote on Fri, 30 September 2005 16:50 |
I must play against a lot of stupid people then, considering I can take out Artillery, Stealth Tanks, Apache Helicopters, and pretty much anything other than Light Tanks with my little Tiberium Auto-Rifle.
|
Yeah, no shit you play against stupid people. Really, really stupid (and probably blind) people.
That's a big negative. Even if they get close, one arty shell in the chest pwns the shotgunner, or if you can't do that, two or three splash shots gets the job done.
|
Counterpoint: I killed a MLRS with a Shotgunner by approaching it from the SIDE and not opening fire until I got close...
HTT-Bird (IRC)
HTTBird (WOL)
Proud HazTeam Lieutenant.
BlackIntel Coder & Moderator.
If you have trouble running BIATCH on your FDS, have some questions about a BIATCH message or log entry, or think that BIATCH spit out a false positive, PLEASE contact the BlackIntel coding team and avoid wasting the time of others.
|
|
|
|
|
Re: Buggy can kill mammy [message #173435 is a reply to message #173364] |
Sat, 01 October 2005 18:07 |
|
Dr. Lithius
Messages: 609 Registered: March 2005
Karma: 0
|
Colonel |
|
|
Sniper_De7 wrote on Fri, 30 September 2005 17:12 | How the hell do you kill a stealth tank with a tib sydney without refilling? I think you must be taking credit for other people's work.
|
It takes 167 Tiberium Auto-Rifle shells and fourty seconds of constant hits to destroy a Stealth Tank. I fail to see why that sounds so unbelievable. I generally don't wander outside our base with these units. I fight stuff that comes into our base. Therefore, there are no Engineers or Technicians to worry about.
On that note, it takes an Engineer 20 seconds to fully repair at Stealth Tank from .25 Health. It takes a Technician 10 seconds. Therefore, you would be quite right if there were either present.
Also. . . It takes 12 shells and thirteen seconds for a Shotgun Trooper to take down an MRLS. Again, only at close-to-point-blank range, under constant damage, and provided you don't die trying. And there's no Engineers around.
[Updated on: Sat, 01 October 2005 18:17] Report message to a moderator
|
|
|
Re: Buggy can kill mammy [message #173440 is a reply to message #172292] |
Sat, 01 October 2005 21:52 |
|
Sniper_De7
Messages: 866 Registered: April 2004 Location: Wisconsin
Karma: 0
|
Colonel |
|
|
Since you stated that you kill arties/stanks/apaches with your tib sydney gun that i was saying that you are obviously not doing this by yourself when you go against these people, (except for the occasion where the player really cannot kill you in 40 seconds with a vehicle.) so you can't exactly say you kill stanks unless you literally follow them when they have full health. I've seen plenty of people who think they're doing good despite other people doing most of the damage. What I'm REALLY trying to get at is: The gun fucking sucks. It's horrible. you're much better off using the 150 dollars for osmething else for killing vehicles, say a tank? or at least do it for a weapon that's good at killing vehicles. A gunner or laser chain gunner.
(not that I encourage you to buy a gunner or laser chain gunner because a technician can still easily heal faster than they do damage. ultimately? your best bet is to buy a tank
Oderint, dum metuant.
It is not the critic who counts; not the man who points out how the strong man stumbles, or where the doer of deeds could have done them better. The credit belongs to the man who is actually in the arena, whose face is marred by dust and sweat and blood; who strives valiantly; who errs, who comes short again and again, because there is no effort without error and shortcoming; but who does actually strive to do the deeds; who knows great enthusiasms, the great devotions; who spends himself in a worthy cause; who at the best knows in the end the triumph of high achievement, and who at the worst, if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat. - Theodore "Teddy" Roosevelt
|
|
|
Re: Buggy can kill mammy [message #173448 is a reply to message #172292] |
Sat, 01 October 2005 23:37 |
|
Dr. Lithius
Messages: 609 Registered: March 2005
Karma: 0
|
Colonel |
|
|
You obviously don't play in games where people psychotically burst into your base with Stealth Tanks at the drop of a hat and focus on just smashing up buildings, as opposed to trying to fight people who might be attacking them. . . Besides. Stealth Tanks can't hit Infantry that sits right next to them. Everyone knows that. Neither can MRLS trucks. But staying to the (current)topic, most people don't seem intelligent enough to try and wheel around to run infantry over when they're hammering away at their 900 Credit vehicle. Why? I don't know. People just aren't. Me? I'm not stupid enough to wheel into the enemy base and start opening fire by myself. I sit and wait if I feel the need to wander behind enemy lines. Otherwise, we all go together.
As for using Sydney for defending the base. . . When you're unprepared and/or broke, 167 Tiberium Auto-Rifle shells seems like a downright bargain at 150 Credits. Especially when everyone else happens to be hiding inside the building that Stealth Tank is aiming for. Additionally, Tiberium Auto-Rifles do splash damage and tiberium poisoning to Infantry units.(Excluding mutants and Chem. Warriors.) A small rush of Sydneys right at the start of a match can do quite a bit of damage as far as infantry goes. Hell, get three out there and bomb a building. They can more-than-defend against any other low-tier Infantry unit if guarding Timed C4. They also make pretty decent support for an Engineer rush at the start of a game.
My question to you, my friend. With long range, a firing rate of five rounds per second, splash damage, and tiberium poisoning. . .what's not to like about the Tiberium Auto-Rifle? It's one of the very few low-tier Infantry weapons that actually does fairly acceptable damage to Vehicles and Infantry. What more could you possibly want?
[Updated on: Sat, 01 October 2005 23:38] Report message to a moderator
|
|
|
Re: Buggy can kill mammy [message #173460 is a reply to message #172292] |
Sun, 02 October 2005 03:55 |
Spoony_old
Messages: 1105 Registered: December 2004
Karma: 0
|
General (1 Star) |
|
|
I stand by my statement that you play against people who suck.
You said a Tib Sydney can kill a full-health stank in forty seconds. I'll buy that, and it's a lifetime when there are stanks in your base, since one of them kills a building quicker than that.
Stanks may not be the easiest anti-infantry vehicle but in forty seconds you get forty shots, and to not be able to take a tib sydney out with forty stank shots is just... kinda funny. I'd just aim for the Tib Sydney first, take her out in probably 5 shots or 10 at the most, then repair the minimal damage my stank took.
(This is assuming I use stanks which I hardly ever do, since they kinda suck)
|
|
|