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Re: Renegade: A New Hope Update [message #171889 is a reply to message #171853] |
Sun, 18 September 2005 02:40 |
Chronojam
Messages: 688 Registered: March 2003
Karma: 0
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Colonel |
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Hydra wrote on Sat, 17 September 2005 21:38 | I have an old miniature toy of a Y-Wing that has a little gun on top of the cockpit.
Did you guys purposely leave it off?
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That was the unit-disabling ion cannon if I remember right. Probably not something able to be implemented.
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Re: Renegade: A New Hope Update [message #171921 is a reply to message #171916] |
Sun, 18 September 2005 07:36 |
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Dave Mason
Messages: 2357 Registered: April 2004 Location: Shropshire, England
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General (2 Stars) |
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htmlgod wrote on Sun, 18 September 2005 15:13 |
DJM wrote on Sat, 17 September 2005 20:00 | Will the Renegade engine even allow realistic plane flight?
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Good point, thank you for bringing that up. No, the Renegade engine will not really allow for realistic plane flight. However, that doesn't concern me because everything in starwars that we're including in our mod is VTOL. Ever notice that there aren't any runways in Star Wars?
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I didn't mean taking off foo!
I meant things like barrel rolls and tilting when turning in mid air. Or is it going to fly similar to how the recon bike drives?
www.myspace.com/midas
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Re: Renegade: A New Hope Update [message #171931 is a reply to message #171832] |
Sun, 18 September 2005 08:39 |
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htmlgod
Messages: 360 Registered: July 2003
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Commander |
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Ah. You present another interesting point. In Starwars space battles, one often sees spacecraft, especially fighters, making extreme maneuvers such as barrel rolls, inverted flying, etc. However, what people never seem to notice is that one never sees spacecraft, which are capable of flying over planetary surfaces with gravity and atmosphere, performing these same aerobatics when influenced by gravity. Though this matter is not definitively clarified anywhere, it is my belief that these ships are not capable of aerobatics in planetary environments, because of the planet's gravity. Thus, because all of our maps are planetary, such aerobatics would not be necessary/possible anyway.
Check out http://newhope.conquergaming.com to see the progress of the STARWARS mod for Renegade.
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Re: Renegade: A New Hope Update [message #171934 is a reply to message #171931] |
Sun, 18 September 2005 08:56 |
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rm5248
Messages: 1156 Registered: November 2003 Location: USA
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General (1 Star) |
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htmlgod wrote on Sun, 18 September 2005 10:39 | In Starwars space battles, one often sees spacecraft, especially fighters, making extreme maneuvers such as barrel rolls, inverted flying, etc.
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But inverted flying doesn't matter anyway in space because there's no gravity to tell you which way is down.
w00t?
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Re: Renegade: A New Hope Update [message #171943 is a reply to message #171832] |
Sun, 18 September 2005 11:16 |
Coolrock
Messages: 219 Registered: May 2005 Location: Coral Springs, FL
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Recruit |
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Star Wars wasn't all about space battles. It's land battles and Light Saber fights were also big. I say, stick to land battles.
Great job by the way HTMLGOD
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Re: Renegade: A New Hope Update [message #171948 is a reply to message #171832] |
Sun, 18 September 2005 12:50 |
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reborn
Messages: 3231 Registered: September 2004 Location: uk - london
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General (3 Stars) |
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I really like the texture, it brings that feel of a "real" starwars ship home. The millenium falcon, fast as it was, was a war torn, scraped, rusted hunk of junk and quite in need of a paint job. This texture gives the exact same feel to it. A commendable effort. Also I notice that the entire mod is at the later stages before release. Excellent, I will definately look foward to playing it, and if any good, will host a server for it if you are releasing server files for it too.
The whole VTOL question is something that also come to my mind, and although I can accept your answer and think it is a good one. I bet you would implement it if the engine supported it
Nice job.
[Updated on: Mon, 19 September 2005 03:01] Report message to a moderator
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Re: Renegade: A New Hope Update [message #171956 is a reply to message #171939] |
Sun, 18 September 2005 14:19 |
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htmlgod
Messages: 360 Registered: July 2003
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Commander |
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FynexFox wrote on Sun, 18 September 2005 13:25 | The way I see it, a good SW mod isnt a good one until you have atleast one space map. Thastw hat made starwars so good is all the space battles.
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Lets think about that. Space battles work ok in real combat because combat is not supposed to be fun. But in a game, in space, you can see any vehicle at any distance (Since there is no atmosphere to make things appear hazy). It would be like an infantry-only fight on a single colorless plane with no vision limitations and no obstructions to hide behind. In short, it would be no fun. And, just for future reference, I'd prefer if you didn't judge the quality of our mod before you've actually played it. [And no, you idiotic smack, that does not include leaked internal betas from a year ago.]
Check out http://newhope.conquergaming.com to see the progress of the STARWARS mod for Renegade.
[Updated on: Sun, 18 September 2005 14:20] Report message to a moderator
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