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			| water [message #171813] | Sat, 17 September 2005 11:29  |  
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	| i made a map with ater in it but when i walk thru the water it doesnt make the water effect?? 
 
 | HORQWER wrote on Tue, 18 September 2007 20:47 |  | this is not a real renegade forums ,some one made it up
 
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			| Re: water [message #171824 is a reply to message #171813] | Sat, 17 September 2005 13:20   |  
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	| when i shoot the water it acts like water but when i walk thru it it does nothing. i have the collision settings set to projectile but no physical or vehicle. 
 
 | HORQWER wrote on Tue, 18 September 2007 20:47 |  | this is not a real renegade forums ,some one made it up
 
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 Renegade Forums - Official Drama Perpetuator.
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			| Re: water [message #171842 is a reply to message #171813] | Sat, 17 September 2005 17:30   |  
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				|  | Dr. Lithius Messages: 609
 Registered: March 2005
 
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	| Firstly, don't double-post. 
 Secondly, define "water effect".  There are no real "Water Physics" in Renegade to be had.(In fact, in all the maps I've played, you die the instant you get head-deep in water, if there's walkable water in a map.)  You can make all the pools of water you want, but as far as I know, there's no "underwater" settings.  You can't swim, you don't float, you can't low-grav jump. . .  Nothing.  You just sink like a rock.(Which technically makes sense considering most of the units have a hundred pounds of crap on them.)
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			| Re: water [message #171850 is a reply to message #171813] | Sat, 17 September 2005 18:25   |  
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				|  |  YSLMuffins Messages: 1144
 Registered: February 2003
 Location: Moved a long time ago (it...
 
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 | General (1 Star)Moderator - Mod Forum
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	| Don't make your actual water mesh "physical."  Make an "underwater" mesh under the water mesh and make sure it has the material setting of underwater.  Then just make sure your water mesh has only projectile settings so that when you shoot it, it will mimic water splashes. 
 -YSLMuffins
 The goddess of all (bread products)
 See me online as yslcheeze
 
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			| Re: water [message #172136 is a reply to message #171813] | Mon, 19 September 2005 15:54   |  
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					|  Blazea58 Messages: 408
 Registered: May 2003
 
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	| Maybe you weren't on maximum detail, thus it wasen't producing the water splashing effect as you walk through or jump in it. 
 
 
 
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			| Re: water [message #172150 is a reply to message #171813] | Mon, 19 September 2005 17:56  |  
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	| i had it on full detail YSLMuffins told me the right thing to do and it worked. 
 
 | HORQWER wrote on Tue, 18 September 2007 20:47 |  | this is not a real renegade forums ,some one made it up
 
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 Renegade Forums - Official Drama Perpetuator.
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