Home » General Discussions » General Discussion » The Revolution controller
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Re: The Revolution controller [message #171664 is a reply to message #171662] |
Fri, 16 September 2005 01:57   |
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Scythar
Messages: 580 Registered: February 2003 Location: Finland
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Why not? FPS games should be a lot easier now that you can actually aim with your hand instead of an analog stick. And since it has motion detector, you can use it as a sword, for example. Just swing your arm and cut them up. It can also be turned sideways to resemble an old fashioned pad. You can attach special devices to it through the plug in the end too.
There's a hole in the sky through which things can fly.
[Updated on: Fri, 16 September 2005 01:58] Report message to a moderator
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Re: The Revolution controller [message #171668 is a reply to message #171662] |
Fri, 16 September 2005 03:50   |
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Dr. Lithius
Messages: 609 Registered: March 2005
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Silly little Nintendo. . . Always focusing on hardware, never truly paying attention to software. . . All and all, though, I've gotta say that at first, my reaction to the controller was "What on Earth?!" After a few moments and some light reading, however, I think I can see how playing a game with that would work. I dare say I even dig the concept.
Scythar wrote on Fri, 16 September 2005 01:57 | FPS games should be a lot easier now that you can actually aim with your hand instead of an analog stick.
| . . .holy crap, that's going to be a freaking blast. Not even the PC has a game that combines a first-person shooter with a lightgun game. Think of the possibilities!
[Updated on: Fri, 16 September 2005 03:51] Report message to a moderator
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Re: The Revolution controller [message #171693 is a reply to message #171669] |
Fri, 16 September 2005 10:31   |
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Gernader8
Messages: 273 Registered: February 2003 Location: I live in my own world, d...
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I find the design a welcome change to the controller market. Yes, it is a crazy idea, but if you think about it, the possibilities are endless. If you do notice the port on the rear of the controller is a expansion port. So that means there may be other uses for it, just not for the analog stick control.
danpaul88 wrote on Fri, 16 September 2005 07:15 | interesting, but without good games to go with it it will be another failed product
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The Metroid and Resident Evil Games will most likely be the largest users of the FPS function of the controller. You cannot tell me those are not good games.
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Re: The Revolution controller [message #171695 is a reply to message #171662] |
Fri, 16 September 2005 10:43   |
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cheesesoda
Messages: 6507 Registered: March 2003 Location: Jackson, Michigan
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General (5 Stars) |

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I think the concept is ridiculous. I read this article earlier, and while I agree that it does have possibilities, I think it's a little too hasty to make this their official controller. They should just try and stick with what works, but maybe release it as an alternative controller. Yes, I do see some usefulness to it, I just see it as a flop. I mean, I have absolutely no desire to use a remote to play a game. I just see it too hard to adjust to, and plus, still to this day I miss certain numbers on my actual remote control, so I can see myself messing up even more often while playing a game with that controller.
whoa.
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Re: The Revolution controller [message #171699 is a reply to message #171662] |
Fri, 16 September 2005 11:15   |
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I think that games made for this "remote controller" will have some unique and different gameplay, but this controller design is no where close to being revolutionary. It's just a light gun shaped like a remote control that you can plug normal controller parts into.
Sony's Eyetoy for the PS2 is a more "revolutionary" way to interact with games then the Revolution's remote controller.
This controller should be an alternative controller, while a normal controller is the primary for the games (so people can play the games normally, and if they want they could play them with the remote), or like the Eyetoy, only for certain games.
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Re: The Revolution controller [message #171702 is a reply to message #171695] |
Fri, 16 September 2005 12:00   |
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Scythar
Messages: 580 Registered: February 2003 Location: Finland
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j_ball430 wrote on Fri, 16 September 2005 13:43 | I think the concept is ridiculous. I read this article earlier, and while I agree that it does have possibilities, I think it's a little too hasty to make this their official controller. They should just try and stick with what works, but maybe release it as an alternative controller. Yes, I do see some usefulness to it, I just see it as a flop. I mean, I have absolutely no desire to use a remote to play a game. I just see it too hard to adjust to, and plus, still to this day I miss certain numbers on my actual remote control, so I can see myself messing up even more often while playing a game with that controller.
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Sticking up with what works has never quite been Nintendos thing. Let's not forget that it was Nintendo that came up with joystick, d-pad, analog sticks, and wireless controllers first, others have just been following their footsteps. Most innovations in todays controllers are Nintendos original inventions.
There's one thing I'm very curious about. If Nintendo comes up with nicely priced 3D-glasses, this controller might just bring that true 360° virtual reality we've allways been dreaming of a little closer. With this controller, the concept might finally work to some extend. Of course it would have to be modified, but what I'm trying to say is that if consumers adopt this mobility the controller brings (Using both arms and thus the whole upper body as the input device instead of your fingertips), the concept will be used a lot in the future....you just never know.
There's a hole in the sky through which things can fly.
[Updated on: Fri, 16 September 2005 12:05] Report message to a moderator
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Re: The Revolution controller [message #171938 is a reply to message #171663] |
Sun, 18 September 2005 10:15   |
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gbull wrote on Fri, 16 September 2005 04:52 | How can you play console games with that?
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Dreamcast Controller + TV Remote + Gamecube Controller = this.
It's a mock-up made by IGN, I know... But most likely the old Gamecube controller will be the shell of the VMU-like controller Nintendo came up with.
FUCK
[Updated on: Sun, 18 September 2005 10:19] Report message to a moderator
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