Home » General Discussions » Heated Discussions and Debates » illogical sig 'fuck ea...'
Re: illogical sig 'fuck ea...' [message #170972 is a reply to message #169278] |
Sun, 11 September 2005 09:19 |
Weirdo
Messages: 369 Registered: March 2003
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Belski wrote on Sun, 04 September 2005 02:33 | You sure buddy? it SEEMS that EA has the rights of RA3.
http://redalert3.com
so if you dont know what your talking about, keep your opinion to yourself, facts are facts
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You are aware that EA bought all these domains a long time ago. After the release of tiberiansun www.tiberiantwilight.com was quikly taken by them.
I have no problems what so ever with the developers of EA. I have something against the people that make the rules of how much time and money should be spend on games.
Take Generals, I read some where how proud they were to make a game in such a quik time. Now take all the things that were wrong with it at first release.
SP - compared to all other C&C games really bad. Come on it didn't even had a storyline. While now a days, even games like NFS:U2 get a storyline. I don't care if it had a diffrent storyline than the rest of the games, but now it just felt like scripted skirmisch games. Altough scipted. I remember playing the last mission with China on Hard. The AI would send a small army to my base now and then. And I just had a few Nuke artillery constantly shoot at the path from wich they came from. So they always died before they could come close, with out me actually doing a thing.
MP - No ladder only some stats. These stats were stored online as well as offline. Now if you take enough time to think about it, you would have made the stats online the stats, that were actually always up to date. But no, people could just alter a file on there pc's to make there stats go to 1000 wins -10 losses. Yes I'm serious about the negative.
- Cheating, they promised in the beginning a Live team to stop cheats, well that really wasn't the case.
- Balancing, of course no game is perfectly balanced but it is a negative point non the less.
- Disconnecting, most C&C games found a way to notice wich of the two players was the person who disconnected so the guy who didn't disconnected didn't get a false disconnect stat. I think with Gernals they fixed this after patch 2.
- Not much events, Where were the good old, WS vs The world events.
- Overall, a lot of things were removed that were promised, ok that happens, but why be so proud in that case that you made the game in such a fast time.
I'm sorry to say this, but EA really isn't such a great company. Let's take this community. WOL can be down for days, before someone overthere actually decides to turn it back on. The web-site is not useable anymore, for no reason what so ever. So people who have bought the game will have a hard time trying to get something like the map editor or any info about this game what so ever.
Technical support is non-existant.
I could go on and on... but this is my end of the rant.
About the contract, I think everyone had the chance to decide if they wanted to move with the company to LA or not.
Size doesn't matter.
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Re: illogical sig 'fuck ea...' [message #170986 is a reply to message #168750] |
Sun, 11 September 2005 10:19 |
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NukeIt15
Messages: 987 Registered: February 2003 Location: Out to lunch
Karma: 0
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Colonel |
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The big money isn't in making good games anymore, it's in getting as many games out as quickly as possible regardless of how unfinished/unpolished/shitty they may actually be.
As a consequence, most of the games released now suck donkey cock. Check that, all but a select few games released since 2000 suck donkey cock. But people eat it up anyway. Why? I haven't the faintest fucking idea why anyone would possibly keep buying when the products have obviously become inferior to the previous generation of software. How can anyone possibly have company loyalty to a company whose marketing strategy is "fuck quality, I want the shelves full!"
EA sucks, EA is the worst offender of all the major brands, EA is like a black fucking hole, companies like EA are screwing over the industry. EA needs to die, VU needs to die shortly thereafter. We need new, fresh, upstart companies that are willing to take a risk and make a really fucking good game, instead of making endless rehash sequels/prequels/ripoffs(coughGENERALScough) that are the intellectual and entertainment value equivalent of the shit-smears on the public toilet seat.
There, I said it. Fuck EA. Fuck EA. FUCK EA.
"Arms discourage and keep the invader and plunderer in awe, and preserve order in the world as well as property. Horrid mischief would ensue were (the law-abiding) deprived of the use of them." - Thomas Paine
Remember, kids: illiteracy is cool. If you took the time to read this, you are clearly a loser who will never get laid. You've been warned.
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Re: illogical sig 'fuck ea...' [message #171014 is a reply to message #168750] |
Sun, 11 September 2005 11:56 |
msgtpain
Messages: 663 Registered: March 2003 Location: Montana
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Most of you simply don't know how to use a calculator... You bitch about the games not being "perfect", but would you bitch about them costing $100 each if they were? If they even could be made perfect?
The average game these days takes 3-4 years to develop..
Assumptions:
- There are 10 people working on the game during that time frame
- Each developer makes $75,000/year
- The Game takes 4 years to complete.
Salaries alone require $3,000,000. Then there is overhead for the company which could easily exceed $1,000,000 over that same time period.
If the actual revenue from a game is 50% of it's sale price after taking in to account media creation and packaging, distribution and retailer profit (and 50% is being Generous).. Each game sale could provide around $25 worth of recoverable revenue.
Using just those very basic assumptions, each game would have to sell 160,000 copies JUST TO BREAK EVEN. And I'm POSITIVE that more people have to be paid during those 4 years than just 10 people.
Use your brain and some very basic math skills one evening when you're bored. These companies aren't big-bad-money taking bitches. They are taking a risk to the tune of 5-10 million dollars with forward looking assumptions 4-5 years in to the future that they will even RECOVER their money. Is it really any surprise that after the 4 years are up they are biting at the bit to get the fucking game out the door and at least attempt to recover what they have already spent before they turn to the red permanently on a single game?
If you want flawless, perfect games; I suggest you create a petition to let these companies know that you are more than willing to spend $75-100 a game and be willing to wait an extra year or two for it. Hell, maybe you should even offer to purchase the game in pre-production phase from them in return for spending a little extra time on it at the end.. and get about 200 thousand others to do it with you.
Or, I guess, you could just shut-up and stop slandering them; that would work too.
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Re: illogical sig 'fuck ea...' [message #171221 is a reply to message #168750] |
Sun, 11 September 2005 17:28 |
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NukeIt15
Messages: 987 Registered: February 2003 Location: Out to lunch
Karma: 0
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Colonel |
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Quote: | Is it really any surprise that after the 4 years are up they are biting at the bit to get the fucking game out the door and at least attempt to recover what they have already spent before they turn to the red permanently on a single game?
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No surprise at all. But it also won't be a very big surprise when the industry takes a crash-dive, because people will eventually reject the products as they gardually become less and less appealing due to poor quality and shifting market trends. Eventually it will become impossible to just make the same exact thing over and over with slightly improved graphics each time.
"Arms discourage and keep the invader and plunderer in awe, and preserve order in the world as well as property. Horrid mischief would ensue were (the law-abiding) deprived of the use of them." - Thomas Paine
Remember, kids: illiteracy is cool. If you took the time to read this, you are clearly a loser who will never get laid. You've been warned.
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Re: illogical sig 'fuck ea...' [message #171262 is a reply to message #171014] |
Mon, 12 September 2005 04:31 |
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Javaxcx
Messages: 1943 Registered: February 2003 Location: Canada, eh?
Karma: 0
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General (1 Star) |
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msgtpain wrote on Sun, 11 September 2005 14:56 | Most of you simply don't know how to use a calculator... You bitch about the games not being "perfect", but would you bitch about them costing $100 each if they were? If they even could be made perfect?
The average game these days takes 3-4 years to develop..
Assumptions:
- There are 10 people working on the game during that time frame
- Each developer makes $75,000/year
- The Game takes 4 years to complete.
Salaries alone require $3,000,000. Then there is overhead for the company which could easily exceed $1,000,000 over that same time period.
If the actual revenue from a game is 50% of it's sale price after taking in to account media creation and packaging, distribution and retailer profit (and 50% is being Generous).. Each game sale could provide around $25 worth of recoverable revenue.
Using just those very basic assumptions, each game would have to sell 160,000 copies JUST TO BREAK EVEN. And I'm POSITIVE that more people have to be paid during those 4 years than just 10 people.
Use your brain and some very basic math skills one evening when you're bored. These companies aren't big-bad-money taking bitches. They are taking a risk to the tune of 5-10 million dollars with forward looking assumptions 4-5 years in to the future that they will even RECOVER their money. Is it really any surprise that after the 4 years are up they are biting at the bit to get the fucking game out the door and at least attempt to recover what they have already spent before they turn to the red permanently on a single game?
If you want flawless, perfect games; I suggest you create a petition to let these companies know that you are more than willing to spend $75-100 a game and be willing to wait an extra year or two for it. Hell, maybe you should even offer to purchase the game in pre-production phase from them in return for spending a little extra time on it at the end.. and get about 200 thousand others to do it with you.
Or, I guess, you could just shut-up and stop slandering them; that would work too.
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You know, I remember when Doom 64 first came out. I picked it up on the first day without a pre-order and it cost me $120 CAD (which was roughly $100 USD). Frankly, I thought the game was insanely high quality for its era and I have not regretted paying so much for it since.
Then I remember going out and buying BF1942 for roughly 70$ CAD. It cost $50 less, but it was still pretty damn good. Easily a keeper. The quality of the game was, imo, quite good for its genre which is why I kept playing it. But I'm not sure what EA was smoking when they decided to start adapting the same kind of timeframes and budgets to every game post-BF1942. It's not so much that they're taking a risk, it's that they're using the same formula over and over again when all they really did was get VERY lucky that the ridiculously few games that sold well were good ideas-- and they think if they do this over and over again, they will eventually score another big hit and make millions.
I don't know about the rest of you, but out of a company who is supposed to be managing an acclaimed game like BF2, you'd think they would take customer feedback seriously... You'd THINK they would. The fact of the matter is, they're totally oblivious. It's constantly being reaffirmed whenever an "update" is released on BF2's official site. You'll notice that BF2 is still mostly incomplete. For example, whenever I was trying to get into a SINGLE game with a few friends it would easily take a good 25 minutes to get 3 people into a single server because of the poor quality of the interface and the random crashes that were common to all of us and fault to none of us. They're taking a great concept they KNOW works, and they bastardize it by plugging it back into their "master formula". You'll see now that EA is already working "deligently" on the BF2 expansion. Their ORIGINAL game isn't even ready for a genuine public release, and their efforts aren't even focused on it.
Whether or not they're looking 4 or 5 years into the future to ensure their profits is kind of a moot point. You can claim they're taking risks by releasing games prematurely (and you KNOW they are prematurely released) and hope for another BF1942 till the cows come home. A real risk, and a viable one, is to up the price for quality.
It's almost a guaruntee that a game will do better if it IS better. Damn it Javavababaxcx why didn't you think of that earler?
Sniper Extraordinaire
Read the FUD Rules before you come in and make an ass of yourself.
All your base are belong to us.
You have no chance to survive make your time.
[Updated on: Mon, 12 September 2005 04:33] Report message to a moderator
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Re: illogical sig 'fuck ea...' [message #171275 is a reply to message #168750] |
Mon, 12 September 2005 10:10 |
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NukeIt15
Messages: 987 Registered: February 2003 Location: Out to lunch
Karma: 0
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Quote: | You'll notice that BF2 is still mostly incomplete.
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One has only to examine the game mode selection drop-down menu to figure that one out. A drop down menu with one option screams incompletion. Having three maps using the same terrain with wider or more constricted boundaries screams of corner-cutting (why not, instead, have one item on the list with a selector beside the map name for the map size? That's been done before...of course, the question must be asked: why three sizes of the same map instead of three game modes for each map instead?). Not to mention the log-in loading screen, which is prone to freezing up the user's machine whenever it fails to connect to the account server (note to EA and DICE: "Cancel Loading" button needed). And the graphics glitches, which are the most burning: they are identical in every way to the ones I experienced in BF1942- texture mismapping, disappearing textures, corrupted textures, warped textures... I have never seen any of that happen in the same way with the same consistency in any other games. "All-new engine" my ass. More likely they gave the old one a face-lift and re-titled it, much like the transition between Starsiege's Darkstar engine and Tribes2's Torque.
I hate going to a store and buying a game that looks as if it will be fantastic from the demo, and installing it only to find that I'm playing what amounts to a late stage Beta. Fun? Yes. Worth the $50 price tag? No. It should have stayed in the oven until 1Q '06, but EA shoved it out onto shelves before that. Why? It's one of their flagship titles. They can get away with that and people will snap it right up the first few times. Sooner or later, though, they will have run all of their most popular games into the ground by pulling crap like that, and be forced to either repurpose, go out of business, or spend some much-needed money on additional QA- not to mention a few extra months' development time. EA is NOT a poor company, it is the biggest one in the industry. It CAN afford to take the extra time and money to put out a quality product, but it doesn't.
"Arms discourage and keep the invader and plunderer in awe, and preserve order in the world as well as property. Horrid mischief would ensue were (the law-abiding) deprived of the use of them." - Thomas Paine
Remember, kids: illiteracy is cool. If you took the time to read this, you are clearly a loser who will never get laid. You've been warned.
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Re: illogical sig 'fuck ea...' [message #171291 is a reply to message #168750] |
Mon, 12 September 2005 12:47 |
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NukeIt15
Messages: 987 Registered: February 2003 Location: Out to lunch
Karma: 0
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Colonel |
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I'll buy it...when it's in the bargain bin and they've released enough patches for BF2 to bring it up to the level of what BF1942 was at release. I have a feeling those two dates will probably coincide.
"Arms discourage and keep the invader and plunderer in awe, and preserve order in the world as well as property. Horrid mischief would ensue were (the law-abiding) deprived of the use of them." - Thomas Paine
Remember, kids: illiteracy is cool. If you took the time to read this, you are clearly a loser who will never get laid. You've been warned.
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Re: illogical sig 'fuck ea...' [message #171404 is a reply to message #168750] |
Mon, 12 September 2005 19:06 |
EA-DamageEverything
Messages: 423 Registered: January 2005 Location: Germany
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I haven´t fuck EA as sig and don't agree with "fuck their support blah..., but look at my Nick. I mean, EA doesn´t suck at all, but I think its unfair from EA to drop down the Renegade 2 project for Example. Why? Ask someone from EA how many logins WOL every months has, Renegade is still alive (unfortunately without the original Westwood Team). Todays graphics engines, physics engines and the KI are on a high state and I think Renegade 2 would sell itself at least as much as Renegade 1 did. I believe that Renegade belongs to the oldest games which are being played online till today, correct me if I'm wrong. And it has a high popularity.
C&C Generals (a bit after the release in Germany it went off and came back as C&C Generäle for the group of 16yr old gamers and up LOL) should not be as good as Panzers, I read this on several forums.
I am playing Renegade online since April 2004 and till today WOL was hacked 2 Times (I PWNED YOU BITCH 85x in the game listings -we remember) and it was down for 2 times (November 04 and January/February 05 as far as I remember) this is the reason for my Nick and the pic in my signature. I don't know why WOL was down, but I feared that it suddenly will be shut down and we all have to play on GSA/ASE. This seriously won't be the End of Rene, but firstly WOL still rules and secondly EA would take another part of Renegade away with shutting down WOL...
I still have other games from EA. MOH, NFSU2 and looking forward to check BF2, if it's worth to buy.
But who cares, I change my sig periodically.
10 years of C%C and 3 years/7 months of Renegade -we are proud of it!
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Re: illogical sig 'fuck ea...' [message #171454 is a reply to message #168750] |
Tue, 13 September 2005 09:38 |
Spoony_old
Messages: 1105 Registered: December 2004
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I don't think you realise what EA is. They're a company, not a charity. They don't make games for the fun of it or out of the goodness of their hearts: they do it to pay the bills and provide for their families.
Take a look at the state of WOL right now. Full of cheaters, plenty of cheater sites out there doing everything they can to destroy a computer game just because they suck at it, and everyone using wares to steal from that company. If I was an EA employee and I took one look at the state renegade's been turned into, and saw everyone's "FUCK EA" bandwagon signatures, I'd just shut down WOL completely instead of continuing to pay for it. Don't know about you, but that is seriously what I would do.
[Updated on: Tue, 13 September 2005 09:42] Report message to a moderator
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Re: illogical sig 'fuck ea...' [message #171476 is a reply to message #168750] |
Tue, 13 September 2005 14:12 |
PhantomScope
Messages: 8 Registered: September 2005
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Ok, EA has the money to make QUALITY games, I wouldn't mind paying about 30 to 50 percent more for a good game than have an incomplete or over-rated game. If you look at other things like a new home, or a car [new or used] You look for something sturdy, reliable and well built. I doubt you would want to buy a brand new car drive it off the lot and have the piston rod shoot through the block, which in a sense EA has done with a majority of their title games. I would prefer a game get a pushed back date than had a malformed game because a rush job.
Think about what happens when you rush a clay project, or any form of creating art. If you go too fast, its ruined once the project cracks due to blatent disregaurd for the steps that should be taken.
EA has tarnished itself for not properly maintaining their game projects and for causing customer mistrust in them for churning out low grade quality with the big technologicly updated and properly completed game once in a while.
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Re: illogical sig 'fuck ea...' [message #172852 is a reply to message #168750] |
Mon, 26 September 2005 05:51 |
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Dreadlord
Messages: 55 Registered: September 2005 Location: Russia, Voskresensk
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i have many reasons to hate ea.
killing Tiberium Twilight
killing renegade 2
killing westwood
killing everything that was connected with westwood (if u try to connect to www.westwood.com u will be thrown to Generals' main page , thank god the Westwood FTP is alive.
making that sucking generals instead of TibTwilight (and taking the engine from Twilight)
adding the "Command & Conquer" to Generals. I bought this game only because of the C&C name. if "Generals" is a CnC game, I am Saddam Hussein...
and another annoying thing.
there is a free dedicated server for last official patch of Renegade. i try to install it, it said "Enter your WOL account, password and serial number(for server, not for game). the serial nuber should be taken from westwood. i tried to get it, and i received "cannot obtain serial number"
then on EA tech support page i saw a reply to an old question - SERIAL NUMBERS FOR RENEGADE SERVER CANNOT BE OBTAINED ANYMORE!
i got a sleepless night to download this crap and it gives me such answer! and i've lost almost all my internet money(about 7$ - for you this is laughable sum, but there in Russia i could browse internet for three weeks only on this)
so i want to say one thing to EA - YOU ARE SICK DOWNED BASTARDS WHO CARE ONLY ABOUT MONEY! FUCK YOU ALL!!!!!!!!!!!!
Control the media, control the mind.(c)CABAL
Peace through power.
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___ / **** \=======# --------> FOR THE BROTHERHOOD!!!
;|HH*T-95*HH:\
(@=@=@=@=@)
[Updated on: Mon, 26 September 2005 06:01] Report message to a moderator
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Re: illogical sig 'fuck ea...' [message #172893 is a reply to message #171027] |
Mon, 26 September 2005 13:02 |
PatchTr11
Messages: 9 Registered: August 2005 Location: Istanbul, Türkiye
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gbull wrote on Sun, 11 September 2005 14:15 | I would pay $100 for a new, well made command and conquer game right now.
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Dreadlord wrote on Mon, 26 September 2005 07:51 | i have many reasons to hate ea.
killing Tiberium Twilight
killing renegade 2
killing westwood
killing everything that was connected with westwood (if u try to connect to www.westwood.com u will be thrown to Generals' main page , thank god the Westwood FTP is alive.
making that sucking generals instead of TibTwilight (and taking the engine from Twilight)
adding the "Command & Conquer" to Generals. I bought this game only because of the C&C name. if "Generals" is a CnC game, I am Saddam Hussein...
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I agree these totally. The "Command & Conquer" means just a marketing strategy to EA now. Unfortunately, we won't see a real c&c game unless ea realizes the difference of c&c. I wish RA3 gives us what we want to see.
[Updated on: Mon, 26 September 2005 13:24] Report message to a moderator
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Re: illogical sig 'fuck ea...' [message #173242 is a reply to message #168750] |
Thu, 29 September 2005 12:04 |
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SuperMidget
Messages: 465 Registered: November 2004 Location: Barrie, ON
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GUYS holy crap, EA is a great company! You're basing your opinions mainly because they stopped working on a THREE YEAR OLD GAME. Renegade is a GREAT game, just because they stopped making patches and didn't finish the clan pages doesn't make grounds to hate them.
They've moved onto bigger and better stuff! I work for blockbuster up here and I've gained quite the knowledge about them and what they've done. Anyone heard of Medal of Honor? These games are amazing! I just finished European Assualt and in my humble opinion they couldn't have done a better job! They are VERY talented and have great staff.
How about you all get over the fact that Renegade isn't so popular anymore; if you like it, play it. If not, shut the fuck up.
Also who CARES if they are naming the new CNC game after CNC, they own the name anyway, it IS linked to that genre of series or TYPE of game.
God get over it.
Wanna fight? www.hobowars.com
Bring it on...
[Updated on: Thu, 29 September 2005 12:05] Report message to a moderator
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