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Unlimited ammo? And building health [message #169166] Sat, 03 September 2005 04:30 Go to next message
bbtKiller is currently offline  bbtKiller
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Dear renegade players,

I'm busy to create my own Sniper mod. The mod is working fine. But I want to set unlimited ammo in it so nobody has to refill or die.

My question is: How do I do that?

I also want to disable that players will get points when they hit Harvester and/or a building of the enemy.

The snipermod is already so far that you only can buy snipers and nothing else (you also can't buy vehicles).

So if somebody can help me than I would be very happy Big Ups.

Tnx, for you're help Smile


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Re: Unlimited ammo? And building health [message #169194 is a reply to message #169166] Sat, 03 September 2005 11:31 Go to previous messageGo to next message
bbtKiller is currently offline  bbtKiller
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Ok, I know now how to change my ammonution settings to unlimited.

i have to open bjects.ddb in the leveleditor of Renegade.

But now I have an other problem and that is that i need clipcount. I had Clipcount earlyer today and changed it. But When I wanted to change it on an other weapon (same way) I didn't had ClipCount anymore and leveleditor changed to a new layout. While I was busy with the mod :S.

If somebody could help me than I would be very happy.

Tnx, bbtKiller


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Re: Unlimited ammo? And building health [message #169216 is a reply to message #169166] Sat, 03 September 2005 14:20 Go to previous messageGo to next message
Naamloos is currently offline  Naamloos
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For unlimited ammo: In LE, go to Munitions > Weapons > Weapons_Infantry > [name of weapon you wan't unlimited ammo for], then click on 'mod'. Go to the settings tab and scroll down untill you see 'MaxInventoryRounds' and replace the number there with -1.

If you wan't no reload at all set 'ClipSize' to -1 too.

If this is for a map you should 'Temp' your weapons instead of 'Mod'. Doing so will create a 'clone' of that weapon and you can edit it for maps. However if you do you must also create a temp of everything else that uses it, all the way back to the purchase settings.

For the buildings: Also in LE, go to Buildings > [folder of building you wan't] > [building you wan't]. Again like above you can mod it and temp it. Go to the settings tab and set both DamagePoints and DeathPoints to 0. (same for vehicles)


Beter known as "raapnaap".
www.apathbeyond.com

[Updated on: Sat, 03 September 2005 14:23]

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Re: Unlimited ammo? And building health [message #169223 is a reply to message #169216] Sat, 03 September 2005 15:23 Go to previous messageGo to next message
bbtKiller is currently offline  bbtKiller
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Tnx, I was searching on the wrong place Smile.

many thnx for you're help :D:D


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[Updated on: Sat, 03 September 2005 15:26]

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Re: Unlimited ammo? And building health [message #169238 is a reply to message #169166] Sat, 03 September 2005 16:20 Go to previous messageGo to next message
ghost is currently offline  ghost
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This mod sounds good...when its done let me know

http://img287.imageshack.us/img287/9936/davesigea4rw5.png
Please visit my forums at: RenForce
Creator of the CrazyAOW Mod
Re: Unlimited ammo? And building health [message #169322 is a reply to message #169238] Sun, 04 September 2005 05:38 Go to previous messageGo to next message
bbtKiller is currently offline  bbtKiller
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There is already a version online. It's only working with NightRegulator!

You can download this mod here or here.

The mod is called the SSAOW-Sniper-Mod.

The meaning of the mod was: Having the special commands of the SSAOW mod into a snipermod because i want to run a sniper mod. The mod iw working fine, but you can still destroy the buildings and I hope that I have disabled it now Smile.

I'm also running a server with V1.0 on the European server. And the server name is: [NR]-[www.bbtKiller.tk]-snipe

I'm trying to keep this server online for 24/7.


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[Updated on: Sun, 04 September 2005 05:39]

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Re: Unlimited ammo? And building health [message #169345 is a reply to message #169216] Sun, 04 September 2005 09:50 Go to previous messageGo to next message
bbtKiller is currently offline  bbtKiller
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Naamloos wrote on Sat, 03 September 2005 16:20


For the buildings: Also in LE, go to Buildings > [folder of building you wan't] > [building you wan't]. Again like above you can mod it and temp it. Go to the settings tab and set both DamagePoints and DeathPoints to 0. (same for vehicles)



The Harvester settings are working but the buildings...

You still can destroy those :S And it's even going faster than normal (1 hit and the building will lose 3/4 of it's health :S)

please help me out of this one Sad.


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Re: Unlimited ammo? And building health [message #169408 is a reply to message #169166] Sun, 04 September 2005 15:33 Go to previous messageGo to next message
Naamloos is currently offline  Naamloos
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Uhmm, if they get damaged faster then you messed something up yourself.

There are 2 ways to make structures indestructable... First would be to give them 0 health, however i'm no server sided moding expert so I don't know how that will work incase you wanted this for a server. (possably the game will end after load because all structures are destroyed, I never tested this though)

Another way could be to change both 'Skin' and 'ShieldType' to 'blamo', this way the buildings can't get damaged (unless someone uses a 'blamokiller' ammo type, but that's not possable unless someone is cheating).


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www.apathbeyond.com

[Updated on: Sun, 04 September 2005 15:37]

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Re: Unlimited ammo? And building health [message #169592 is a reply to message #169408] Tue, 06 September 2005 01:00 Go to previous messageGo to next message
Slash0x is currently offline  Slash0x
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Naamloos wrote on Sun, 04 September 2005 18:33

Uhmm, if they get damaged faster then you messed something up yourself.

There are 2 ways to make structures indestructable... First would be to give them 0 health, however i'm no server sided moding expert so I don't know how that will work incase you wanted this for a server. (possably the game will end after load because all structures are destroyed, I never tested this though)

Another way could be to change both 'Skin' and 'ShieldType' to 'blamo', this way the buildings can't get damaged (unless someone uses a 'blamokiller' ammo type, but that's not possable unless someone is cheating).

Set it up Blamo on Skin and Shield and put some value (usually 100) for the health value and the shield value. That should make them indestructable. I think you can also edit the building prefix so it doesn't associate with the buildings on the level, might want to try that. I haven't tried that myself, but the logic works.

Good luck with that! Very Happy KUDOS!


L3T'5 4LL THR0W 3GG5 4T D4 N00B! Smile
Re: Unlimited ammo? And building health [message #169593 is a reply to message #169592] Tue, 06 September 2005 01:05 Go to previous message
bbtKiller is currently offline  bbtKiller
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Nope, Blamo also didin't work.

But I've found it Smile.

The skin and shield type must be set to none. Then you're buildings are un destructible Smile. It took a while but the result is on my server and soon on the internet Smile.

Tnx all for you're help and good luck with Renegade Smile


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