Re: renvis needs a new name ! [message #166810 is a reply to message #166799] |
Thu, 18 August 2005 23:36   |
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Minax71
Messages: 40 Registered: July 2005 Location: Hannover, Germany
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majikent wrote on Thu, 18 August 2005 23:51 |
Parad0x wrote on Thu, 18 August 2005 17:27 | how come that image shows so many dots? i mean, a servers max is 127 but theres way more than that there?
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It's not showing all the players currently in the game at that time. What that is showing is the locations that a player was on the map during the entire game.
Meaning where all the yellow dots were, there was a GDI player there at one point in the game.
And where all the red dots are, there was a Nod player there at one point in the game.
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Exactly. It can be used for tactical analyses - or just for fun. You can get a good guess where the fights took place in the viewed game; for example in the screeny above, almost all Nod positions where in their own base - while it seems that GDI has beeen attacking with massive firepower, keeping most Nods busy repairing & fighting them.
@CMatt: RenHawk would also be a nice name Google lists three pages of links but they look harmless ...
MfG;
Minax71
PS: Did anyone notice that Islands has a new background picture in this picture? It is rendered using orthogonal projection & contains tunnels, thanks to Silent Kane & Grey !
He gave her a look you could have poored on a waffle.
[Updated on: Thu, 18 August 2005 23:41] Report message to a moderator
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