Re: CNC Reborn Updates! [message #163580 is a reply to message #163125] |
Sun, 17 July 2005 17:40 |
CnCsoldier08
Messages: 136 Registered: November 2003
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Why do you always post renders in 3dsmax? It obviously isn't going to look that way ingame, so why fool people? At least SAY it is in fact done in 3dsmax.
WOL:tweekbee
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Re: CNC Reborn Updates! [message #163587 is a reply to message #163580] |
Sun, 17 July 2005 18:16 |
icedog90
Messages: 3483 Registered: April 2003
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General (3 Stars) |
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CnCsoldier08 wrote on Sun, 17 July 2005 19:40 | Why do you always post renders in 3dsmax? It obviously isn't going to look that way ingame, so why fool people? At least SAY it is in fact done in 3dsmax.
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Totally agree, except it's okay to do that with models as long as they're not rendered all fancy like hell. In fact, it's okay to do it for anything as long as you don't do it nearly every single time.
[Updated on: Sun, 17 July 2005 18:18] Report message to a moderator
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Re: CNC Reborn Updates! [message #163614 is a reply to message #163125] |
Mon, 18 July 2005 00:22 |
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Spice
Messages: 1448 Registered: November 2003 Location: Ohio
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General (1 Star) |
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Thanks for the concern on our presentation, but we at cncreborn are working on getting the hand of nod rendered on the W3D engine along with proxy placements and animations.
As soon as we get it W3D Compatible with the rest of the buildings you will be updated. Thanks again for the concern.
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Re: CNC Reborn Updates! [message #163619 is a reply to message #163221] |
Mon, 18 July 2005 03:31 |
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CnCsoldier08 wrote on Sun, 17 July 2005 19:40 | Why do you always post renders in 3dsmax? It obviously isn't going to look that way ingame, so why fool people? At least SAY it is in fact done in 3dsmax.
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Hem...
Renardin6 wrote on Thu, 14 July 2005 08:09 | The renders are from 3dsmax. But on Renegade engine we will setup lighting as close as what you can see there.
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[Updated on: Mon, 18 July 2005 03:32] Report message to a moderator
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Re: CNC Reborn Updates! [message #163637 is a reply to message #163125] |
Mon, 18 July 2005 10:43 |
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Viking
Messages: 1692 Registered: July 2005 Location: Earth
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General (1 Star) |
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I have agree with AirCraftkiller on this one, there no way the W3D engin could make somthing look that good.
QUOTES
"The Renegade community revolves around having something awesome, and not sharing it so you can be on top of the mountain." -Canadacdn
Crimson wrote on Thu, 17 May 2007 05:22 |
Memphis wrote on Tue, 15 May 2007 03:54 | ...fatally die to death...
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I don't know if you meant to do that, but triple redundancy for teh win. I LOL'ed.
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Awesome l337 people= Icedog90, Blazea58, Canadacdn, Crimson, jonwil
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Re: CNC Reborn Updates! [message #163712 is a reply to message #163125] |
Tue, 19 July 2005 12:14 |
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Viking
Messages: 1692 Registered: July 2005 Location: Earth
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General (1 Star) |
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Yes it dose? Have you red the "Dictionary of idjit626"? It says there is no diffrence between that phriase and that word.
QUOTES
"The Renegade community revolves around having something awesome, and not sharing it so you can be on top of the mountain." -Canadacdn
Crimson wrote on Thu, 17 May 2007 05:22 |
Memphis wrote on Tue, 15 May 2007 03:54 | ...fatally die to death...
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I don't know if you meant to do that, but triple redundancy for teh win. I LOL'ed.
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Awesome l337 people= Icedog90, Blazea58, Canadacdn, Crimson, jonwil
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Re: CNC Reborn Updates! [message #163734 is a reply to message #163619] |
Tue, 19 July 2005 21:50 |
CnCsoldier08
Messages: 136 Registered: November 2003
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Renardin6 wrote on Mon, 18 July 2005 06:31 |
CnCsoldier08 wrote on Sun, 17 July 2005 19:40 | Why do you always post renders in 3dsmax? It obviously isn't going to look that way ingame, so why fool people? At least SAY it is in fact done in 3dsmax.
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Hem...
Renardin6 wrote on Thu, 14 July 2005 08:09 | The renders are from 3dsmax. But on Renegade engine we will setup lighting as close as what you can see there.
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You posted that way after the fact, after people had brought it up. If nobody said anything, you would have let them believe it would look that way ingame. You should be posting it in your first post of the topic.
WOL:tweekbee
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Re: CNC Reborn Updates! [message #164284 is a reply to message #164195] |
Tue, 26 July 2005 11:19 |
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Jaspah
Messages: 1478 Registered: July 2003 Location: Syracuse, New York
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General (1 Star) |
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Aircraftkiller wrote on Mon, 25 July 2005 11:38 | There's still no excuse for it to be a 3DS rendering instead of a screenshot from the game itself.
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I think one word sums up this post.
HYPOCRITE.
[Updated on: Tue, 26 July 2005 11:20] Report message to a moderator
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Re: CNC Reborn Updates! [message #164300 is a reply to message #164284] |
Tue, 26 July 2005 13:32 |
Slash0x
Messages: 455 Registered: January 2004 Location: California
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Woah! These forums are weird now.
Anyways, post da shit in the w3d engine for they can stop complaining about it. I would like to see it in the w3d engine myself. If you are concerned about the shading, you should apply the shading to the texture itself. As for the HON interior, create a cinematic animation for a drone or something to show it's cleaning the place or perhaps some trash cans, or something (benches, bottles, photos on the wall, etc.), to help give the feel to it.
My 2 cents!
"HYPOCRITE"; the spelling is all wrong, it's ACK (aka: n00bcraftkiller); other forms of the word "concrete"
Some things never change...
L3T'5 4LL THR0W 3GG5 4T D4 N00B!
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