help with oby/agt guns [message #163032] |
Mon, 11 July 2005 15:43  |
piotrkol1
Messages: 167 Registered: July 2005 Location: Milwaukee, Wisconsin
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i am struggling with makign agt/oby guns for my crazy ctf server using the objects.ddb, do i edit a current weapon, or do i just edit the character and change his weapon the the oby under structurs, or do i do something else?
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Re: help with oby/agt guns [message #163036 is a reply to message #163032] |
Mon, 11 July 2005 17:12   |
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Obelisk
Messages: 99 Registered: July 2004
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change the charicters weapon. If you change the weapon itself on your screen it will shoot an obelisklaser but oon opponents screen it will be the regular weapon. I already tested this with one of my maps.i changed the ravs weapon and it work for the opponents. I Think creating a powerup would also work, but im not sure.
Kamuix98 Online
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