Transparency [message #161981] |
Tue, 28 June 2005 07:12 |
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Oblivion165
Messages: 3468 Registered: June 2003 Location: Hendersonville, North Car...
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General (3 Stars) |
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What were the settings to make the black of a TGA be transparent? Not screen though, i want the texture to be solid.
WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165
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Re: Transparency [message #161991 is a reply to message #161981] |
Tue, 28 June 2005 09:24 |
Blazea58
Messages: 408 Registered: May 2003
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Commander |
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Far as i know the only thing you need to do is save the Tga or Dds at 32 pixels per inch instead of 24.
Usually in photoshop select the area you want transparent and use the magic wand to help get the entire area, then hit select at the top then, save selection, and name it alpha 1. then save it and its ready for a test.
[Updated on: Tue, 28 June 2005 09:25] Report message to a moderator
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Re: Transparency [message #162030 is a reply to message #161991] |
Tue, 28 June 2005 16:25 |
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Oblivion165
Messages: 3468 Registered: June 2003 Location: Hendersonville, North Car...
Karma: 0
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General (3 Stars) |
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Ok just for record for anyone else:
Blazea58 wrote on Tue, 28 June 2005 12:24 | Far as i know the only thing you need to do is save the Tga or Dds at 32 pixels per inch instead of 24.
Usually in photoshop select the area you want transparent and use the magic wand to help get the entire area, then hit select at the top then, save selection, and name it alpha 1. then save it and its ready for a test.
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But you select the area you DO want shown, and save it as alpha 1.
Then in RenX put alpha blend as the shader.
May be other ways but this truly works.
EDIT: oh and thanks guys
WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165
[Updated on: Tue, 28 June 2005 16:25] Report message to a moderator
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