|
Re: Open Source? [message #161616 is a reply to message #161571] |
Thu, 23 June 2005 23:46 |
Weirdo
Messages: 369 Registered: March 2003
Karma: 0
|
Commander |
|
|
I could give you one reason. If Renguard was opensource you could program the client in such away that it either skippes the scanning of the data directory or else scans a diffrent directory with all the right files.
Size doesn't matter.
|
|
|
|
Re: Open Source? [message #161687 is a reply to message #161571] |
Fri, 24 June 2005 14:37 |
Weirdo
Messages: 369 Registered: March 2003
Karma: 0
|
Commander |
|
|
From what I know, RG has been specially protected by a special system so decompiling isn't possible, or at least made harder to do, so reversed engineering isn't possible.
You say other systems like RG are opensource. I'm wondering with interest what these systems are and how they have solved that problem. You could maybe only make a certain part open source.
Even if it is possible, the problem is that we don't really have that much people with the knowledge and the time to do anything usefull.
Size doesn't matter.
|
|
|
Re: Open Source? [message #161812 is a reply to message #161687] |
Sun, 26 June 2005 03:13 |
Scorpio9a
Messages: 60 Registered: March 2003 Location: The Netherlands
Karma: 0
|
Recruit |
|
|
Open Source is definatly not an option, and the thing is RenGuard is x64 compatible, but the executable protection isn't, atleast not yet. So this wouldn't solve this problem at all.
Maybe there will be a x86-64 version of RenGuard 1.04, when the protection system supports it, but at this stage, it doesn't seem to be supported..., lets hope that the protection will atleast be compatible with x86-64 systems, but only time will tell sadly.
-Scorpio9a
Nothing is impossible, somethings just requires alot of time.
"Impossible" things done so far together with SK:
RenRem Protocol - Custom Checksum/Encryption
HL2 FileSystem replacement
C&C95 Multiplayer under XP with up to 4 players
|
|
|
Re: Open Source? [message #162385 is a reply to message #161571] |
Sun, 03 July 2005 10:38 |
Son Gohan
Messages: 5 Registered: July 2005 Location: Texas
Karma: 0
|
Recruit |
|
|
Maybe BHS should implement a hooks & plugins system for RenGuard. Like, you can't alter anything in the source but you can make mods for it? Its like making a mod for a mod for renegade!
|
|
|