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Re: scripts.dll 2.1.3 progress report [message #159264 is a reply to message #158468] |
Fri, 10 June 2005 13:35 |
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YSLMuffins
Messages: 1144 Registered: February 2003 Location: Moved a long time ago (it...
Karma: 0
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General (1 Star) Moderator - Mod Forum |
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This stolen code issue was settled in the Hot Issues forum weeks ago I believe. The discussion has no place in this one.
-YSLMuffins
The goddess of all (bread products)
See me online as yslcheeze
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Re: scripts.dll 2.1.3 progress report [message #161153 is a reply to message #158468] |
Tue, 21 June 2005 01:07 |
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Currently it is awaiting testing by v00d00.
Once v00d00 & the rest of the team gives the OK for 2.1.3, it will be out.
Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
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Re: scripts.dll 2.1.3 progress report [message #161157 is a reply to message #158468] |
Tue, 21 June 2005 01:58 |
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Whitedragon
Messages: 832 Registered: February 2003 Location: California
Karma: 1
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Colonel |
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Any possibility of anymore scripts being added? An engine command to get the owner of a vehicle(how its locked to only a certain player for 30 seconds after its bought) would be very useful.
Black-Cell.net
Network Administrator (2003 - )
DragonServ, Renegade's first IRC interface bot
Creator and lead coder (2002 - )
Dragonade, Renegade's first server side modification
Lead coder (2005 - )
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Re: scripts.dll 2.1.3 progress report [message #161158 is a reply to message #158468] |
Tue, 21 June 2005 02:02 |
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no, that feature wont be in 2.1.3
But I can definatly put it into 2.2 (I think)
Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
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Re: scripts.dll 2.1.3 progress report [message #161389 is a reply to message #158517] |
Wed, 22 June 2005 10:21 |
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Aircraftkiller wrote on Sun, 05 June 2005 17:14 | It was already fixed, jonwil just did his thing where he steals SK's code again.
I don't know why BHS tolerates thievery...
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A well-known thief mocking a 'supposed' thief. How ironic...
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Re: scripts.dll 2.1.3 progress report [message #161442 is a reply to message #158468] |
Wed, 22 June 2005 19:27 |
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Crimson
Messages: 7430 Registered: February 2003 Location: Phoenix, AZ
Karma: 0
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General (5 Stars) ADMINISTRATOR |
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Stop arguing things where you don't know the details. The 'pamsg spam' was my idea that I created for my server that mac duplicated as a workaround fix into scripts.dll while we awaited a better fix to block the user altogether and/or make them kickable.
Furthermore, while SK's fix was great and effective, jonwil is exploring the problem separately for a BHS-sanctioned release. That's the way it will continue to be so long as jonwil and SK don't get along, regardless of the reason.
I'm the bawss.
[Updated on: Wed, 22 June 2005 19:34] Report message to a moderator
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