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texture Problem [message #15969] |
Mon, 21 April 2003 10:02 |
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General Havoc
Messages: 1564 Registered: February 2003 Location: Birmingham, England, Unit...
Karma: 0
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General (1 Star) |
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Add a "UWV Map" modifier to the mesh. Then down the bottm of the modifier tab under the UWV map options are boex that say "U tile", "V tile", and "W tile". put a value like 5 in the U & V tile boxes and it will tile the texture. The other options above are for objects like boxes and cylinders. Play around with it, you'll soon figure it out.
_General Havoc
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Scripts.dll Debugger, Map Scripter and Tutorial writer
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Aston University in Birmingham, UK
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