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Re: Flamethrower upgrade [message #159405 is a reply to message #158973] Sun, 12 June 2005 04:59 Go to previous messageGo to next message
Spoony_old is currently offline  Spoony_old
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The reason Nod free infantry blow compared to GDI free infantry is GDI needs the harvester advantage, because Medium tanks are more expensive than light tanks and artillery.

Improving the Nod Soldier and Flamethrower won't balance the game, it will throw it out of balance because Nod will get their tanks much quicker.

Grenadiers are fine if you use them for the right thing. They're great for killing harvesters and getting money from buildings in the early game. If you're using them to attack a sniper.... no offence, but you're an idiot. Just get a GDI soldier, they rape infantry if you're good with them.


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Re: Flamethrower upgrade [message #159414 is a reply to message #158973] Sun, 12 June 2005 06:17 Go to previous messageGo to next message
danpaul88 is currently offline  danpaul88
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or just use a pistol on any basic character...if you have good aim you can kill quite fast with a pistol

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Re: Flamethrower upgrade [message #159415 is a reply to message #158973] Sun, 12 June 2005 06:26 Go to previous messageGo to next message
matty3k10 is currently offline  matty3k10
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I understand that about the "free infantry" but what effect do the auto-rifles have on the Harvester? I mean whats the 40% or what ever is more damage going to do aginst the Harvester? The harvester can regenerate health if im not mistaken so it has no big effect on the Harvester at all. I disagree with you on what you said about GDI needing more money in the begining of the game. GDI naturaly has more fire power with thier tanks then Nod so if you ask me it would seem that Nod need to get on to the battlefield first so they can get back up before GDI has a chance to buy Meds and take over the field. Meds easly pwn Arts (if they are not being repaired) in the first place so I would say Nod needs the cash more then GDI. Besides that GDI could always buy MRLS's they cost the same amout as a Art.
Re: Flamethrower upgrade [message #159418 is a reply to message #159415] Sun, 12 June 2005 06:51 Go to previous messageGo to next message
Spoony_old is currently offline  Spoony_old
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matty3k10 wrote on Sun, 12 June 2005 09:26

I disagree with you on what you said about GDI needing more money in the begining of the game. GDI naturaly has more fire power with thier tanks then Nod so if you ask me it would seem that Nod need to get on to the battlefield first so they can get back up before GDI has a chance to buy Meds and take over the field. Meds easly pwn Arts (if they are not being repaired) in the first place so I would say Nod needs the cash more then GDI. Besides that GDI could always buy MRLS's they cost the same amout as a Art.

I don't think you understand what I said.


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Re: Flamethrower upgrade [message #159422 is a reply to message #158973] Sun, 12 June 2005 07:24 Go to previous messageGo to next message
danpaul88 is currently offline  danpaul88
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gdi can defend their harv against nod infantry easier than nod can defend theirs from GDI, due to the superior firepower of the GDI soldier, therefore meaning GDI are more likely to get their harv back in one piece delivering money.

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Re: Flamethrower upgrade [message #159489 is a reply to message #159422] Sun, 12 June 2005 15:08 Go to previous messageGo to next message
zgunner12 is currently offline  zgunner12
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The GDI soldiers can actually rape infantry,if you are good at aiming and shoot at the enemies head you can kill them in like 5-12 seconds depending on how good you are.Wow now thats what I call a run-over sentence. Big Grin

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Re: Flamethrower upgrade [message #159493 is a reply to message #159489] Sun, 12 June 2005 15:14 Go to previous messageGo to next message
Spoony_old is currently offline  Spoony_old
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zgunner12 wrote on Sun, 12 June 2005 18:08

The GDI soldiers can actually rape infantry,if you are good at aiming and shoot at the enemies head you can kill them in like 5-12 seconds depending on how good you are.

5-12? That's if you're really far away or if you suck. Anyone who's good with a GDI soldier at reasonably close range can kill an enemy in a heartbeat.


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Re: Flamethrower upgrade [message #159502 is a reply to message #159493] Sun, 12 June 2005 15:30 Go to previous messageGo to next message
zgunner12 is currently offline  zgunner12
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Meh,my aiming gets worse all the time,but yeah there are times you get lucky.

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Re: Flamethrower upgrade [message #159648 is a reply to message #158973] Mon, 13 June 2005 14:10 Go to previous messageGo to next message
danpaul88 is currently offline  danpaul88
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anyone half decent at aiming can kill any infantry with a pistol in 4 seconds or less...

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Re: Flamethrower upgrade [message #159799 is a reply to message #158973] Tue, 14 June 2005 09:31 Go to previous messageGo to next message
RTsa is currently offline  RTsa
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Well,I wouldn't say 'half decent' and 'any infantry' but you're right, pistol owns Wink

Re: Flamethrower upgrade [message #160212 is a reply to message #158973] Thu, 16 June 2005 04:51 Go to previous messageGo to next message
flyingfox is currently offline  flyingfox
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lol ok, hardly anyone can kill a character in 4 seconds with a pistol unless they're standing still or fighting someone else. In a 1 or 1 battle you'll find it significantly harder as a whole to target your enemy....this is true of all games, simply because he's attacking you too so you have to defend yourself as well as deal with his strafing.

I find it odd how games like CS want you to stand still when shooting, yet every time I play people run around like matchsticks shooting and scoring nearly every hit. makes absolutely no sense. If I look around a corner and see a man coming at me, who's more likely to hit the other? The man standing still and aiming eye level, or the one running with his gun bobbing up and down at his waist? Yet, it's the runner who wins 80% of the time.
Re: Flamethrower upgrade [message #160347 is a reply to message #160212] Thu, 16 June 2005 16:24 Go to previous messageGo to next message
zgunner12 is currently offline  zgunner12
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It is kinda like the snipers who think jumping will help them dodge shots... Sarcasm

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Re: Flamethrower upgrade [message #160649 is a reply to message #158973] Sat, 18 June 2005 11:57 Go to previous messageGo to next message
danpaul88 is currently offline  danpaul88
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actually jumping is just to make it hard for an opponent to get headshots, because the head does not stay on the same level....

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Re: Flamethrower upgrade [message #160866 is a reply to message #159377] Sun, 19 June 2005 21:12 Go to previous messageGo to next message
Lijitsu
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ghostSWT wrote on Sat, 11 June 2005 22:09

Aircraftkiller wrote on Sat, 11 June 2005 17:39

Remember, it's Nod, not NOD.
Remember no one gives a fuck if it's nod, NOD or Nod... that is no one but you.


And me.
Anyone with a good shot, and great dodging abilities can kill Infantry with ANY weapon. I killed a Medium Tank with a single Rifleman.


http://img235.imageshack.us/img235/6192/campfiresigred7rb.png
http://img74.imageshack.us/img74/2544/hmminiinferno9sb.jpg
Aircraftkiller wrote on Wed, 31 May 2006 22:30

I've been Nodbuggered. =( =( =(
Re: Flamethrower upgrade [message #160901 is a reply to message #158973] Mon, 20 June 2005 00:12 Go to previous messageGo to next message
Chronojam is currently offline  Chronojam
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Rifleman = not enough ammo to kill a medium tank.
Re: Flamethrower upgrade [message #160904 is a reply to message #158973] Mon, 20 June 2005 00:16 Go to previous messageGo to next message
Lijitsu
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Dude had very poor aim and i used my C4 and Pistol. It took about six minutes, and, after i killed him, i ran back to base, only to get killed by a Humvee.

http://img235.imageshack.us/img235/6192/campfiresigred7rb.png
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Aircraftkiller wrote on Wed, 31 May 2006 22:30

I've been Nodbuggered. =( =( =(
Re: Flamethrower upgrade [message #161064 is a reply to message #158973] Mon, 20 June 2005 17:33 Go to previous messageGo to next message
Chronojam is currently offline  Chronojam
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Was this guy an absolute fucking moron?
Re: Flamethrower upgrade [message #161066 is a reply to message #158973] Mon, 20 June 2005 17:44 Go to previous messageGo to next message
Lijitsu
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Very. He had taken some damage from just driving around randomly, but not a whole lot. 50 armor was all that i estimated.
()Kind of ironic that i could kill a Medium Tank with a Rifleman by myself, then get squashed by a Humvee.()


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http://img74.imageshack.us/img74/2544/hmminiinferno9sb.jpg
Aircraftkiller wrote on Wed, 31 May 2006 22:30

I've been Nodbuggered. =( =( =(

[Updated on: Mon, 20 June 2005 17:45]

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Re: Flamethrower upgrade [message #161527 is a reply to message #161066] Thu, 23 June 2005 09:41 Go to previous message
Zonekill9 is currently offline  Zonekill9
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Lijitsu wrote on Mon, 20 June 2005 20:44

Very. He had taken some damage from just driving around randomly, but not a whole lot. 50 armor was all that i estimated.
()Kind of ironic that i could kill a Medium Tank with a Rifleman by myself, then get squashed by a Humvee.()


I blew half the health of a mammoth tank with a buggy once, simply because his camera wasn't locked on his turret.

The best way to damage tanks when you dont have shit is the Flamer, Grenadier and Engeinner. If they're light vehicles (IE : Humm-vee, MRLS, Arty) , Shotguns rape them if you surprise them.
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