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icon3.gif  Co-op [message #159321] Sat, 11 June 2005 07:01 Go to next message
marsrules is currently offline  marsrules
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How or What do you need to host maps like M04.mix, M06.mix etc. for online co-op?
Re: Co-op [message #159327 is a reply to message #159321] Sat, 11 June 2005 09:28 Go to previous messageGo to next message
Opalkilla is currently offline  Opalkilla
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1. Make sure you have all the mission maps in your Data folder.
2. Start a normal game. It doesn't matter which map, in this example we will use C&C_City.mix
3. Minimize Renegade (ALT+TAB). Go to your Renegade/Data folder and find svrcfg_cnc.ini. Open it.
4. Edit the map cycle as such. Save and exit it. Once the next map loads, it will load the map you specified (the mission maps).

Remember, some of them have bugs, the AI is fucked up, and some of them don't work in multiplayer.


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[Updated on: Sat, 11 June 2005 09:33]

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Re: Co-op [message #159329 is a reply to message #159327] Sat, 11 June 2005 09:42 Go to previous messageGo to next message
marsrules is currently offline  marsrules
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ok thx
Re: Co-op [message #159330 is a reply to message #159321] Sat, 11 June 2005 10:08 Go to previous messageGo to next message
Oblivion165 is currently offline  Oblivion165
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Or you can get the SinglePlayer .Lvl sources from

ftp://ftp.westwood.com/pub/renegade/tools

and add correct spawners to the map etc.


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[Updated on: Sat, 11 June 2005 10:09]

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Re: Co-op [message #159331 is a reply to message #159321] Sat, 11 June 2005 10:11 Go to previous messageGo to next message
glyde51 is currently offline  glyde51
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ftp://ftp.trielite.net/CnC_Renegade_Mods/Co-Op%20Mod.zip

.pkg version of Co-op. Never used it myself, but..


No. Seriously. No.
Re: Co-op [message #159334 is a reply to message #159321] Sat, 11 June 2005 10:25 Go to previous messageGo to next message
Dave Anderson is currently offline  Dave Anderson
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pkg files are crap... Big Grin

David Anderson
Founder, Software Consultant
DCOM Productions
Microsoft Partner (MSP)
Re: Co-op [message #159337 is a reply to message #159334] Sat, 11 June 2005 10:34 Go to previous messageGo to next message
Opalkilla is currently offline  Opalkilla
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deadfive wrote on Sat, 11 June 2005 13:25

pkg files are crap... Big Grin


stfu. The fact that I have been on these forums longer than you and have less posts proves you are a spammer.


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[Updated on: Sat, 11 June 2005 10:36]

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Re: Co-op [message #159338 is a reply to message #159334] Sat, 11 June 2005 10:52 Go to previous messageGo to next message
Oblivion165 is currently offline  Oblivion165
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deadfive wrote on Sat, 11 June 2005 13:25

pkg files are crap... Big Grin



Pkg files are NOT crap. Somethings are just better in a pkg.


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Re: Co-op [message #159351 is a reply to message #159321] Sat, 11 June 2005 13:48 Go to previous messageGo to next message
Dave Anderson is currently offline  Dave Anderson
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I have heard that .pkg files are horrible...I never heard the reason...but I don't like them either.

David Anderson
Founder, Software Consultant
DCOM Productions
Microsoft Partner (MSP)
Re: Co-op [message #159368 is a reply to message #159321] Sat, 11 June 2005 17:37 Go to previous messageGo to next message
Dave Mason is currently offline  Dave Mason
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Dumbass

www.myspace.com/midas
Re: Co-op [message #159371 is a reply to message #159351] Sat, 11 June 2005 18:06 Go to previous messageGo to next message
glyde51 is currently offline  glyde51
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deadfive wrote on Sat, 11 June 2005 16:48

I have heard that .pkg files are horrible...I never heard the reason...but I don't like them either.



.pkg files are NOT horrible, they're the easiest way to make a mod file, IMHO.


No. Seriously. No.
Re: Co-op [message #159447 is a reply to message #159321] Sun, 12 June 2005 10:40 Go to previous messageGo to next message
Mindtzar is currently offline  Mindtzar
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l00l.

Re: Co-op [message #159994 is a reply to message #159321] Wed, 15 June 2005 10:56 Go to previous messageGo to next message
MPzunnie is currently offline  MPzunnie
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[15-06|19:55:51] <MPMAPS1BOT> 1/16/2005-18:35:04 FMzunnie KICKBAN-> marsrules@81.134.124.24 : i remember you, banned your gay ass a long time ago

Final ren user... n00b lol


icon14.gif  Re: Co-op [message #160534 is a reply to message #159327] Fri, 17 June 2005 17:51 Go to previous messageGo to next message
mathguy15
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thnx

Math Guy
Re: Co-op [message #161887 is a reply to message #159321] Mon, 27 June 2005 03:56 Go to previous messageGo to next message
theplague is currently offline  theplague
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did you know that .pkg files ARE .mix files but just named differently...lol

http://users.tpg.com.au/ling44/av_firefox.gifhttp://users.tpg.com.au/ling44/av_rg.gif
Re: Co-op [message #161893 is a reply to message #159321] Mon, 27 June 2005 07:30 Go to previous messageGo to next message
Oblivion165 is currently offline  Oblivion165
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They use the same encryption, but they include everything that mix's dont. Presets, temps, strings table etc. Its designed to be able to "TC" everything.

Thats why a mix is 2-4mb (average) and pkg's are around 10-30mb.


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[Updated on: Mon, 27 June 2005 07:31]

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Re: Co-op [message #161901 is a reply to message #159321] Mon, 27 June 2005 09:28 Go to previous message
warranto is currently offline  warranto
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The reason (or at least one reason) why they are "horrible", is becasue the more .pkg files you have, the longer Renegade stalls when you log on to WOL.
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