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icon8.gif  stop the tanks [message #159323] Sat, 11 June 2005 09:14 Go to next message
tech1664 is currently offline  tech1664
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are there any way of stoping enamy tanks with nod basic infantry
Re: stop the tanks [message #159325 is a reply to message #159323] Sat, 11 June 2005 09:25 Go to previous messageGo to next message
Creed3020 is currently offline  Creed3020
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We need an audio file of this...lol Big Grin

You can use flamethrowers and timed C4 to destroy tanks with basic infantry. A group of engineers might also be able to successfully plant timed and remote C4's to destroy an enemy vehicle.
Re: stop the tanks [message #159335 is a reply to message #159323] Sat, 11 June 2005 10:30 Go to previous messageGo to next message
tech1664 is currently offline  tech1664
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oh ty how do u take audio files
Re: stop the tanks [message #159339 is a reply to message #159323] Sat, 11 June 2005 10:54 Go to previous messageGo to next message
flyingfox is currently offline  flyingfox
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Replace "might be able to" with "not possible against opponents with any intelligence" and you'll be about right.
Re: stop the tanks [message #159350 is a reply to message #159323] Sat, 11 June 2005 12:22 Go to previous messageGo to next message
tech1664 is currently offline  tech1664
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lol


but seriously how do u make audio files
Sneaky
Re: stop the tanks [message #159363 is a reply to message #159323] Sat, 11 June 2005 16:34 Go to previous messageGo to next message
csskiller is currently offline  csskiller
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as in 'make audio files' you mean record your voice:
1) Plug in your microphone
2) Get an audio recording program (audacity can do this)
3) Figure out the program
4) Save


When history witnesses a great change, Razgriz reveals itself,
First as a dark demon,
As a demon it uses its power to reign death upon the land;
and then it dies.

However, after a period of slumber, Razgriz returns.
This time as a great hero...
Re: stop the tanks [message #159400 is a reply to message #159363] Sun, 12 June 2005 03:53 Go to previous messageGo to next message
tech1664 is currently offline  tech1664
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csskiller wrote on Sun, 12 June 2005 00:34

as in 'make audio files' you mean record your voice:
1) Plug in your microphone
2) Get an audio recording program (audacity can do this)
3) Figure out the program
4) Save


no i mean like make a short motion picture of the atack
Re: stop the tanks [message #159430 is a reply to message #159323] Sun, 12 June 2005 09:32 Go to previous messageGo to next message
danpaul88 is currently offline  danpaul88
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to take out tanks with nod infantry get a flamethrower and make a nuicense of yourself, dodging around the vehicle as it tries to run you over....try 2 throw your c4 on it as well

but any smart opponent would stay away from doorways and shoot any flamethrowers and engis coming near..


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Re: stop the tanks [message #159460 is a reply to message #159323] Sun, 12 June 2005 12:23 Go to previous messageGo to next message
Creed3020 is currently offline  Creed3020
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I was refering to something more along the lines of "All your Base belong to us" type of audio file...lol
Re: stop the tanks [message #159475 is a reply to message #159430] Sun, 12 June 2005 14:21 Go to previous messageGo to next message
flyingfox is currently offline  flyingfox
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danpaul88

any smart opponent would stay away from doorways and shoot any flamethrowers and engis coming near..


this is what i'm talking about. On most maps, if they sit where you can't sidesneak you'll have to run a large circle round the map to get to him from behind, by which time you've probably lost a structure or 2 and gotten killed yourself along the way.

it's what I hate about rene. I remember one game on C&C terrace where we had no cash and there was a mammoth sitting near the hand pounding it to pieces. Nobody could destroy the damn thing because we had no money, and the driver was just too good and saw us all coming. his tusk missiles wasted us in like 2 shots apiece. We tried to flank it but there were snipers all over the place and we could hardly leave a building without being sniped (before you say it, they were on hills so far away so we couldn't kill them; ala poor map design). And when somebody miraculously got to it from behind, the driver would destroy the sneak then just repair the damage. Lame. The mammy never died. And the whole vendetta lasted like 20 minutes before they finally got the hand. It also happens sometimes on under when you lose the ob/ref. Unfair IMO and I wouldn't do it to a team in the same position.

Though, both teams should have a free rocket launcher soldier available after they've lost their barr/hand to combat this shit. Maybe clue some of you in to why people leave a lot when they lose their HON; the Nod basic infantry plain suck.
Re: stop the tanks [message #159505 is a reply to message #159323] Sun, 12 June 2005 15:37 Go to previous messageGo to next message
tech1664 is currently offline  tech1664
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lol nice story
Re: stop the tanks [message #159512 is a reply to message #159323] Sun, 12 June 2005 15:50 Go to previous messageGo to next message
tech1664 is currently offline  tech1664
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C:\Documents and Settings\JAYZEE\My Documents\My Pictures\positive8.jpg
Re: stop the tanks [message #159528 is a reply to message #159512] Sun, 12 June 2005 17:10 Go to previous messageGo to next message
Spoony_old is currently offline  Spoony_old
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tech1664 wrote on Sun, 12 June 2005 18:50

C:\Documents and Settings\JAYZEE\My Documents\My Pictures\positive8.jpg

I can't believe you actually posted that.


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Re: stop the tanks [message #159552 is a reply to message #159323] Sun, 12 June 2005 20:19 Go to previous messageGo to next message
csskiller is currently offline  csskiller
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I dont think he realises that we can't see the picture. Laughing

When history witnesses a great change, Razgriz reveals itself,
First as a dark demon,
As a demon it uses its power to reign death upon the land;
and then it dies.

However, after a period of slumber, Razgriz returns.
This time as a great hero...
Re: stop the tanks [message #159566 is a reply to message #159552] Mon, 13 June 2005 03:28 Go to previous messageGo to next message
tech1664 is currently offline  tech1664
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i do now cos i can't see it on dis comp
Re: stop the tanks [message #159568 is a reply to message #159323] Mon, 13 June 2005 04:14 Go to previous messageGo to next message
Goztow is currently offline  Goztow
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don't loose your warf...

There are very little people that are intelligent enough to stop 8 smart players with basic infantry from destroying a mammy Smile. I think the fun only begins when the warf or air goes down, but then u'd preferably still have the refinery Wink.


You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
Re: stop the tanks [message #159571 is a reply to message #159323] Mon, 13 June 2005 05:35 Go to previous messageGo to next message
flyingfox is currently offline  flyingfox
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you don't actually need to be much good at the game, all you need to do is keep some distance and you'll kill everyone coming. This was evidenced in one game a couple months ago when a jackass noob did it to us on Under and repaired his vehicle whenever anyone got c4 on. he wasn't even that good of a player and we'd have killed him easily with a few high class soldiers. Every time I went through the tunnel and round behind him, I'd damage his vehicle, then he'd spot me, I'd die and he'd just repair, rinse, lather and repeat. So for the last 15 minutes of the game it was unkillable. he just laughed when i called him on it. what a F00KER. i just don't get why people have to take advantage of you having no hand of Nod to the point where they're being plain annoying. it's not like we don't know of the power the mammy has. Notice the GDI never suffers the same as Nod because they've got the grenade officer, and no Nod vehicle is as highly armoured as the mammy.

[Updated on: Mon, 13 June 2005 05:41]

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Re: stop the tanks [message #159807 is a reply to message #159323] Tue, 14 June 2005 10:50 Go to previous messageGo to next message
tech1664 is currently offline  tech1664
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http://img.villagephotos.com/p/2005-6/1029343/positive8.jpg
Re: stop the tanks [message #159954 is a reply to message #159323] Wed, 15 June 2005 05:44 Go to previous messageGo to next message
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http://www.4husa.org/modules/coppermine/albums/userpics/normal_KissAPig.JPG
Re: stop the tanks [message #159966 is a reply to message #159323] Wed, 15 June 2005 07:48 Go to previous messageGo to next message
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http://img.villagephotos.com/p/2005-6/1029343/spam3.jpg

oh that guys not me

[Updated on: Wed, 15 June 2005 07:48]

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Re: stop the tanks [message #160208 is a reply to message #159323] Thu, 16 June 2005 04:29 Go to previous messageGo to next message
flyingfox is currently offline  flyingfox
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http://homepage.ntlworld.com/k.livingston/killduck.GIF

[Updated on: Thu, 16 June 2005 04:29]

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Re: stop the tanks [message #160242 is a reply to message #160208] Thu, 16 June 2005 07:23 Go to previous messageGo to next message
tech1664 is currently offline  tech1664
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flyingfox wrote on Thu, 16 June 2005 12:29

http://homepage.ntlworld.com/k.livingston/killduck.GIF


http://img.villagephotos.com/p/2005-6/1029343/spam.jpg
Re: stop the tanks [message #160269 is a reply to message #159323] Thu, 16 June 2005 09:38 Go to previous messageGo to next message
-MP-pino is currently offline  -MP-pino
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lol how do you mean of topic lets stay on it its very easy to take out a mammy wiht flamer just flank in like real close that you can almost toch it and stay near its side you can hardley bey killed
Re: stop the tanks [message #160277 is a reply to message #159323] Thu, 16 June 2005 09:54 Go to previous messageGo to next message
tech1664 is currently offline  tech1664
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and then it turns round and squashes you

Re: stop the tanks [message #160287 is a reply to message #159323] Thu, 16 June 2005 11:02 Go to previous messageGo to previous message
flyingfox is currently offline  flyingfox
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I suppose if you took 2 teammates and you were all flamers, you planted all your c4 then flamed it down....the mammoth is slower than the soldier but the game i'm talking about was only a small one.

It would be cool if there were an option for no repairing of tanks. would see some different gameplay there...

EDIT: Hey you could probably do this....if there's a server side armor.ini you could just set all the values of "Repair" to a scale of 0.0. I reckon it's client side though

[Updated on: Fri, 17 June 2005 01:32]

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