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Re: Flamethrower upgrade [message #159173 is a reply to message #158973] |
Thu, 09 June 2005 17:33 |
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Cpo64
Messages: 1246 Registered: February 2003 Location: Powell River, B.C. Canada
Karma: 0
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General (1 Star) |
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I think the GDI does more damage but has a slower rate of fire...
Balanceing itself out.
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Re: Flamethrower upgrade [message #159217 is a reply to message #158973] |
Fri, 10 June 2005 02:27 |
flyingfox
Messages: 1612 Registered: February 2003 Location: scotland, uk
Karma: 0
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General (1 Star) |
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They both have the same rate of fire. it's the GDI rifle that does about 40% more than the Nod one, so you could say it did 1.4 times Nod's...the Nod rifle should be improved period, as should the flamethrower, because Nod's trashed when they've lost their hand and tanks are rolling around destroying everything..if this can be changed serverside then server owners should do it promptly.
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Re: Flamethrower upgrade [message #159268 is a reply to message #159249] |
Fri, 10 June 2005 14:48 |
matty3k10
Messages: 96 Registered: January 2005 Location: Michigan
Karma: 0
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RTsa wrote on Fri, 10 June 2005 15:08 | Hey! Let's just make Nod's units exactly like GDI's! Hmm...maybe make them have different names?
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Hey, maybe not...there's a reason why the damages are how they are...
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Could you explain to me why that is (For the Auto-Rifles anyways)
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Re: Flamethrower upgrade [message #159342 is a reply to message #159255] |
Sat, 11 June 2005 11:07 |
flyingfox
Messages: 1612 Registered: February 2003 Location: scotland, uk
Karma: 0
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General (1 Star) |
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aslyfox | Three or four flamethrowers will own a sniper, as all the flames going off will lag the sniper like hell. Same applies to other infantry.
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But why should you need three or four against one man. Apart fom that, the reason they should kill him is because their flames drain his health fast and burn him to a crisp....not because the weapons make the game lag and play a detriment to his computer performance. that should never be a reason to purchase a character.
Flamethrowers suck, but they CAN be good. Yesterday I destroyed 2 hotwires with one flamethrower because they couldn't really dodge my flames and their c4 explosives either missed or did minimal damage to my flamethrower armour.
[Updated on: Sat, 11 June 2005 11:15] Report message to a moderator
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Re: Flamethrower upgrade [message #159353 is a reply to message #159309] |
Sat, 11 June 2005 14:30 |
matty3k10
Messages: 96 Registered: January 2005 Location: Michigan
Karma: 0
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zgunner12 wrote on Sat, 11 June 2005 03:15 | Well I was reading some articles in EGM and PC World about it and GDI is supposed to focus more on offense while NOD is defensive.A lot of you probally knew that,but whatever...
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This is true but if I am not mistaken the Officer chain guns for both GDI and Nod do the same rate of fire and same damage amount. My point is if both side's have the same unit then they should have equal fire power. Dont you think so?
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