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Co-op? [message #158222] Thu, 02 June 2005 19:37 Go to next message
Cpo64 is currently offline  Cpo64
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General (1 Star)
Is there now a script that allows for all players to be on one team?

I was on WOL for a while a little while ago and I joined a server using the Single Player levels (nothing new) but it was able to run with everyone on GDI, I am wondering how this was accomplished.

What other team modifications are now possible?


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Re: Co-op? [message #159397 is a reply to message #158222] Sun, 12 June 2005 00:46 Go to previous messageGo to next message
theplague is currently offline  theplague
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bots on the other team? ... maybe

http://users.tpg.com.au/ling44/av_firefox.gifhttp://users.tpg.com.au/ling44/av_rg.gif
Re: Co-op? [message #159413 is a reply to message #158222] Sun, 12 June 2005 06:15 Go to previous messageGo to next message
danpaul88 is currently offline  danpaul88
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bots are not counted as players by WOL, the problem is getting out of 'Gameplay Pending' with players only on one team..

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Re: Co-op? [message #159485 is a reply to message #158222] Sun, 12 June 2005 15:02 Go to previous messageGo to next message
Cpo64 is currently offline  Cpo64
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It is some sort of scripting, but I haven't found anywhere to download it or even anyone taking credit for creating it.

The levels that exist are only tons of re-spawning bots, I would like to make it a bit more interesting by having a defined progress, so its a actually mutiplayer co-op.


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Re: Co-op? [message #159495 is a reply to message #159485] Sun, 12 June 2005 15:16 Go to previous messageGo to next message
ghostSWT
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coop runs on a modded server.dat which allows everyone to be on 1 team. It's not public as far as i know. And only a limited # of people have it, I only know 5 people/servers that have it, but then again I don't know that many ppl.
Re: Co-op? [message #159536 is a reply to message #158222] Sun, 12 June 2005 18:04 Go to previous messageGo to next message
theplague is currently offline  theplague
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ok heres what to do:

note: first backup server.dat
1) W32Dasm (deassemble server.dat), find the locations of the decisions ("Gameplay Pending")
2) HIEW it (hex editor + debugger), use the debuger view and change the location to the ones found from above
3) Change the 'je' or 'jl' to 'jne' or 'jae' for each desition

EDIT: pr download and read this.. http://www.hnc3k.com/hncfilez/The%20complete%20C.R.A.C.K.I.N .G%20G.U.I.D.E%20for%20newbiez.rar?PHPSESSID=8742814d9887164 72202a72cc7996513&PHPSESSID=a2a76035bbe142198793266faf7c a362&PHPSESSID=529864ac65a7aedd9d5911b879826b69&PHPS ESSID=082019a4ea38b992b09b6a37c12cafc9&PHPSESSID=95d6bca 0ab82abdf557a74c7c5326503

(use attached image for reference)
  • Attachment: untitled.GIF
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http://users.tpg.com.au/ling44/av_firefox.gifhttp://users.tpg.com.au/ling44/av_rg.gif

[Updated on: Sun, 12 June 2005 18:07]

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Re: Co-op? [message #160215 is a reply to message #158222] Thu, 16 June 2005 05:27 Go to previous messageGo to next message
dead6re is currently offline  dead6re
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Anyone got the edited file to use?

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Re: Co-op? [message #164884 is a reply to message #158222] Sun, 31 July 2005 01:51 Go to previous messageGo to next message
theplague is currently offline  theplague
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nope :S i have no idea which jump it is

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Re: Co-op? [message #164902 is a reply to message #158222] Sun, 31 July 2005 08:17 Go to previous message
Halo38 is currently offline  Halo38
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I'm making a map which would benefit alot from this edited server.dat file if someone could provide it (as i'm not much of a programmer), It would be of a great help!

I assume this would only work on a FDS?


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