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Question [message #157342] Sun, 29 May 2005 14:30 Go to next message
blinky_182 is currently offline  blinky_182
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Ok it takes 5 mines to kill a full health hottie/tech right? And its 6 to kill a 1000 credit character? Am I wrong about this? It's kinda dumb that didn't know this exactly for this long, but I wanted to be sure, I'v been mining with 6 per door.
Question [message #157343] Sun, 29 May 2005 14:31 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
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Remember, they're Hotwires and Technicians, not hotties and techs.
Re: Question [message #157345] Sun, 29 May 2005 14:56 Go to previous messageGo to next message
Spoony_old is currently offline  Spoony_old
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blinky_182

Ok it takes 5 mines to kill a full health hottie/tech right? And its 6 to kill a 1000 credit character? Am I wrong about this? It's kinda dumb that didn't know this exactly for this long, but I wanted to be sure, I'v been mining with 6 per door.

Roughly correct, but there are ways to reduce the damage you take from proximity C4.


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Question [message #157346] Sun, 29 May 2005 14:57 Go to previous messageGo to next message
gufu is currently offline  gufu
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Get further!

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Question [message #157347] Sun, 29 May 2005 14:57 Go to previous messageGo to next message
csskiller is currently offline  csskiller
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*looks at Aircraftkiller's post* pfft.

Anyways yeah that's correct 5 mines will kill virtually any non $1000 infantry. Granted that the mining pattern you used is effective.


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Question [message #157360] Sun, 29 May 2005 16:29 Go to previous messageGo to next message
flyingfox is currently offline  flyingfox
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The mining pattern isn't relevant as long as you space each mine out a little, without taking into account burn damage you sometimes receive. I frequently get past 6 mines as a hotwire or technician and am left with very low health, maybe 30 HP. I don't know, I just run into them and fall back to try and avoid damage. Tripping them from behind walls gives you hardly any damage, but they aren't always set close enough for you to do this.
Question [message #157380] Sun, 29 May 2005 18:44 Go to previous messageGo to next message
blinky_182 is currently offline  blinky_182
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I usually try to spread them out and to make sure they are as far back as possible, but it can get difficult as placing too far the enemy can get around 1 or 2 mines.
Question [message #157439] Mon, 30 May 2005 05:20 Go to previous messageGo to next message
Jzinsky is currently offline  Jzinsky
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2 just inside the door, then 3 behind them. I usually find that works well enough because no noob with a 1000 character is going to risk blowing themself up, and anyone who will walk through usually has backup anyway..

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Question [message #157494] Mon, 30 May 2005 12:28 Go to previous messageGo to next message
flyingfox is currently offline  flyingfox
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Remember, the old 3 SBH trick gets past 6 mines easily by the SBH taking turns to trip them. This gives each SBH minimal damage.
Re: Question [message #197206 is a reply to message #157342] Thu, 20 April 2006 21:45 Go to previous messageGo to next message
Blkfort is currently offline  Blkfort
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hmm u can minimise dmg, instead of standing near the mines, try to go near the wall, the mines would detonate inside, hurting u a little.
I only do that when obi is mined, but for agt... i would throw remote c4 inside... then i rush in... i would die of coz, but.. some how 90% of the time no1 would see my c4... and it can kill a bunch of ppl hiding inside... ^^ try it!



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Re: Question [message #197244 is a reply to message #157342] Fri, 21 April 2006 07:14 Go to previous message
terminator 101 is currently offline  terminator 101
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Congratulations for reviving more than 6 months old topic.

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[Updated on: Fri, 21 April 2006 07:15]

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