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buildings inrepairable, friendly fire? [message #157006] Fri, 27 May 2005 18:13 Go to next message
flyingfox is currently offline  flyingfox
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ok, would any server owner (I mean major server owner, the owner of a 24-32 player) be willing to turn these settings on for a couple of days gaming? I think this would be really fun. we always play the same maps, with the same settings, over and over and over. unrepairable buildings would mean faster games and different gameplay (everyone defending or attacking, no screwing around). friendly fire, if not abused, makes people watch where they shoot in a crowded place. especially in buildings! how about it? In 2 years, I think I've played only a few games with indestroyable buildings. I really would like to see more of this, and less of the same gameplay in virtually every public server on WOL.
buildings inrepairable, friendly fire? [message #157009] Fri, 27 May 2005 18:25 Go to previous messageGo to next message
prox is currently offline  prox
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I would hate to play on a server with indestroyable buildings...

buildings inrepairable, friendly fire? [message #157013] Fri, 27 May 2005 18:42 Go to previous messageGo to next message
flyingfox is currently offline  flyingfox
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then you won't play on it.

Next?
buildings inrepairable, friendly fire? [message #157014] Fri, 27 May 2005 18:42 Go to previous messageGo to next message
Crimson is currently offline  Crimson
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You've got it backwards. Building un-repairable, which means you have to defend better.

I'm the bawss.
buildings inrepairable, friendly fire? [message #157017] Fri, 27 May 2005 18:46 Go to previous messageGo to next message
flyingfox is currently offline  flyingfox
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Not really. if everyone was defending, who would be attacking? It would probably be a rush to destroy their buildings faster...I think it would be really fun. if you lose a building, who cares, even standard soldiers and rocket soldiers are valuable here and you won't be sitting for ages till your last buildings are blown up.
buildings inrepairable, friendly fire? [message #157020] Fri, 27 May 2005 18:47 Go to previous messageGo to next message
Crimson is currently offline  Crimson
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I said "defend better", not "only defend". Of course a good defense is an even better offense, so you could always strive to get the other team's buildings first. I'm up for this idea -- maybe I could do it all day Saturday since the weekends are, for obvious reasons, busier days for Renegade.

I'm the bawss.
buildings inrepairable, friendly fire? [message #157021] Fri, 27 May 2005 18:52 Go to previous messageGo to next message
Deathgod is currently offline  Deathgod
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We did this for a couple days on our server once as a joke, all the games were pretty much who could kill the enemy's base fastest. No one bothered defending at all.

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buildings inrepairable, friendly fire? [message #157023] Fri, 27 May 2005 18:52 Go to previous messageGo to next message
flyingfox is currently offline  flyingfox
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ahh but how many players were on your server? I think it used to be a 20 player or something. 16 a side and there will probably be people defending Very Happy

ok, if you decide to run it i'll be there

Edit: yeah the FF was more a suggestion, its the buildings thing i'm more interested in

[Updated on: Fri, 27 May 2005 18:57]

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buildings inrepairable, friendly fire? [message #157025] Fri, 27 May 2005 18:54 Go to previous messageGo to next message
Crimson is currently offline  Crimson
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Can we just try the buildings first and Friendly Fire still off? I am expecting a rush of n00bism when FF is on.

I'm the bawss.
good idea [message #157027] Fri, 27 May 2005 19:02 Go to previous messageGo to next message
renguard...NOD is currently offline  renguard...NOD
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I think that's a good idea but the host would need 2 put a small mine limit on the map if not i think people would definitly overload on the mines.
buildings inrepairable, friendly fire? [message #157034] Fri, 27 May 2005 20:01 Go to previous messageGo to next message
csskiller is currently offline  csskiller
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all that would do is make the teams play Destroy the enemy base before they destroy ours

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First as a dark demon,
As a demon it uses its power to reign death upon the land;
and then it dies.

However, after a period of slumber, Razgriz returns.
This time as a great hero...
Re: buildings inrepairable, friendly fire? [message #157044] Fri, 27 May 2005 21:25 Go to previous messageGo to next message
Kanezor is currently offline  Kanezor
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flyingfox

ok, would any server owner (I mean major server owner, the owner of a 24-32 player) be willing to turn these settings on for a couple of days gaming? I think this would be really fun. we always play the same maps, with the same settings, over and over and over. unrepairable buildings would mean faster games and different gameplay (everyone defending or attacking, no screwing around). friendly fire, if not abused, makes people watch where they shoot in a crowded place. especially in buildings! how about it? In 2 years, I think I've played only a few games with indestroyable buildings. I really would like to see more of this, and less of the same gameplay in virtually every public server on WOL.
To answer your question (I don't think anyone has yet; they've only provided critisism): edit your svrcfg_cnc.ini. Look for the line "CanRepairBuildings=yes", change it to "CanRepairBuildings=no".

That should work for what you want.
buildings inrepairable, friendly fire? [message #157066] Sat, 28 May 2005 00:37 Go to previous messageGo to next message
JPNOD is currently offline  JPNOD
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Sound's fun, wich server(s) will be running it?

WOL nick: JPNOD
buildings inrepairable, friendly fire? [message #157067] Sat, 28 May 2005 01:10 Go to previous messageGo to next message
Nightma12 is currently offline  Nightma12
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im giving this a shot on my server over the weekend to see how it goes! Smile

a0000000j on USA server Razz

32 players Wink

[Updated on: Sat, 28 May 2005 06:31]

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buildings inrepairable, friendly fire? [message #157091] Sat, 28 May 2005 06:08 Go to previous messageGo to next message
prox is currently offline  prox
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flyingfox

then you won't play on it.

Next?


You made a mistake and said indestroyable buildings, as in you can't destroy them...


buildings inrepairable, friendly fire? [message #157102] Sat, 28 May 2005 07:21 Go to previous messageGo to next message
Spoony_old is currently offline  Spoony_old
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Crimson

Can we just try the buildings first and Friendly Fire still off? I am expecting a rush of n00bism when FF is on.

I seem to recall having quite a lot of fun when you had FF on one of the n00bstories servers.

HTMLGOD is still pissed at me.


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buildings inrepairable, friendly fire? [message #157107] Sat, 28 May 2005 08:20 Go to previous messageGo to next message
uurmek is currently offline  uurmek
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csskiller

all that would do is make the teams play Destroy the enemy base before they destroy ours


Unfortunately that doesn't seem much different than what usually goes on. Especially yesterday, I was on a server with a bunch of newbies (or well, at least names I didn't recognize) and I found myself as the only one mining, repairing, or playing defense in general.


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buildings inrepairable, friendly fire? [message #157112] Sat, 28 May 2005 08:36 Go to previous messageGo to next message
Spoony_old is currently offline  Spoony_old
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uurmek

Especially yesterday, I was on a server with a bunch of newbies (or well, at least names I didn't recognize) and I found myself as the only one mining, repairing, or playing defense in general.

So?

I don't defend unless something weird happens


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buildings inrepairable, friendly fire? [message #157114] Sat, 28 May 2005 08:40 Go to previous messageGo to next message
Kanezor is currently offline  Kanezor
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Not being able to repair buildings: free
Telling people to defend the base: free
Knowing that when they do, they will only be wasting time: free
Watching people say that they wouldn't defend even if it didnt waste time, meaning that they have no sense of teamplay: priceless
more.. [message #157123] Sat, 28 May 2005 09:57 Go to previous messageGo to next message
Gdiguy45 is currently offline  Gdiguy45
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if you do that make shur the map cycle only has maps w/ base defenses
buildings inrepairable, friendly fire? [message #157131] Sat, 28 May 2005 10:27 Go to previous messageGo to next message
Spoony_old is currently offline  Spoony_old
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Kanezor

Not being able to repair buildings: free
Telling people to defend the base: free
Knowing that when they do, they will only be wasting time: free
Watching people say that they wouldn't defend even if it didnt waste time, meaning that they have no sense of teamplay: priceless

Is that directed at me? I can't tell.


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buildings inrepairable, friendly fire? [message #157139] Sat, 28 May 2005 11:01 Go to previous messageGo to next message
Nightma12 is currently offline  Nightma12
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just turnt if back on

the gameplay is AWFUL!
buildings inrepairable, friendly fire? [message #157160] Sat, 28 May 2005 12:41 Go to previous messageGo to next message
flyingfox is currently offline  flyingfox
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if? you mean FF?
buildings inrepairable, friendly fire? [message #157164] Sat, 28 May 2005 13:19 Go to previous messageGo to next message
Nightma12 is currently offline  Nightma12
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*it Razz

i had both FF on and no building repairs off

it was awful
buildings inrepairable, friendly fire? [message #157166] Sat, 28 May 2005 13:34 Go to previous messageGo to previous message
flyingfox is currently offline  flyingfox
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well, try it with building repair off and friendly fire off. why was it awful?
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