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CnC Reborn: GDI Barracks [message #156520] |
Wed, 25 May 2005 19:59 |
Blazea58
Messages: 408 Registered: May 2003
Karma: 0
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Commander |
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I love that video tour, everything about it really appeals to me. I really like the interior design on it, The music kicks ass, and it goes right blends in nicely with the building preview.
Only thing i do see as excessive is the amount of beds, since each one has to be around 80 polygons it sure adds up using 24 or more.
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CnC Reborn: GDI Barracks [message #156545] |
Thu, 26 May 2005 01:52 |
Daze
Messages: 45 Registered: February 2005
Karma: 0
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Recruit |
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Aircraftkiller | I like how you keep showing us this detestable shit in 3D Studio renders, instead of showing them in-game when you're perfectly capable of doing it.
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LOL, and you once proclaimed the Reborn team INCAPABLE of "doing" it. :rolleyes:
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CnC Reborn: GDI Barracks [message #156646] |
Thu, 26 May 2005 11:46 |
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Spice
Messages: 1448 Registered: November 2003 Location: Ohio
Karma: 0
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General (1 Star) |
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Volkov |
Aircraftkiller | Then you get like two seconds of the exterior and you can tell that it looks like complete ass due to how the engine renders it.
Wonderful... I mean that in the worst way possible.
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As opposed to your Refinery, with the most obvious repetitive texture.
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Ok that was unnecessary. He doesn't have to like it, Let him be.
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CnC Reborn: GDI Barracks [message #156781] |
Thu, 26 May 2005 17:45 |
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rm5248
Messages: 1156 Registered: November 2003 Location: USA
Karma: 0
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General (1 Star) |
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Aircraftkiller | I like how you keep showing us this detestable shit in 3D Studio renders, instead of showing them in-game when you're perfectly capable of doing it.
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I like how you keep on showing us renders for RA: APB instead of in-game renders. (hahaha yea I know that BF2 isn't released yet) They're doing exactly the same thing that you're doing, although these are not in-game.
w00t?
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CnC Reborn: GDI Barracks [message #156788] |
Thu, 26 May 2005 18:05 |
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Toolstyle
Messages: 215 Registered: May 2004 Location: Manchester
Karma: 0
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Recruit |
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I actually have to agree with acf here you did miss the point.
Aircraftkiller | That's irrelevant to this thread.
Common fallacies of logic and rhetoric:
Ad hominem - attacking the arguer and not the argument.
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CnC Reborn: GDI Barracks [message #156881] |
Fri, 27 May 2005 04:33 |
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SuperFlyingEngi
Messages: 1756 Registered: November 2003
Karma: 0
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General (1 Star) |
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Did he put fog in that render, or is the texture stretched?
"To announce that there must be no criticism of the President, or that we are to stand by the President, right or wrong, is not only unpatriotic and servile, but is morally treasonable to the American public." -- Theodore Roosevelt (1918)
"The danger to political dissent is acute where the Government attempts to act under so vague a concept as the power to protect "domestic security." Given the difficulty of defining the domestic security interest, the danger of abuse in acting to protect that interest becomes apparent. --U.S. Supreme Court decision (407 U.S. 297 (1972)
The Liberal Media At Work
An objective look at media partisanship
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CnC Reborn: GDI Barracks [message #157187] |
Sat, 28 May 2005 15:48 |
uUnNcClLeE
Messages: 10 Registered: May 2005
Karma: 0
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Recruit |
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i'm kinda amazed how ACK made the mistake of saying "
I like how you keep showing us this detestable shit in 3D Studio renders, instead of showing them in-game when you're perfectly capable of doing it." before even watching the video that included the in-game grpahics... then he totally escaped from that the responsiblity of that false statement... as if he never made a mistake of bashing before watching...
anywayz... barracks... not bad.. the beds were kinda odd tho. but... mehh...
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