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Killzones [message #156395] Wed, 25 May 2005 13:11 Go to next message
PermaGrin
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Is it possible to attach a killzone to the front of an animated object? Say a car that is animated to drive arround a level and if you are unlucky enough to get in its way you will either die or lose your vehicle?

If so, how?
Killzones [message #156533] Wed, 25 May 2005 23:12 Go to previous messageGo to next message
Cpo64 is currently offline  Cpo64
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if its a vehicle why not just have it on a looping waypath...

That way you don't have to do any animation, and the death that would happen by you being hit is already set up...

Otherwise, I belive you can set a animation to kill on contact.


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Killzones [message #156537] Thu, 26 May 2005 00:09 Go to previous message
PermaGrin
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True. I am not any near this point anyway, just doing some research into ways this can be done. I will look into the way you mentioned.
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