Paradrop beacons [message #156169] |
Tue, 24 May 2005 11:51 |
bisen11
Messages: 797 Registered: December 2004
Karma: 0
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Colonel |
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How do you make beacons that will call in a chinnook, or c130 to parachute in ai bots at the location you placed a beacon?
Oh and incase anyone is wondering. There's nothing like that at Renhelp.
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Paradrop beacons [message #156220] |
Tue, 24 May 2005 15:14 |
bisen11
Messages: 797 Registered: December 2004
Karma: 0
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Colonel |
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That tut is too general. I already got a text document with all the drop info and i just need to know how to attach it to a beacon. Ive attached it to a daves arrow so im sure you can do the same thing with beacons.... but how?
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Paradrop beacons [message #156266] |
Tue, 24 May 2005 19:09 |
bisen11
Messages: 797 Registered: December 2004
Karma: 0
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Colonel |
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They did paradrop beacons in some of the Tiberium evolution mods so i know its possible to do it somehow. Though i get the feeling that no one here knows how....
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Paradrop beacons [message #156270] |
Tue, 24 May 2005 19:16 |
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Oblivion165
Messages: 3468 Registered: June 2003 Location: Hendersonville, North Car...
Karma: 0
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General (3 Stars) |
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I really wish he would of went into more detail on those text cinematics. It doesnt even say how to start, or where to put that information.
WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165
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Paradrop beacons [message #156281] |
Tue, 24 May 2005 20:29 |
bisen11
Messages: 797 Registered: December 2004
Karma: 0
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Colonel |
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Well my freind told me how i can just take a c130 mod or use xcc mixer to take out a good thing from a mission map and put it in your level folder. Then use jfw_timer_play_cinematic on a daves arrow. But that only works for one speciefic location. I want a beacon so you can make it go wherever you place it :/
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Paradrop beacons [message #156312] |
Wed, 25 May 2005 03:04 |
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Dan
Messages: 395 Registered: August 2003 Location: UK
Karma: 0
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Commander |
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Why dont you attach it to the ammo or whatever of the Beacon, instead of the daves arrow?
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Paradrop beacons [message #156486] |
Wed, 25 May 2005 17:32 |
bisen11
Messages: 797 Registered: December 2004
Karma: 0
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Colonel |
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But i would like it to be a seperate beacon from the ion. Like a temp so that i can use it in a .mix..... And all of this is easier said than done.
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Paradrop beacons [message #156570] |
Thu, 26 May 2005 06:02 |
bisen11
Messages: 797 Registered: December 2004
Karma: 0
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Colonel |
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That makes sense. Now how would i then change it into a powerup so that you can pick it up?
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