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Alpha-Blending texture goes wrong [message #15566] Sat, 19 April 2003 11:54 Go to next message
Sanada78 is currently offline  Sanada78
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I was told that when you Alpha-Blend a texture you put the one your going to Alpha-blend in Pass Count 1 and the main texture in Pass Count 2. I do this and this is what result I get:

http://www.n00bstories.com/image.fetch.php?id=2121669381


I haver tried it the other way round with the main texture as Pass Count 1 and Alpha-Blend as Pass Count 2 but the texture being used for Alpha-Blend seems to be displayed even though "Display" was never set for that texture.
Alpha-Blending texture goes wrong [message #15568] Sat, 19 April 2003 12:01 Go to previous messageGo to next message
maytridy is currently offline  maytridy
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Make sure that you check "valpha" in the w3d settings, and you put "Alpha Blend" in the pass 1 shader tab, where it says "opaque".

Alpha-Blending texture goes wrong [message #15569] Sat, 19 April 2003 12:02 Go to previous messageGo to next message
Sanada78 is currently offline  Sanada78
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I did that...
Alpha-Blending texture goes wrong [message #15572] Sat, 19 April 2003 12:09 Go to previous messageGo to next message
mike9292 is currently offline  mike9292
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Quote:

Make sure that you check "valpha" in the w3d settings, and you put "Alpha Blend" in the pass 1 shader tab, where it says "opaque".

make sure u put Alpha Blend in PASS 2
Alpha-Blending texture goes wrong [message #15573] Sat, 19 April 2003 12:12 Go to previous messageGo to next message
maytridy is currently offline  maytridy
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Oops, sorry, my bad. Mike is right, it is pass 2.

Alpha-Blending texture goes wrong [message #15582] Sat, 19 April 2003 12:43 Go to previous messageGo to next message
mike9292 is currently offline  mike9292
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i know it because ive been using alphablending lately
Alpha-Blending texture goes wrong [message #15598] Sat, 19 April 2003 14:22 Go to previous messageGo to next message
Sanada78 is currently offline  Sanada78
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Right I have got the Alpha-Blend to work but somehow it's got it the wrong way round Confused . See pic

http://www.n00bstories.com/image.fetch.php?id=1429251127

It seems that the Alpha-Blend texture has become the Opaque texture and vice versa. The Opaque texture was the one set on "Display" so I can't understand how this happened.
Alpha-Blending texture goes wrong [message #15600] Sat, 19 April 2003 14:27 Go to previous message
maytridy is currently offline  maytridy
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Then just switch them. Do not modify any settings. Just put the pass 1 texture in pass 2, and vice-versa.

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