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NOD rushes problems(under) [message #155781] Sun, 22 May 2005 12:30 Go to previous messageGo to previous message
csskiller is currently offline  csskiller
Messages: 522
Registered: April 2004
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Colonel
I can barely read this giberish.

gufu

I find those interesting things about NOD rushes.
1)flame rush-ok your team getting own because the flamers at entrance.
Answer-Still one of the tank! Make your team damage the tank very badl. And when enginer or technichian(yes-those are poular drivers of those vehacles)try to give em a headshoot with Deadeye(he's shoots invisible) or havoc(He would kill him in 1-2 shoots) Then just use tank for your own good!)


So, this is assuming that they get out of their tank?

and it will help if this is translated into readable english

gufu

Answer-Still one of the tank

Still? or Steal


*****************Continuing on**********************

There is no difference in which character can see stealth better.

If it is a matter of shooting wildly to find one a mobius would be better.


When history witnesses a great change, Razgriz reveals itself,
First as a dark demon,
As a demon it uses its power to reign death upon the land;
and then it dies.

However, after a period of slumber, Razgriz returns.
This time as a great hero...

[Updated on: Sun, 22 May 2005 16:26]

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