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Alpha-Blending texture goes wrong [message #15572] Sat, 19 April 2003 12:09 Go to previous messageGo to previous message
mike9292 is currently offline  mike9292
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Registered: February 2003
Location: USA
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Make sure that you check "valpha" in the w3d settings, and you put "Alpha Blend" in the pass 1 shader tab, where it says "opaque".

make sure u put Alpha Blend in PASS 2
 
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