Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » view angles
view angles [message #155372] Fri, 20 May 2005 03:02 Go to next message
tehNuker05 is currently offline  tehNuker05
Messages: 2
Registered: May 2005
Karma: 0
Recruit
is there any script or ingame function so i can adjust the viewangles of the localplayer (or any other player)?
view angles [message #155395] Fri, 20 May 2005 08:10 Go to previous messageGo to next message
Obelisk
Messages: 99
Registered: July 2004
Karma: 0
Recruit
I'm not sure theres are script but You could extract cameras.ini from always.dat and change it around. Very Happy
view angles [message #155674] Sat, 21 May 2005 19:18 Go to previous messageGo to next message
Oblivion165 is currently offline  Oblivion165
Messages: 3468
Registered: June 2003
Location: Hendersonville, North Car...
Karma: 0
General (3 Stars)
Hmm i always wanted to make Camera's like in Duke3d. Possible with a move camera script.

WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165
view angles [message #155704] Sun, 22 May 2005 01:20 Go to previous messageGo to next message
tehNuker05 is currently offline  tehNuker05
Messages: 2
Registered: May 2005
Karma: 0
Recruit
where can i find this move script?

i tried Force_Camera_Look() from scripts.dll and it seems to work, but in the comment its said that it only works with bhs.dll.
is there any "lower-level" method?
view angles [message #155709] Sun, 22 May 2005 01:41 Go to previous message
laeubi is currently offline  laeubi
Messages: 799
Registered: February 2003
Location: Germany
Karma: 0
Colonel

Because you can use this for your advantage in MP, Westwood blocks the use of camera.ini

www.laeubi.de Find Mods, Maps, Tool, Files and More!
< All Tutorials you ever searched for >
< contact me >
"Don't say it is imposible... just find a solution!"
Previous Topic: Harvester Probs. in LevelEdit
Next Topic: Help with chinook drop
Goto Forum:
  


Current Time: Sun Nov 10 13:51:49 MST 2024

Total time taken to generate the page: 0.00854 seconds