Harvester Probs. in LevelEdit [message #155320] |
Thu, 19 May 2005 15:46  |
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buzzard
Messages: 10 Registered: May 2005 Location: Mi COmFE ChaIr
Karma: 0
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Recruit |
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Ok, I have the waypath innate two-way set up, but the harvest on either team won't follow it!(or for that matter leave the building factorys/airstrips) What do I do?
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Harvester Probs. in LevelEdit [message #155323] |
Thu, 19 May 2005 15:54   |
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Oblivion165
Messages: 3468 Registered: June 2003 Location: Hendersonville, North Car...
Karma: 0
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General (3 Stars) |
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Editor Objects ~ Human Pathfind Generator
Place it anywhere on the map, its invisible when the map loads ingame.
Generate Sectors
That will allow your* Harvy to work properly.
WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165
[Updated on: Thu, 19 May 2005 19:54] Report message to a moderator
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