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Tweaking WW maps slightly [message #155285] Thu, 19 May 2005 10:58 Go to next message
Spoony_old is currently offline  Spoony_old
Messages: 1105
Registered: December 2004
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General (1 Star)
I have a project I want to start work on but have absolutely no idea where to start.

I want to add blockers onto a few areas on a default Westwood map. I don't really care whether they look presentable, just so that they stop a person going into a particular tunnel, for example.

How would I go about this?


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Tweaking WW maps slightly [message #155291] Thu, 19 May 2005 12:32 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
Messages: 8213
Registered: February 2003
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General (5 Stars)
Not every opening with a corridor is a tunnel.
Tweaking WW maps slightly [message #155304] Thu, 19 May 2005 14:28 Go to previous message
danpaul88 is currently offline  danpaul88
Messages: 5795
Registered: June 2004
Location: England
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General (5 Stars)
simple solution...an invisible mesh over the entrance in question with collision options set (either physical to stop characters and vehicles, or vehicles to stop only vehicles)

http://steamsignature.com/card/1/76561197975867233.png
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