Tweaking WW maps slightly [message #155285] |
Thu, 19 May 2005 10:58 ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
Spoony_old
Messages: 1105 Registered: December 2004
Karma: 0
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General (1 Star) |
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I have a project I want to start work on but have absolutely no idea where to start.
I want to add blockers onto a few areas on a default Westwood map. I don't really care whether they look presentable, just so that they stop a person going into a particular tunnel, for example.
How would I go about this?
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Tweaking WW maps slightly [message #155304] |
Thu, 19 May 2005 14:28 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) |
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danpaul88
Messages: 5795 Registered: June 2004 Location: England
Karma: 0
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General (5 Stars) |
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simple solution...an invisible mesh over the entrance in question with collision options set (either physical to stop characters and vehicles, or vehicles to stop only vehicles)
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