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Ideas [message #154873] Mon, 16 May 2005 21:00 Go to next message
Obelisk
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Hello, I was wondering if anyone can give me ideas for other cool scripts i could use for my serverside games.
Ideas [message #154884] Mon, 16 May 2005 23:22 Go to previous messageGo to next message
reborn is currently offline  reborn
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General (3 Stars)
Modify vloktoboky's open source capture the mobius scripts to to a single flag ctf mod. The mobius spawns in random places, the mobius model however can't be changed to a flag using a objects.ddb mod, it is controlled by the scripts no matter what you do in the objects.ddb, if you was to change the model to a flag, and fix a few things like returning to any pedestall, then it would be a pretty kewl new game mode, in my opinion...
Re: Ideas [message #154915] Tue, 17 May 2005 06:29 Go to previous messageGo to next message
ghostSWT
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i got a nice idea for you,
#1 add a 30 sec timer to the scripts that will save all the players names/positions/direction(looking)/char they are, and cur map to a text file.

#2 take a aerial picture of all your maps.

#3 make a program in... i don't know VB that will read the file in #1 and will show where all the players are using #2.

You can watch what's hapening in the game without beeing in the game
Ideas [message #154921] Tue, 17 May 2005 07:51 Go to previous messageGo to next message
Sir Kane
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That's called RenSpectator (RS) which I will continue working on after finishing my w3d render to texture program.

Proud N9500 and proud N6270 user. Creator of the IEE libraries (original bhs.dll) and the RB series software.
http://n00bstories.com/image.fetch.php?id=1189992501http://www.n00bstories.com/image.fetch.php?id=1257492907
Ideas [message #154977] Tue, 17 May 2005 16:03 Go to previous messageGo to next message
ghostSWT
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i can make the scripts.dll part in about what 3 mins
the map pictures about 1.5 mins per pic
and the other app in VB in... i don't know 30-60 mins

the hardes thing will be scaling the image, and seting up the renegade position system to work with the vb app(x,y offsets and scaling).
Ideas [message #155239] Thu, 19 May 2005 04:53 Go to previous messageGo to next message
Madtone is currently offline  Madtone
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Silent Kane

That's called RenSpectator (RS) which I will continue working on after finishing my w3d render to texture program.


I have the new an improved GUI for RenSpec on me desktop, also a whole bunch of birdeye views of maps, misc images and other certain items.

i'll have to get back in contact with you again at some point.


http://www.freeflow-solutions.com/sigs/ffsig.gif
Ideas [message #155243] Thu, 19 May 2005 05:26 Go to previous messageGo to next message
Sir Kane
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I used some special setup for the top view map images which is the reason for my work on a special w3d viewer that allows advaced camera setup, render to texture, etc.

Proud N9500 and proud N6270 user. Creator of the IEE libraries (original bhs.dll) and the RB series software.
http://n00bstories.com/image.fetch.php?id=1189992501http://www.n00bstories.com/image.fetch.php?id=1257492907
Ideas [message #155248] Thu, 19 May 2005 05:43 Go to previous messageGo to next message
Dan
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It would also be good to set up your RenSpectator so that you can fly around the map and spectate it in 3D, rather than a birds-eye view.
Ideas [message #155249] Thu, 19 May 2005 05:55 Go to previous messageGo to next message
Sir Kane
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Could do that only if my w3d render shit perfoms good enough. Which it won't lol

Proud N9500 and proud N6270 user. Creator of the IEE libraries (original bhs.dll) and the RB series software.
http://n00bstories.com/image.fetch.php?id=1189992501http://www.n00bstories.com/image.fetch.php?id=1257492907
Ideas [message #155260] Thu, 19 May 2005 07:30 Go to previous message
Madtone is currently offline  Madtone
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Silent Kane

I used some special setup for the top view map images which is the reason for my work on a special w3d viewer that allows advaced camera setup, render to texture, etc.


Ah right.. i'll drop you a line on IRC sometime soon.


http://www.freeflow-solutions.com/sigs/ffsig.gif
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