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Script [message #154667] Sun, 15 May 2005 14:41 Go to next message
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Is there a script to change the time of day :}}
Script [message #154670] Sun, 15 May 2005 15:03 Go to previous messageGo to next message
Oblivion165 is currently offline  Oblivion165
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Its in background settings. No script required.

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Script [message #154672] Sun, 15 May 2005 15:29 Go to previous messageGo to next message
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I need to use it with a script because this is for online play.
Script [message #154678] Sun, 15 May 2005 16:09 Go to previous messageGo to next message
Oblivion165 is currently offline  Oblivion165
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whatever you set it to will show up on everyones computer, regardless of LAN or Online.

Or do you mean to change it while in the map, like the longer you play, it gets later in the day and gets darker?


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Script [message #154696] Sun, 15 May 2005 19:06 Go to previous messageGo to next message
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It does'nt work i changed the background settings to 1:00 to make it nightime but it only applies to me no-one else in the game.
Script [message #154698] Sun, 15 May 2005 19:09 Go to previous messageGo to next message
Oblivion165 is currently offline  Oblivion165
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Then they dont have the same version of the map as you. If you export the map with it as 1am then give everyone the same exported map, then they WILL have a night sky.

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Script [message #154701] Sun, 15 May 2005 19:25 Go to previous messageGo to next message
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no i'm just using these in lvl and lsd files to change around m00_tutorial for the serverside so they dont need to download it. I'm not exporting them.
Script [message #154702] Sun, 15 May 2005 19:26 Go to previous messageGo to next message
Oblivion165 is currently offline  Oblivion165
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Oh i see, serverside. I dont think there is one, but the Readme files that Wilson includes with the custom scripts can tell you.

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[Updated on: Sun, 15 May 2005 21:06]

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Script [message #154703] Sun, 15 May 2005 19:39 Go to previous messageGo to next message
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its kinda weird though they have scripts for clouds,wind,precipitation and lightning but not for time of day.
Script [message #154711] Sun, 15 May 2005 22:02 Go to previous messageGo to next message
jonwil is currently offline  jonwil
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Changing the time of day dynamically (i.e through scripts) isnt possible.

Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
Script [message #154738] Mon, 16 May 2005 06:27 Go to previous messageGo to next message
Renardin6 is currently offline  Renardin6
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Well, I am not sure it's impossible. Let me explain:

W3d beta of generals had that feature. Renegade is w3d so we might find a way to make it. Maybe E! can...
Script [message #154741] Mon, 16 May 2005 06:33 Go to previous messageGo to next message
jonwil is currently offline  jonwil
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Generals and Renegade are totally different in that respect.
The code that is shared between Renegade and Generals is only a very small amount.

Renegade cant do dynamic lighting at all (which is essentially what this is).
Essentially, to do this would mean doing the same thing as "recalculate the vertex solve" (or whatever lighting setting it is in leveledit) every time the time of day/lighting was changed.


Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
Script [message #154773] Mon, 16 May 2005 11:22 Go to previous message
Renardin6 is currently offline  Renardin6
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ok... I think it would be bad for the fps so...
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