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Custom Scripts [message #154613] Sun, 15 May 2005 09:27 Go to previous messageGo to previous message
CnCsoldier08 is currently offline  CnCsoldier08
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Registered: November 2003
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A message is a set of numbers that is sent after something happens

For example, if you want a building to be destroyed after a time limit, then you would have a timer that sends a message after a certain time, and then you would have a building destroy script that destroys a building when it recieves that message.


WOL:tweekbee
 
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