Custom Scripts [message #154611] |
Sun, 15 May 2005 09:25 ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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Obelisk
Messages: 99 Registered: July 2004
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I was wondering how to use the custom scripts. Like what does it mean by message is it for command. And under message u can only put in numbers do you have to edit the strings.
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Custom Scripts [message #154613] |
Sun, 15 May 2005 09:27 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
CnCsoldier08
Messages: 136 Registered: November 2003
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A message is a set of numbers that is sent after something happens
For example, if you want a building to be destroyed after a time limit, then you would have a timer that sends a message after a certain time, and then you would have a building destroy script that destroys a building when it recieves that message.
WOL:tweekbee
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Custom Scripts [message #154647] |
Sun, 15 May 2005 12:04 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) |
CnCsoldier08
Messages: 136 Registered: November 2003
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A Daves Arrow (Objects>SImple>Daves Arrow)?
If that is the correct path, just use the general one
WOL:tweekbee
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