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CNC REBORN: Refinery [message #154044] |
Wed, 11 May 2005 17:48 |
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Oblivion165
Messages: 3468 Registered: June 2003 Location: Hendersonville, North Car...
Karma: 0
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General (3 Stars) |
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WOW.
WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165
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CNC REBORN: Refinery [message #154064] |
Wed, 11 May 2005 19:54 |
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The outside of it looks pretty good, but the interior needs to be redesigned.
It doesn't look like there's a place for the harvester to unload the tiberium, the tiberium storage tank on the back of the harvester is supposed to go into the refinery, but there's a solid wall in the way, then a lobby of sorts behind it. The two tall cylindrical objects on top of the refinery don't seem to go anywhere.
Even if it's not animated to show it unloading/etc., the interior should still actually look like it's in a refinery.
(Also, the harvester looks a little too small compared to the refinery in those screenshots.)
.:Red Alert: A Path Beyond Modeler:.
E-mail: sirphoenixx@gmail.com
AIM: Sir Phoenixx
ICQ: 339325768
MSN: sirphoenixx@hotmail.com
Yahoo: sirphoenix86
If anyone needs any help with using 3dsmax, or gmax feel free to contact me.
My Gallery: sir-phoenixx.deviantart.com/gallery
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CNC REBORN: Refinery [message #154083] |
Thu, 12 May 2005 00:24 |
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Oblivion165
Messages: 3468 Registered: June 2003 Location: Hendersonville, North Car...
Karma: 0
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General (3 Stars) |
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Reborn | Again and again I keep being teased by the fantastic textures created by the reborn team. I didn't realise that such excellent textures could be used on the renegade engine, I haven't seen any structure on the renegade engine compare to this in the slighest way. I am really looking foward to what else can be produced by the team.
I would also agree however that it seems a little weird to have no industrial looking machinary inside to handle all the raw tiberian.
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It is very nice, but keep in mind it wont look near as cool in w3d viwer/in game.
WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165
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CNC REBORN: Refinery [message #154091] |
Thu, 12 May 2005 03:06 |
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Comment of a PRO:
Gooch | Looks GREAT!!! Excellent job Sloth...
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Comment of an idiot:
Aircraftkiller | Worse than that, you'll never find a Refinery that has nothing inside it. Even the Tiberian Dawn Refinery had an interior inside one of the videos, and it's extremely detailed with loads of pipes and grates everywhere.
This is just completely barren and shows no resemblance to a Refinery whatsoever. Also, why are you rendering this shit in 3D Studio when you can put it into Rendegrade's engine?
Remember, it's Nod, not NOD.
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- We never said we won't add stuff on the inside. I show the building. That's all.
- This is far above your work skills, stop bitchin' you moron.
- Don't talk about renders in 3D studio when you haven't done anything else yourself since a lot of time RenderMaster. (OMG look, another view of my crap bridge with some water effect of studio max... Still the same old crap... Go back to your 'render' corner...lol)
- Remember, it's not a square, it's a rectangle.
- Remember other stuff : Aircraftkiller | You know, generally, you don't tell someone to go away for being an ass while being one yourself.
GO GO GADGET HYPOCRITE!
Seems like you didn't notice that I told him to learn how to skin. That's a form of help, you imbicle.
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It's not imbicle, it's imbecile. It's not a skin, it's a texture.
KTHX, stfu next time stupid imbecile idiot (I insist on it, you are really dumb)
[Updated on: Thu, 12 May 2005 04:52] Report message to a moderator
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CNC REBORN: Refinery [message #154095] |
Thu, 12 May 2005 04:12 |
Blazea58
Messages: 408 Registered: May 2003
Karma: 0
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Commander |
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haha busted. on the other hand i really like the overall design of that building. I dont see why anyone would whine about the interior since even in renegade the multiplayer refinery just has a door, yet a wall is not even 2 feet on the other side of it. Single player is different, only the idiots would want to add more and more polygons to it, hence why renalert left the w3d engine lol.
What are people going to do inside the buildng anyways? stare at all the barrels, and stuff? To me i am more for gameplay, and i could care less about having tons of detail if its for multiplayer, where as single player it might matter a little bit more.
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CNC REBORN: Refinery [message #154096] |
Thu, 12 May 2005 04:20 |
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Blazea58 | haha busted. on the other hand i really like the overall design of that building. I dont see why anyone would whine about the interior since even in renegade the multiplayer refinery just has a door, yet a wall is not even 2 feet on the other side of it. Single player is different, only the idiots would want to add more and more polygons to it, hence why renalert left the w3d engine lol.
What are people going to do inside the buildng anyways? stare at all the barrels, and stuff? To me i am more for gameplay, and i could care less about having tons of detail if its for multiplayer, where as single player it might matter a little bit more.
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You see my point, anyway we will add some cool stuff on the inside.
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CNC REBORN: Refinery [message #154102] |
Thu, 12 May 2005 05:35 |
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Demolition man
Messages: 670 Registered: February 2003 Location: dutchland
Karma: 0
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Colonel |
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Blazea58 | haha busted. on the other hand i really like the overall design of that building. I dont see why anyone would whine about the interior since even in renegade the multiplayer refinery just has a door, yet a wall is not even 2 feet on the other side of it. Single player is different, only the idiots would want to add more and more polygons to it, hence why renalert left the w3d engine lol.
What are people going to do inside the buildng anyways? stare at all the barrels, and stuff? To me i am more for gameplay, and i could care less about having tons of detail if its for multiplayer, where as single player it might matter a little bit more.
| so b/c an old game didn't have it you shouldn't adjust it? You should improve stuff and the outside looks great but the inside looks shit.
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CNC REBORN: Refinery [message #154108] |
Thu, 12 May 2005 07:16 |
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Titan1x77
Messages: 1086 Registered: February 2003
Karma: 0
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General (1 Star) |
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Interior is fine for now, it can always be updated in a patch.
As I see it Reborn is the only mod going strong for this community right now.
If we get all these buildings done soon we can get a beta out shortly after.
"But if the gameplay sucks, the looks don't matter at all." - Sir Phoenixx
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CNC REBORN: Refinery [message #154110] |
Thu, 12 May 2005 08:48 |
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I forgot to compare ack's work.
Wow! :rolleyes:
Those '5 textures tiled everywhere buildings' never stop to amaze me.
You said our old buildings were bad. We admit it and we make something better.
Now try to follow your own words... Show us something better.
Should I also remember your stupid interiors? An example?
Do you often see 'allied tent' with undergound interiors like you did?
So to sum up, stfu now. We know you don't like us or Reborn. We know it.
We don't want to hear crap from your stupid brain-less head.
Be jealous in silence. Give a break to the community, our mod and our
fans. And go go back to planting orange trees in your garden
ya redneck yuppee fuck!!!
Cya
[Updated on: Thu, 12 May 2005 09:05] Report message to a moderator
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CNC REBORN: Refinery [message #154139] |
Thu, 12 May 2005 11:45 |
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Aircraftkiller | I'm still waiting for you to add something to that Refinery. When it gets a functional looking interior it might actually be a decent structure, but knowing Reborn anything you do will make it end up sucking like always.
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It's under work. Anyway, you did not read my posts I think. :rolleyes: Go back some posts above. Or maybe you ignore my posts just because you can't say anything... I think so. When you don't know what to say, you ignore the post and try to talk about something else. Let me do the same then. Welcome back on ignore list.
[Updated on: Thu, 12 May 2005 11:51] Report message to a moderator
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