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CNC REBORN: Refinery [message #154042] Wed, 11 May 2005 17:33 Go to next message
Renardin6 is currently offline  Renardin6
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Welcome to Sloth who joined the team. No need to talk about his skills.

The pics talk for it. I was like "OMG AWESOME" when I saw it.


Here are the first ones of our new buildings:

- Let's start with the GDI side:

http://moddb.com/images/cache/mods/63/631/gallery/water_25951.jpg

- and the NOD side :

http://moddb.com/images/cache/mods/63/631/gallery/water_25952.jpg

And the interiors for each side :

http://moddb.com/images/cache/mods/63/631/gallery/water_25953.jpg

http://moddb.com/images/cache/mods/63/631/gallery/water_25954.jpg

http://moddb.com/images/cache/mods/63/631/gallery/water_25955.jpg

http://moddb.com/images/cache/mods/63/631/gallery/water_25956.jpg



Also a video of the Refinery animation :

http://www.cncreborn.iconique.net/team/renardin/refanim.zip
CNC REBORN: Refinery [message #154043] Wed, 11 May 2005 17:36 Go to previous messageGo to next message
jd422032101 is currently offline  jd422032101
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realy nice looking good job.
CNC REBORN: Refinery [message #154044] Wed, 11 May 2005 17:48 Go to previous messageGo to next message
Oblivion165 is currently offline  Oblivion165
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WOW.

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CNC REBORN: Refinery [message #154064] Wed, 11 May 2005 19:54 Go to previous messageGo to next message
Sir Phoenixx is currently offline  Sir Phoenixx
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The outside of it looks pretty good, but the interior needs to be redesigned.

It doesn't look like there's a place for the harvester to unload the tiberium, the tiberium storage tank on the back of the harvester is supposed to go into the refinery, but there's a solid wall in the way, then a lobby of sorts behind it. The two tall cylindrical objects on top of the refinery don't seem to go anywhere.

Even if it's not animated to show it unloading/etc., the interior should still actually look like it's in a refinery.

(Also, the harvester looks a little too small compared to the refinery in those screenshots.)


.:Red Alert: A Path Beyond Modeler:.
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If anyone needs any help with using 3dsmax, or gmax feel free to contact me.

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CNC REBORN: Refinery [message #154066] Wed, 11 May 2005 20:13 Go to previous messageGo to next message
vloktboky is currently offline  vloktboky
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Absolutly no logic was considered in the design of that interior. Redo it.
CNC REBORN: Refinery [message #154072] Wed, 11 May 2005 20:53 Go to previous messageGo to next message
Jecht is currently offline  Jecht
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dude that outside is freakin hot.

http://img148.imageshack.us/img148/9146/hartyn4.png
CNC REBORN: Refinery [message #154073] Wed, 11 May 2005 20:55 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
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Worse than that, you'll never find a Refinery that has nothing inside it. Even the Tiberian Dawn Refinery had an interior inside one of the videos, and it's extremely detailed with loads of pipes and grates everywhere.

This is just completely barren and shows no resemblance to a Refinery whatsoever. Also, why are you rendering this shit in 3D Studio when you can put it into Rendegrade's engine?

Remember, it's Nod, not NOD.
CNC REBORN: Refinery [message #154074] Wed, 11 May 2005 21:36 Go to previous messageGo to next message
Oblivion165 is currently offline  Oblivion165
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Remember we voted to have you banned.

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[Updated on: Wed, 11 May 2005 22:00]

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CNC REBORN: Refinery [message #154075] Wed, 11 May 2005 21:42 Go to previous messageGo to next message
Jecht is currently offline  Jecht
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see the tower in the back with the doorway on the outside view? will we be able to go inside that tower in Reborn? Just Wondering.

http://img148.imageshack.us/img148/9146/hartyn4.png
CNC REBORN: Refinery [message #154082] Thu, 12 May 2005 00:22 Go to previous messageGo to next message
reborn is currently offline  reborn
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Again and again I keep being teased by the fantastic textures created by the reborn team. I didn't realise that such excellent textures could be used on the renegade engine, I haven't seen any structure on the renegade engine compare to this in the slighest way. I am really looking foward to what else can be produced by the team.

I would also agree however that it seems a little weird to have no industrial looking machinary inside to handle all the raw tiberian.
CNC REBORN: Refinery [message #154083] Thu, 12 May 2005 00:24 Go to previous messageGo to next message
Oblivion165 is currently offline  Oblivion165
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Reborn

Again and again I keep being teased by the fantastic textures created by the reborn team. I didn't realise that such excellent textures could be used on the renegade engine, I haven't seen any structure on the renegade engine compare to this in the slighest way. I am really looking foward to what else can be produced by the team.

I would also agree however that it seems a little weird to have no industrial looking machinary inside to handle all the raw tiberian.



It is very nice, but keep in mind it wont look near as cool in w3d viwer/in game.


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CNC REBORN: Refinery [message #154091] Thu, 12 May 2005 03:06 Go to previous messageGo to next message
Renardin6 is currently offline  Renardin6
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Comment of a PRO:

Gooch

Looks GREAT!!! Excellent job Sloth...


Comment of an idiot:

Aircraftkiller

Worse than that, you'll never find a Refinery that has nothing inside it. Even the Tiberian Dawn Refinery had an interior inside one of the videos, and it's extremely detailed with loads of pipes and grates everywhere.

This is just completely barren and shows no resemblance to a Refinery whatsoever. Also, why are you rendering this shit in 3D Studio when you can put it into Rendegrade's engine?

Remember, it's Nod, not NOD.


- We never said we won't add stuff on the inside. I show the building. That's all.

- This is far above your work skills, stop bitchin' you moron.

- Don't talk about renders in 3D studio when you haven't done anything else yourself since a lot of time RenderMaster. (OMG look, another view of my crap bridge with some water effect of studio max... Still the same old crap... Go back to your 'render' corner...lol)

- Remember, it's not a square, it's a rectangle.

- Remember other stuff :
Aircraftkiller

You know, generally, you don't tell someone to go away for being an ass while being one yourself.

GO GO GADGET HYPOCRITE!

Seems like you didn't notice that I told him to learn how to skin. That's a form of help, you imbicle.


It's not imbicle, it's imbecile. It's not a skin, it's a texture.

KTHX, stfu next time stupid imbecile idiot (I insist on it, you are really dumb)

[Updated on: Thu, 12 May 2005 04:52]

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CNC REBORN: Refinery [message #154095] Thu, 12 May 2005 04:12 Go to previous messageGo to next message
Blazea58 is currently offline  Blazea58
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haha busted. on the other hand i really like the overall design of that building. I dont see why anyone would whine about the interior since even in renegade the multiplayer refinery just has a door, yet a wall is not even 2 feet on the other side of it. Single player is different, only the idiots would want to add more and more polygons to it, hence why renalert left the w3d engine lol.
What are people going to do inside the buildng anyways? stare at all the barrels, and stuff? To me i am more for gameplay, and i could care less about having tons of detail if its for multiplayer, where as single player it might matter a little bit more.


http://i175.photobucket.com/albums/w125/Blaze558/ECW_WebBanner1.jpg
CNC REBORN: Refinery [message #154096] Thu, 12 May 2005 04:20 Go to previous messageGo to next message
Renardin6 is currently offline  Renardin6
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Blazea58

haha busted. on the other hand i really like the overall design of that building. I dont see why anyone would whine about the interior since even in renegade the multiplayer refinery just has a door, yet a wall is not even 2 feet on the other side of it. Single player is different, only the idiots would want to add more and more polygons to it, hence why renalert left the w3d engine lol.
What are people going to do inside the buildng anyways? stare at all the barrels, and stuff? To me i am more for gameplay, and i could care less about having tons of detail if its for multiplayer, where as single player it might matter a little bit more.


Wink You see my point, anyway we will add some cool stuff on the inside.
CNC REBORN: Refinery [message #154097] Thu, 12 May 2005 04:25 Go to previous messageGo to next message
JPNOD is currently offline  JPNOD
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Looks nice. Shocked

WOL nick: JPNOD
CNC REBORN: Refinery [message #154102] Thu, 12 May 2005 05:35 Go to previous messageGo to next message
Demolition man
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Blazea58

haha busted. on the other hand i really like the overall design of that building. I dont see why anyone would whine about the interior since even in renegade the multiplayer refinery just has a door, yet a wall is not even 2 feet on the other side of it. Single player is different, only the idiots would want to add more and more polygons to it, hence why renalert left the w3d engine lol.
What are people going to do inside the buildng anyways? stare at all the barrels, and stuff? To me i am more for gameplay, and i could care less about having tons of detail if its for multiplayer, where as single player it might matter a little bit more.
so b/c an old game didn't have it you shouldn't adjust it? You should improve stuff and the outside looks great but the inside looks shit.
CNC REBORN: Refinery [message #154106] Thu, 12 May 2005 06:49 Go to previous messageGo to next message
Jecht is currently offline  Jecht
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Demo, I think he means they shouldnt add alot to the inside because it would increase the polygon count. Blazea knows what hes talking about i think, his great maps speak for themselves.

http://img148.imageshack.us/img148/9146/hartyn4.png
CNC REBORN: Refinery [message #154108] Thu, 12 May 2005 07:16 Go to previous messageGo to next message
Titan1x77 is currently offline  Titan1x77
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Interior is fine for now, it can always be updated in a patch.

As I see it Reborn is the only mod going strong for this community right now.

If we get all these buildings done soon we can get a beta out shortly after.


"But if the gameplay sucks, the looks don't matter at all." - Sir Phoenixx

CNC REBORN: Refinery [message #154109] Thu, 12 May 2005 08:23 Go to previous messageGo to next message
Sir Phoenixx is currently offline  Sir Phoenixx
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gbull

Demo, I think he means they shouldnt add alot to the inside because it would increase the polygon count.

Which wouldn't affect anything. It was already shown before that Renegade can handle polygons quite well, it's problem is having large/many textures.

It wouldn't take that many more polygons to make it look like what it's supposed to anyways.


.:Red Alert: A Path Beyond Modeler:.
E-mail: sirphoenixx@gmail.com
AIM: Sir Phoenixx
ICQ: 339325768
MSN: sirphoenixx@hotmail.com
Yahoo: sirphoenix86
If anyone needs any help with using 3dsmax, or gmax feel free to contact me.

My Gallery: sir-phoenixx.deviantart.com/gallery
CNC REBORN: Refinery [message #154110] Thu, 12 May 2005 08:48 Go to previous messageGo to next message
Renardin6 is currently offline  Renardin6
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I forgot to compare ack's work.

http://bilder.nik-network.de/hl2/renalert/2.jpg

Wow! :rolleyes:

Those '5 textures tiled everywhere buildings' never stop to amaze me.

You said our old buildings were bad. We admit it and we make something better.

Now try to follow your own words... Show us something better.

Should I also remember your stupid interiors? An example?

Do you often see 'allied tent' with undergound interiors like you did?


So to sum up, stfu now. We know you don't like us or Reborn. We know it.
We don't want to hear crap from your stupid brain-less head.
Be jealous in silence. Give a break to the community, our mod and our
fans. And go go back to planting orange trees in your garden
ya redneck yuppee fuck!!!

Cya

[Updated on: Thu, 12 May 2005 09:05]

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CNC REBORN: Refinery [message #154111] Thu, 12 May 2005 08:49 Go to previous messageGo to next message
Mick is currently offline  Mick
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Aircraftkiller

Worse than that, you'll never find a Refinery that has nothing inside it. Even the Tiberian Dawn Refinery had an interior inside one of the videos, and it's extremely detailed with loads of pipes and grates everywhere.

This is just completely barren and shows no resemblance to a Refinery whatsoever. Also, why are you rendering this shit in 3D Studio when you can put it into Rendegrade's engine?

Remember, it's Nod, not NOD.


LOL, he's scraping the bottom of the barrel to find bad comments, how pathetic can ya get.


http://i172.photobucket.com/albums/w40/Mick3D/Signature.gif
CNC REBORN: Refinery [message #154133] Thu, 12 May 2005 11:22 Go to previous messageGo to next message
Jecht is currently offline  Jecht
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Sorry bout that, im ignorant when it comes to this crap, dont even know why i typed that.

http://img148.imageshack.us/img148/9146/hartyn4.png
CNC REBORN: Refinery [message #154135] Thu, 12 May 2005 11:27 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
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I'm still waiting for you to add something to that Refinery. When it gets a functional looking interior it might actually be a decent structure, but knowing Reborn anything you do will make it end up sucking like always.
CNC REBORN: Refinery [message #154139] Thu, 12 May 2005 11:45 Go to previous messageGo to next message
Renardin6 is currently offline  Renardin6
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Aircraftkiller

I'm still waiting for you to add something to that Refinery. When it gets a functional looking interior it might actually be a decent structure, but knowing Reborn anything you do will make it end up sucking like always.


It's under work. Anyway, you did not read my posts I think. :rolleyes: Go back some posts above. Or maybe you ignore my posts just because you can't say anything... I think so. When you don't know what to say, you ignore the post and try to talk about something else. Let me do the same then. Welcome back on ignore list.

[Updated on: Thu, 12 May 2005 11:51]

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CNC REBORN: Refinery [message #154140] Thu, 12 May 2005 11:46 Go to previous messageGo to previous message
vloktboky is currently offline  vloktboky
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vloktboky

Absolutly no logic was considered in the design of that interior. Redo it.
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