how to edit proxies [message #15278] |
Thu, 17 April 2003 22:22 |
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Titan1x77
Messages: 1086 Registered: February 2003
Karma: 0
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General (1 Star) |
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i want to edit the HON windows so they Don't break....
i see that shatter is selected but im unable to de-select it due to multiple objects selected...
How can i make the glass unbreakable...or how do i edit the proxies?
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how to edit proxies [message #15303] |
Fri, 18 April 2003 02:33 |
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General Havoc
Messages: 1564 Registered: February 2003 Location: Birmingham, England, Unit...
Karma: 0
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General (1 Star) |
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Read Stonerooks FAQ found at Dante's Mod Exchange. It has two pages of information about making glass shatterable and properties to do that. To deselect shatter just un-group all of the windows from the HoN itself. Also read the infor in the FAQ about computing vertex solve and windows.
_General Havoc
Visit my website at http://renhelp.laeubi-soft.de powered by laeubi.de
"SHUT UP AND MOD" - Dante
"ACK is the Simon Cowell of modding" - Ultron10
Scripts.dll Debugger, Map Scripter and Tutorial writer
Computer Science Bsc
Aston University in Birmingham, UK
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how to edit proxies [message #15391] |
Fri, 18 April 2003 11:53 |
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Captkurt
Messages: 488 Registered: February 2003
Karma: 0
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Commander |
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Yes, try this, while in G-max click on the little hammer thingy, (Utilities), then click on the "W3d tools" button. Just like normal, but then scroll all the way down to the bottom of the left coulomb and select the "Create Settings Floater" when that comes up, you can make your changes. You can also just UN group the set and do it that way as well. Hope this helps.
[Updated on: Sun, 04 May 2003 23:08] Report message to a moderator
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how to edit proxies [message #15404] |
Fri, 18 April 2003 12:55 |
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General Havoc
Messages: 1564 Registered: February 2003 Location: Birmingham, England, Unit...
Karma: 0
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General (1 Star) |
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Not so much as a trick just knowing how to do it the key. The only place i know that explains it is in Stonerooks FAQ. There are 2 pages of stuff releated to glass and the custom properites that have to be added to the mesh to get the shatter to work correctly. But a have also noticed that not many custom maps have got the galls working properly. This is mainly due it being a pain in the ass to go back to Gmax at such a late stage in making your map to change the glass settings.
_General Havoc
Visit my website at http://renhelp.laeubi-soft.de powered by laeubi.de
"SHUT UP AND MOD" - Dante
"ACK is the Simon Cowell of modding" - Ultron10
Scripts.dll Debugger, Map Scripter and Tutorial writer
Computer Science Bsc
Aston University in Birmingham, UK
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