For all server owners [message #151543] |
Tue, 26 April 2005 11:27  |
flyingfox
Messages: 1612 Registered: February 2003 Location: scotland, uk
Karma: 0
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General (1 Star) |
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I have a request for all server owners running AOW servers. would it be possible for you to write a script which gives each team's basic shotgunner a standard rocket launcher AFTER the barracks is destroyed? I mean a normal one, not a fast shooter. this would really help with boring games with no barr and enemy vehicles everywhere. I think it would be fair because neither team has a good basic unit for fighting against heavy armor, and since the rocket launcher is non seeking it would be very fair to the other team. apart from this, a level like city fly is pointless to play with a basic Nod character but at least with a rocket launcher you could shoot at things from the tunnel/bridge.
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For all server owners [message #151560] |
Tue, 26 April 2005 13:04   |
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Cat998
Messages: 1082 Registered: January 2004 Location: Austria, Vienna
Karma: 0
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General (1 Star) Moderator/Captain |
 
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Yes, its possible, but I dont think that it is a good idea to do that :rolleyes:
When people ask me "Plz" just because it's shorter than "Please" I feel perfectly justified to answer "No" because it's shorter then "Yes"
Programming is like sex: one mistake and you have to support it for the rest of your life
Want the best answers? Ask the best questions!
"So long, and thanks for all the fish."
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For all server owners [message #151714] |
Wed, 27 April 2005 03:40   |
flyingfox
Messages: 1612 Registered: February 2003 Location: scotland, uk
Karma: 0
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General (1 Star) |
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sorry I don't have a server, I might consider renting a 20 player for a few months to try this out. but could you write this script and include it in the latest scripts.dll? (or send it to jonwil for the next version)
just replace their shotgun with a rocket launcher, the normal 6 round slow one. and include a variable that acts as a flag to use the function or not, from the server.ini..
[Updated on: Fri, 29 April 2005 08:45] Report message to a moderator
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For all server owners [message #152719] |
Tue, 03 May 2005 15:59   |
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Deathgod
Messages: 504 Registered: February 2003 Location: The House of B
Karma: 0
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Colonel |
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I was under the impression they thought the GDI vs Nod rifle soldier difference was a feature and not a bug.
As for the rocket soldier issue, I would miss the shotgunner a lot, and you already have grenadiers on GDI. I don't know if the flamethrower can be helped, really.
WOL: priestofb
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For all server owners [message #152739] |
Tue, 03 May 2005 17:09   |
flyingfox
Messages: 1612 Registered: February 2003 Location: scotland, uk
Karma: 0
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General (1 Star) |
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well ghost, or anyone, are you willing to do this script? If the shotgun is a problem let them keep it...I just want to play in a server that doesn't render you screwed without a hon/bar for us infantry only people.
[Updated on: Wed, 04 May 2005 11:05] Report message to a moderator
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For all server owners [message #152818] |
Wed, 04 May 2005 05:40   |
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Cat998
Messages: 1082 Registered: January 2004 Location: Austria, Vienna
Karma: 0
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General (1 Star) Moderator/Captain |
 
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FORGET IT
When people ask me "Plz" just because it's shorter than "Please" I feel perfectly justified to answer "No" because it's shorter then "Yes"
Programming is like sex: one mistake and you have to support it for the rest of your life
Want the best answers? Ask the best questions!
"So long, and thanks for all the fish."
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For all server owners [message #152844] |
Wed, 04 May 2005 09:55  |
Kanezor
Messages: 855 Registered: February 2005 Location: Sugar Land, TX, USA
Karma: 0
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Colonel |
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This is an interesting concept. I'm not opposed to getting rid of (or moving) the shotgunners as basic infantry... were there shotgunners in the origional C&C? No... Plus, shotgunners are kinda useless except in very close range. And you are right about not having a hand/barracks... it makes it damn near impossible to go anti-vehicle. Sure, the grenadier and flamethrower are decent (at best) at killing vehicles, but they're nothing compared to a simple rocket launcher.
I'd be willing to modify scripts.dll, but I'm not totally sure what I'd need to do, being that I've never worked with scripts.dll. Contact me if you're like me to try.
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