To The Modders Out There..... [message #15033] |
Wed, 16 April 2003 23:22 |
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Madtone
Messages: 713 Registered: February 2003 Location: United Kingdom
Karma: 0
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Colonel |
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Whos up to the modeling challenge???
i got bored at work so i wanna see who can prove themselves to be a good modelers and texturers.
here my challenge.
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You must Pick 2, i repeat 2 models from my upoloaded models on the ModX and you must optimize them and texture them to enhance performance and looks in Renegade.
You must achieve the lowest amount of polygons and still try to make it look exceptional and as good as possible in game.
So, pick 2 models and optimize them and then skin/texture them.
Maybe if its ok with Crimson/Blazer we could arrange for them to have some kind of award on the boards or something??? (Crimmy and/or Blazer please reply here)
Now you have until 25th of April to complete the challenge and email screenies of the poly count and either an in game screenie of the models OR a render.
Email your renders/screenies to Madtone87@hotmail.com.
Lets make this a fun event
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There ya go!!
if you got any questions reply here.
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To The Modders Out There..... [message #15088] |
Thu, 17 April 2003 06:35 |
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maytridy
Messages: 1371 Registered: February 2003 Location: New York, USA
Karma: 0
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General (1 Star) |
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lol, just one thing..........we can easily lie about the poly count. You should have us sent the models to you. Otherwise.....i'm in!
Visit www.mwbhd.com
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To The Modders Out There..... [message #15156] |
Thu, 17 April 2003 12:37 |
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maytridy | lol, just one thing..........we can easily lie about the poly count. You should have us sent the models to you. Otherwise.....i'm in!
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Well, if no one knows the polygon count of the other people's models, then they can't really lie about theirs right? All they have to do is be required to send the screens to him with like a little screen of the polygon counter, etc.
This would barely be a challenge, this really wouldn't test anyone's abilities. Now, if it were a contest to see who can make the most accurate, and detailed military vehicle with no polygon count restrictions, then I would enter my t-72.
.:Red Alert: A Path Beyond Modeler:.
E-mail: sirphoenixx@gmail.com
AIM: Sir Phoenixx
ICQ: 339325768
MSN: sirphoenixx@hotmail.com
Yahoo: sirphoenix86
If anyone needs any help with using 3dsmax, or gmax feel free to contact me.
My Gallery: sir-phoenixx.deviantart.com/gallery
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Model contest..... [message #15231] |
Thu, 17 April 2003 17:15 |
Garth8422
Messages: 18 Registered: February 2003 Location: Earth
Karma: 0
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Recruit |
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OH how about, make 2 models that are judged by texture, functionality,polycount and originality and you have to use GMAX not 3dmax.
LOL that would be a tough contest.
I stink at Modeling.
k4n3 L1\/3s!
and oh yeah, KANE LIVES!
AIM:Garth8422
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