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Base Gates in SP maps [message #150583] Wed, 20 April 2005 14:05 Go to next message
ghostSWT
Messages: 262
Registered: December 2003
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m02, m03, m08, m10 all have large gates some open when you get near them and some of a switch poke, does anyone know a way to make them work?

Like if i host m03 and I'm the only one in game the gates work fine 4 me, but once someone joins or i die they kind of stop working...
do i add a script zone around the gate and attach some script?
do i attach the script to the gate?
do i add something to the gate in gMax?
Base Gates in SP maps [message #152206] Sat, 30 April 2005 07:00 Go to previous messageGo to next message
Fleetatks is currently offline  Fleetatks
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Registered: April 2005
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If you know how to edit maps...which i dont.... you can add like a stair case over it like a server i was in Very Happy
Base Gates in SP maps [message #152210] Sat, 30 April 2005 07:11 Go to previous message
reborn is currently offline  reborn
Messages: 3231
Registered: September 2004
Location: uk - london
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hermoid you was in his server Razz

I am really sure that the gates animation is controlled client side, wilo from st0rmhosting once had it working i think possibly, but god knows how he done it, best bet is to ask him at ts.stormhosting.net on his teamspeak there he is often known as Asuka.
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