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Re: Disableing buildings/beacons? [message #150484] |
Tue, 19 April 2005 19:28 |
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ghostSWT
Messages: 262 Registered: December 2003
Karma: 0
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Recruit |
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give me a min and i'll make you a bjects.ddb that disables tech/hoty and ion/nukes. But what about engineers?
http://s6.yousendit.com/d.aspx?id=0JASUN8D375P533N5ENXUEX18S <<bjects.ddb (.5MB) if it's not working check your PM's for another link
ok... open your server2.ini go down to the midle and you sould seeQuote: | ; [MapName]
;
; This area is where specific map settings are configured.
| go a few lines down and you will see map namesQuote: | [C&C_Field.mix]
WeatherType=Rain
WeaponStartEngL1="DefaultEngL1"
WeaponStartEngL2="DefaultEngL2"
WeaponStartOther="DefaultOther"
| add this to it
DisableVehicleFactories=1
DisableBaseDefenses=1
and do that for all the maps you want to dissable air/wf and agt/ob
[Updated on: Tue, 19 April 2005 19:48] Report message to a moderator
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